Interview What's going on at Criterion? Matt Webster on the possibility of paid alphas, its new prototype and, of course, Burnout. July 17, 2014 Martin Robinson 31 comments
Interview As Killzone Shadow Fall gets co-op, Guerrilla plots future on PS4 "Imagine when studios get four years under their belts with the hardware..." June 6, 2014 Wesley Yin-Poole 63 comments
Interview Evolution addresses DriveClub micro-transactions concern Plus, why 1080p30 was "the right decision". June 6, 2014 Wesley Yin-Poole 126 comments
Interview Richard Garfield: King of the cards A rare meeting with Magic's reclusive creator. June 3, 2014 Patrick Stafford 24 comments
Interview Relic's five-year plan for Company of Heroes 2 But what's happening with Dawn of War? May 30, 2014 Wesley Yin-Poole 12 comments
Interview Use your phone as a mic with SingStar PS4 As SingStar turns 10, Sony London takes karaoke next-gen. May 27, 2014 Wesley Yin-Poole 44 comments
Interview Lumo, a new game from Ruffian's co-founder, is truly enchanting How one man's journey from Crackdown 2 to bedroom coder is helping forge an indie gem. May 6, 2014 Martin Robinson 13 comments
Interview Digital Foundry | Tech Interview: Trials Fusion Digital Foundry vs RedLynx in an extensive multi-platform Q&A. May 3, 2014 Richard Leadbetter 45 comments
Interview Bungie's date with Destiny approaches It's been a long journey, but for the creator of Halo the end is in sight. May 3, 2014 Wesley Yin-Poole 38 comments
Interview Blizzard versus the hostility of MOBAs "We will keep attacking this problem until it's gone." May 2, 2014 Oli Welsh 36 comments
Interview Wolfenstein's New Order: How MachineGames is resurrecting a classic From Tarantino to Batman, what's set the new Wolfenstein's world in motion. April 30, 2014 Martin Robinson 18 comments
Interview Let's talk about Destiny We meet Bungie in search of answers. April 30, 2014 Wesley Yin-Poole 49 comments
Interview Meet the man who salvaged Final Fantasy 14 from ruin Naoki Yoshida, world saviour. April 18, 2014 Simon Parkin 25 comments
Interview Digital Foundry | Tech Interview: Titanfall on Xbox 360 Digital Foundry talks to Bluepoint Games on how the Respawn epic made its way onto last-gen hardware. April 15, 2014 Richard Leadbetter 66 comments
Interview "We're not evil villains building an empire" King's games guru on the perceptions the Candy Crush developer are battling. April 14, 2014 Martin Robinson 136 comments
Interview Who is DayZ creator Dean Hall? Starving, mountains, zombies: his incredible story. April 14, 2014 Robert Purchese 49 comments
Interview Unfinished symphony: Castlevania's keeper speaks Koji Igarashi tells his story for the first time. April 9, 2014 Simon Parkin 21 comments
Interview What XCOM creator Julian Gollop did next Kickstarter, Chaos Reborn and going indie. April 9, 2014 Wesley Yin-Poole 15 comments
Interview What's next for Eve Valkyrie? CCP's David Reid talks about the game that could be a poster child for VR. April 7, 2014 Martin Robinson 14 comments
Interview Stealth vs stealth One is making Metal Gear Solid 5, another Volume. Both discuss the current state of stealth. April 4, 2014 Wesley Yin-Poole 65 comments
Interview Peter Molyneux's Godus problem How 22cans' evolving game is looking to win back early doubters. April 1, 2014 Martin Robinson 90 comments
Interview Alien Isolation: "I didn't expect smiling and laughing" Creative Assembly's Al Hope on what Rezzed visitors can expect when they face the xenomorph. March 28, 2014 Dan Whitehead 62 comments
Interview Talking Project Morpheus with Anton Mikhailov Sony's VR engineer on Oculus comparisons, specs, Move, sickness and the future. March 22, 2014 Martin Robinson 23 comments
Interview Almost inFamous: Nate Fox talks Second Son "Have you ever been turned into a GIF? It's like a curse." March 19, 2014 Martin Robinson 67 comments
Interview How The ComboFiend went from fighting players to rebalancing Street Fighter 4 "He was like, Peter... I think you got this." March 18, 2014 Wesley Yin-Poole 23 comments