Feature Digital Foundry | Lessons from Senua's Saga: Hellblade 2 - a milestone Unreal Engine 5 release on PC Developers can learn a lot from what it gets right - and wrong. June 14, 2024 Alex Battaglia
Feature Digital Foundry | Ghost of Tsushima on PC delivers impressive upgrades over PS5 But perhaps its time for Nixxes to take its ports to the next level. May 25, 2024 Alex Battaglia
Feature Digital Foundry | Unreal Engine 5.4: Epic's latest revision delivers big performance and feature wins Yet frame-time stability, traversal stutter and shader precompilation still need improvement. May 10, 2024 Alex Battaglia
Feature Digital Foundry | Dragon's Dogma 2 has a hidden path-traced renderer - and modders have found it It's real, it works - but it's not built for gamers. April 27, 2024 Alex Battaglia
Face-off Digital Foundry | PC image quality enhanced: the new DLSS and XeSS tested Machine learning-based upscaling has evolved. April 16, 2024 Alex Battaglia
Feature Digital Foundry | Horizon Forbidden West: the best PC settings look a lot like Guerrilla's choices for PlayStation 5 The best PC settings look a lot like Guerrilla's choices for PlayStation 5. March 28, 2024 Alex Battaglia
Face-off Digital Foundry | Dragon's Dogma 2: a brilliant game in need of technical improvements All consoles and PC put through their paces. March 22, 2024 Oliver Mackenzie
Interview Digital Foundry | The big Horizon Forbidden West PC tech interview with Nixxes and Guerrilla Games How one of PS5's most advanced games made its way across to PC. March 22, 2024 Alex Battaglia
Face-off Digital Foundry | Horizon Forbidden West: hands-on with the eagerly anticipated PC port Is this a scalable, performant version of one of PS5's most demanding games? March 20, 2024 Alex Battaglia
Feature Digital Foundry | Upcoming Alan Wake 2 patch drastically improves GTX 10-series performance A look at the new optimisations, plus general PC improvements since launch. March 3, 2024 Alex Battaglia
Face-off Digital Foundry | Skull and Bones: the good, the bad, the ugly - and the utterly bizarre We've got a range of issues with Ubisoft's 'quadruple-A' game. Feb. 24, 2024 Alex Battaglia
Feature Digital Foundry | RTX HDR: Nvidia's AI video enhancement tool works for games too - and it beats AutoHDR Available via a mod now, but official support must surely be heading our way. Feb. 17, 2024 Alex Battaglia
Feature Digital Foundry | Temporal anti-aliasing: a blessing or a curse? TAA is a crucial tool for developers - but is the impact to image quality too great? Feb. 11, 2024 Alex Battaglia
Feature Digital Foundry | Tested: the DLSS 3/FSR 3 mod that brings frame generation to older Nvidia cards There are some issues - but fundamentally, it works. Feb. 2, 2024 Alex Battaglia
Feature Digital Foundry | The Finals on PC: genuinely awesome destruction tech without sacrificing performance DF's PC tech analysis, plus a quick look at PS5. Jan. 9, 2024 Alex Battaglia
Feature Digital Foundry | Avatar: Frontiers of Pandora - PC optimised settings and graphics comparison vs PS5 Plus: how does FSR 3 hold up? Dec. 20, 2023 Alex Battaglia
Interview Digital Foundry | Avatar: Frontiers of Pandora - the big developer tech interview A deep dive into Ubisoft Massive's phenomenal, revised Snowdrop engine. Dec. 17, 2023 Alex Battaglia
Feature Digital Foundry | Avatar: Frontiers of Pandora is one of the most technologically impressive games of the year Ubisoft Massive's next-gen Snowdrop engine enhancements are simply phenomenal. Dec. 8, 2023 Alex Battaglia
Feature Digital Foundry | Does Grand Theft Auto 6 deliver the generational leap we were hoping for? DF's technical breakdown of the debut trailer. Dec. 6, 2023 Richard Leadbetter
Face-off Digital Foundry | Teardown is a visual, physical showcase on PS5 and Xbox Series consoles Original and distinctive - and not to be missed. Nov. 21, 2023 Alex Battaglia
Feature Digital Foundry | Starfield's new PC patch delivers the game we should have had at launch The beta delivers DLSS, frame-gen and massive CPU/GPU performance boosts. Nov. 15, 2023 Alex Battaglia
Feature Digital Foundry | Alan Wake 2: a deep dive into Remedy's high-end ray tracing Along with optimised RT settings. Nov. 5, 2023 Alex Battaglia
Feature Digital Foundry | Brilliant visuals and growing pains: examining the first generation of Unreal Engine 5 games UE5 represents the future of gaming graphics - but there's still work to be done. Oct. 28, 2023 Alex Battaglia
Feature Digital Foundry | Alan Wake 2 PC: how demanding is it - and what hardware do you need? DF's optimised settings reveal a PC release with lots of scalability. Oct. 27, 2023 Alex Battaglia
Feature Digital Foundry | To what extent does Forza Motorsport on PC improve over consoles? Series X comparisons, optimised settings and more in the DF tech review. Oct. 5, 2023 Alex Battaglia