Richard Leadbetter (Page 41)
Feature
Digital Foundry | The Lag Effect: PSN and Xbox Live Analysed
How fair is online gaming? A Digital Foundry special report.
Blog
Digital Foundry | Ubisoft UPlay has serious security vulnerability
Update: New patch plugs the leak.
Feature
Digital Foundry | Digital Foundry vs. The Last of Us
Does Naughty Dog's final PS3 game define the template for next-gen AI and storytelling?
Feature
Digital Foundry | Digital Foundry vs. PS2 Classics on PlayStation 3
Backwards compatibility returns for all PS3s - at a price. So just how good is the PS2 emulation?
Feature
Digital Foundry | Can SmartGlass Change Gaming?
Digital Foundry on what Microsoft's second-screen system can - and can't - do.
Feature
Digital Foundry | Tech Analysis: Resident Evil 6 Demo
Digital Foundry plunges into the guts of the Xbox 360 code.
Review
Digital Foundry | Gaming Laptop Showdown: Acer Ultra M3 vs. Alienware M14x Review
Value Ultrabook takes on an ultra spec portable - with some surprising conclusions.
Feature
Digital Foundry | In Theory: The Sony Gaikai Deal and What It Means for PlayStation
Digital Foundry's take on the marriage between console and the cloud.
Feature
Digital Foundry | Call of Duty: Black Ops 2 and the 60FPS Challenge
Can current console hardware handle an increasingly more advanced game engine without compromising COD's unique gameplay experience?
Feature
Digital Foundry | Tech Analysis: Metal Gear Solid HD on PS Vita
Sub-native, non-HD, but still compelling.
Feature
Digital Foundry | Tech Analysis: Halo 4 at E3
Digital Foundry assesses the new graphics tech devised by 343 Industries.
Feature
Digital Foundry | Digital Foundry vs. Wii U at E3
A technical perspective on Nintendo's big re-reveal.
Feature
Digital Foundry | Digital Foundry vs. Unreal Engine 4
Video, screenshots and analysis of Epic's brand new next-gen engine.
Feature
Digital Foundry | Tech Analysis: Beyond: Two Souls
Digital Foundry's assessment of Quantic Dream's stunning achievements in real-time rendering.
Feature
Tech, Teasing and Torture Porn: Eurogamer's E3 Predictions
Chris Donlan, Oli Welsh and others guess what's next.
Blog
Digital Foundry | In Theory: How The Cloud Could Run Backwards-Compatible PlayStation Games
Are older titles a better match for current limitations in cloud tech? Digital Foundry investigates.
Feature
Digital Foundry | Is Nintendo HD Ready?
Digital Foundry on how high-def Wii emulation suggests great things to come.
Feature
Digital Foundry | GeForce GRID: Can Cloud Gaming Match Console Performance?
Digital Foundry on NVIDIA's new tech, plus analysis of the latest Sony rumours.
Face-off
Digital Foundry | Face-Off: ZX Spectrum vs. Commodore 64
Digital Foundry on the great gaming conflict of the 80s.
Interview
Digital Foundry | Tech Interview: Trials Evolution
The making of RedLynx's latest Xbox 360 classic.
Feature
Digital Foundry | What Went Wrong with Silent Hill HD?
A vocal fanbase demands changes to a flawed release. Digital Foundry finds out why.