Richard Leadbetter (Page 43)
Feature
Digital Foundry | Modern Warfare 3 vs. Battlefield 3
Digital Foundry on how the real battle lies ahead.
Face-off
Digital Foundry | Face-Off: Battlefield 3
Why DICE's latest is a "technical masterpiece" on all formats.
News
Digital Foundry | HDMI 1.4 stereo 3D arrives on Xbox 360
Arkham City is first full-res Xbox 360 3D release.
Feature
Digital Foundry | Tech Retrospective: Burnout Paradise
How Criterion built Paradise City, with exclusive HD Big Surf Island capture.
Feature
Tech Retrospective: Super Stardust HD
The behind-the-scenes story of PlayStation 3's first great shooter.
Feature
Digital Foundry | Digital Foundry vs. Console Battlefield 3
Technical analysis of campaign and multiplayer code revealed to date.
Feature
Digital Foundry vs. Project Natal
In-depth, no-holds-barred hands-on analysis of the Next Big Thing in gaming.
Interview
Digital Foundry | Rage: The Return of id Software
Catching up with Tim Willits at the Eurogamer Expo.
Blog
Digital Foundry | Can We Measure OnLive Lag? Yes, We Can
Blog
Digital Foundry | OnLive Latency: The Reckoning
Can Cloud gaming really compete with PC and console response?
Feature
Digital Foundry | Digital Foundry vs. OnLive
At stake: the fundamentals of gaming as we know it.