Richard Leadbetter (Page 42)
Interview
Digital Foundry | Tech Interview: WipEout 2048
Studio Liverpool on the making of Vita's finest racing game.
Feature
Digital Foundry | Tech Analysis: Metal Gear Solid Remastered
Digital Foundry takes on the HD Collection and Snake Eater on Nintendo 3DS.
Feature
Digital Foundry | Digital Foundry vs. Alan Wake
American Nightmare and the PC port go under the microscope.
Face-off
Digital Foundry | Face-Off: Kingdoms of Amalur: Reckoning
Will the PC slay the consoles again?
Blog
Digital Foundry | Metal Gear Solid: The "Lost" HD Remasters
See how MGS1 and The Twin Snakes look in pristine high-def.
Feature
Digital Foundry | Digital Foundry vs. HDMI video
£1.50 vs. £100 cable, and PS3/360 outputs put to the test.
Feature
Digital Foundry | PS3 Hard Drive Upgrade Guide
Value, performance and emerging storage tech tested by Digital Foundry.
Interview
Digital Foundry | The Making of Oddworld: Stranger's Wrath HD
The inside story behind the superb PS3 remake.
Blog
Digital Foundry | Hacked PS3 games running on Vita via Remote Play
Battlefield 3, Batman, Mortal Kombat and more shown in vids.
Review
Digital Foundry | 3D Vision 2/Asus VG278H Review
Digital Foundry on NVIDIA's revised 3D system and the best display to use it with.
Feature
Digital Foundry | What Went Wrong With The 360 Dashboard?
Digital Foundry investigates user feedback on the 'Metro' update.
Blog
Digital Foundry | New 360 dash borks video playback
Digital Foundry investigates washed-out video issue.
Blog
Digital Foundry | Does Fallout NV PS3 lag explain Skyrim issues?
Project director provides insight into engine design.