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Features (Page 387)

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Feature

TGS 2004: PlayStation Portable

Nintendo wants us to 'touch', but Sony actually let us get our hands on the PSP this week, and it's a shiny little fella.
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Nintendo DS disassembled

We dissect the hardware side of Nintendo's latest handheld, considering every aspect of the unit premiered in Los Angeles just hours ago...
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Nintendo DS games explored

From Metroid and Mario 64 to WarioWare and Bomberman - we've looked at all the DS games and this is what we reckon...
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Mario DScussion

Given the significance of Super Mario 64 DS, we thought it best not to tie ourselves to one man's opinion. Read the review, then head here for Rob and Tom's reaction to various issues.
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Nintendo DS: Reasons to care

Tom is as sceptical as anyone else, but there is plenty of incentive to give it a chance, he argues.
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Interview

Forza Motorsport

More robust, more accurate, more depth than Gran Turismo 4, says Microsoft's Kiki Wolfkill. That's "Wolfkill". You're not going to argue, are you?
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Reader Reviews

Fire Emblem, Half-Life 2, Eternal Darkness, Bad Boys 2 and Superman 64 of all things step into the firing line.
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Reader Reviews

Far Cry, Unreal Tournament 2004, xSokoban, gaming itself, and Final Fantasy XI all catch your attention as we catch up on the backlog. More submissions please!
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Interview

Sid Meier's Interview!

The Firaxis supremo answers our questions about Pirates!, the strategy genre at large, and where the developer plans to head next.
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Press Release Pain

Or, how we learned to stop complaining and love the spin.
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Reader Reviews

Soldiers: Heroes of World War II, Morrowind GOTY Edition, Wario Ware, Mashed and DRIV3R all get a grilling courtesy of, well, you.
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Reader Reviews

Zoids Battle Legends, Destruction Derby, GoldenEye (old one), Beyond Good & Evil, Harvest Moon GBA, Rainbow Six III and Magic the Gathering: Online get a going over. More to come later this week.
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What's New?

(This week's new releases.) We're looking forward to a long December so we can play the bloody things.
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What's New?

(This week's new releases.) After a while you don't even see the words. Just FPS, brunette, redhead.
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Interview

Jakking It All In

We talk to Jak 3 director Evan Wells about the final game in the Precursor Legacy trilogy, the series' appeal, what it does differently, and why you should be interested.
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Interview

Preaching to the choir

We chat to Kevin Mason and Richard Bates, SingStar's lead designer and programmer respectively, about SingStar Party, our vocal skills, and the team's future plans.
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Interview

Brothers In Arms

We chat to Gearbox's Stephen Palmer about the forthcoming tactical World War II shooter.