Ah the wonders of interviews via a translator. While we were indeed privileged to be invited to chat with Yuji Naka, the legendary creator of Sonic The Hedgehog, and chief of Sonic Team, we really wish the man spoke English, or that we could speak Japanese. You see, the journo collective asked several decent probing questions, but half the time the poor woman could barely understand what we were on about, and delivered us often inappropriate or overly concise answers that seemed to bear little relevance to the actual question.
The most exciting point of the interview was when Naka-san admitted that he would one day like to work on proprietary Sega hardware again, and would try hard to make that happen once the company was on a better financial footing. But, predictably the official Sega line on this is that there are no such plans in the works, and he was mistranslated. Hey, don't blame us - hire a better translator!
Anyway, given his status, we still feel duty bound to let you know what he 'said'. And if it doesn't make much sense, then don't kick us, OK? We'll add our sub comments to his answers to offer a running commentary.
Yuji Naka
The Adventure series is completed. Sonic Heroes is a new style of game.
Press Panel
How hands on in the creative process are you these days?
Yuji Naka
I'm one of the directors at Sega, so I'm involved with all the games. As president of Sonic Team I give basic direction in creating and producing them.
Press Panel
What was your role on the original Sonic?
Yuji Naka
I was involved from the beginning of the creation of the game. I was responsible for designing the characters, and was the main programmer, while the mapping was done by the guy who left to join
Naughty Dog to do Jak II. He was involved in until Sonic 3, and then he didn’t do anything at Sega. He was quite useless!
Press Panel
Do you miss creating games for proprietary Sega hardware?
Yuji Naka
Yes, I miss that very much… when Sega is more vitalised I will definitely want to work on it. Will that happen? I will try very hard.
Press Panel
If that doesn't happen, who would you like to see Sega merge with?
Yuji Naka
...
Press Panel
Why has Sonic endured so long as a brand?
Yuji Naka
The user has to be happy. I can't really tell if I will keep going until after the sales figures come in. I think children just really like Sonic.
Press Panel
Why choose GameCube as the platform for Billy Hatcher?
Yuji Naka
The user [demographic] of GameCube is very close to the approach of the game.
Press Panel
Any plans for conversions to other systems?
Yuji Naka
No.
Press Panel
What about an Xbox or PS2 exclusive?
Yuji Naka
We think multi-platform is the way to go.
Press Panel
What is your priority? Commercial success or creative?
Yuji Naka
As a creator, my goal is to make games for the largest audience. I think we must make it easy for children to play.
Press Panel
How do you plan to use old Sega IP going forward?
Yuji Naka
We've already launched the Mega Collection, and the DX series...
Press Panel
Any plans for a Nights sequel?
Yuji Naka
Our team has 100 members and we have to allocate resources between Sonic, Phantasy Star, and Billy Hatcher. We get a lot of requests for sequels to Burning Rage, for example, but at the moment the answer is no.
Press Panel
How did it feel to force Nintendo to put the GameCube online with PSO?
Yuji Naka
Since we can't take control of GameCube online, we feel very comfortable.
Press Panel
What game or type of games do you admire most from your rivals?
Yuji Naka
I couldn't name a specific game. Genre wise, I like racing games. I like cars and participate in real racing - I have been for three years now. I own a Ferrari 360 Spider and a Lotus Exis. If I could make a game based on my experience it would be really nice.
Press Panel
What's your opinion of the quality of the games on show at this year's E3?
Yuji Naka
I can see too many sequels, and I'm sad I didn’t see many originals. I think our stand was the best.
Press Panel
Are you still passionate about games? Do you still find time to play games yourself?
Yuji Naka
I don't have the time to play others games. I only just have enough time to play my own games. If I do have time I like to play Mario. That kind of game appeals to me. I like portable games, especially.
Press Panel
Any thoughts on Sony's PlayStation Portable?
Yuji Naka
I am very interested in portable stuff. In terms of cost and lead-time it's going to be very exciting.
Press Panel
Are you excited about Nokia's N-gage?
Yuji Naka
I'm kind of disappointed in the delay in [Nokia's] release date. Sonic N has been finished for ages. Is it too expensive? No, it's actually much cheaper than I thought it would be.
And thus ended our brief chat with Naka-san. He was also asked various game specific questions about Billy Hatcher and Sonic Heroes, but in all honesty, the answers were so confusing and unrelated to the actual questions that they made little sense, or were just plain unenlightening. In the end we resorted to asking more basic, general, and obvious questions in the hope that they would actually understand them (hi Stef!), but hey, it was fun anyway.