Interview Digital Foundry | Tech Interview: Destiny 2 and Bungie's return to PC gaming How Bungie's engine evolved for the sequel, and why the game runs so well on PC. Oct. 30, 2017 Richard Leadbetter 43 comments
Interview Sonic Mania and its impact on the future of the Sonic series And a little something about Samba de Amigo on Switch. Oct. 23, 2017 Martin Robinson 42 comments
Interview Kazunori's War: the world of Gran Turismo's creator From the archive: From street racing to the Nürburgring, how Polyphony's Kazunori Yamauchi came to define driving. Oct. 15, 2017 Martin Robinson 40 comments
Interview The past, present and future of Final Fantasy 15 Hajime Tabata poured his life into getting the JRPG out last year - but he's not done just yet. Oct. 11, 2017 Martin Robinson 34 comments
Interview A fireside chat with Hearthstone's biggest bosses Brode and Chu talk adventures, cross-platform play and consoles. Sept. 28, 2017 Tom Phillips 8 comments
Interview Super Meat Boy Forever and the return of Team Meat Tommy Refenes on mobiles, meat and the studio's future without Ed McMillen. Sept. 26, 2017 Tom Phillips 10 comments
Interview Shadow of War developer discusses the game's controversial loot boxes "It's frankly complicated." Sept. 25, 2017 Tom Phillips 170 comments
Interview Star Citizen 3.0 update "akin to Early Access" launch "It would be the worst scam in the world." Sept. 11, 2017 Tom Phillips 116 comments
Interview The Metal Gear Solid movie's director plans to stay faithful to Kojima's vision Jordan Vogt-Roberts on his aims for the film - and a look at his new Destiny commercial. Aug. 31, 2017 Martin Robinson 39 comments
Interview Telltale talks The Wolf Among Us' return and Game of Thrones being "on hold" Plus: even more games for Switch, that long-awaited new IP, and poker. Aug. 29, 2017 Tom Phillips 32 comments
Interview Returning to Metroid Co-creator Sakamoto on Samus Returns, Prime 4, amiibo and more. Aug. 24, 2017 Tom Phillips 21 comments
Interview The big Xbox Gamescom interview Mike Ybarra on X's launch line-up, the fate of Crackdown and much more. Aug. 23, 2017 Tom Phillips 112 comments
Interview The big Cliff Bleszinski interview 'I've had a very polarising personality in the 25 years I've been doing this.' Aug. 11, 2017 Martin Robinson 26 comments
Interview The hope and despair of A Light In Chorus On turning the Golden Record into a video game. July 29, 2017 Edwin Evans-Thirlwell 5 comments
Interview The past, present and future of Battlegrounds - according to PlayerUnknown On future maps, vehicles, weapons and much more. July 28, 2017 Vic Hood 30 comments
Interview Walking in a giant's footsteps: a father and son story Through art and Guild Wars, a Romanian family finds the American Dream. July 27, 2017 Robert Purchese 15 comments
Interview Arms at length: The big Nintendo interview Kosuke Yabuki on the future of Mario Kart, luck versus skill and Birdo. Wait, who's Birdo? July 21, 2017 Martin Robinson 13 comments
Interview I meet the Romeros: An hour on stage with Brenda and John A classified summer Air Force job! A cancelled MMO! Gazumped by Ubisoft! July 17, 2017 Robert Purchese 11 comments
Interview Brenda Romero versus the systems of pain On making games about oppression and genocide. July 14, 2017 Edwin Evans-Thirlwell 9 comments
Interview What's Phil Harrison up to these days? On PS4 Pro, Xbox One X, E3 press conferences and virtual reality. June 29, 2017 Robert Purchese 39 comments
Interview Sega defends Sega Forever launch after fan outcry 'Within mobile there's a lot of fragmentation.' June 28, 2017 Martin Robinson 111 comments
Interview “I want to be seen as the best” What drives a semi professional PES player to the top. June 25, 2017 George Osborn 6 comments
Interview Assassin's Creed Origins director talks series return, leaks, and that giant snake It's worth hearing what he sphinx. June 22, 2017 Tom Phillips 26 comments
Interview God of War director explains why entire game has no camera cuts "There was big resistance." June 21, 2017 Chris Bratt 71 comments