Interview "I like McCree's Hot Potato": an Overwatch Workshop conversation with Blizzard It's High Moon. June 21, 2019 Robert Purchese
Interview An interview with Cyberpunk creator Mike Pondsmith "You babysit the baby for a while." June 19, 2019 Johnny Chiodini 75 comments
Interview Why Harry Potter: Wizards Unite doesn't place you in House teams Get schooled. June 19, 2019 Emma Kent 3 comments
Interview Luigi's Mansion 3 developers talk cut ideas, Labo, and why Luigi is a hit with the ladies Who is Birdo? June 19, 2019 Tom Phillips 18 comments
Interview Igarashi returns: 'If I had the opportunity to do another Castlevania, I'd do it' The director speaks as his long-awaited Bloodstained is released. June 18, 2019 Martin Robinson 22 comments
Interview The big Cyberpunk 2077 interview: multiplayer, next-gen, and Keanu Reeves Net long to wait. June 13, 2019 Tom Phillips 25 comments
Interview Marvel's Avengers developers talk multiplayer, monetisation and the lack of MCU A-Day to remember. June 12, 2019 Tom Phillips 49 comments
Interview PlayDate, lethal playgrounds and goat boobs: the eccentricity of Keita Takahashi A playdate with the mastermind behind Katamari Damacy. June 7, 2019 Martin Robinson 10 comments
Interview It's true: Divinity studio Larian is making Baldur's Gate 3 Mind flayed. June 6, 2019 Robert Purchese 46 comments
Interview What's next for the Frostpunk studio "This one is not sad and depressing..." June 4, 2019 Robert Purchese 5 comments
Interview World of guffaw craft: meet the man behind gamer sitcom Dead Pixels Split-your-sides mission April 28, 2019 Graeme Virtue 20 comments
Interview Speaking with Guild Wars 2 developer ArenaNet for the first time since the lay-offs "It's been hard." April 17, 2019 Robert Purchese 20 comments
Interview The big Amy Hennig interview 'It is perfectly fine to have an experience that's about the journey, not difficulty or mastery.' April 16, 2019 Edwin Evans-Thirlwell 29 comments
Interview The big interview: Tim Sweeney on why players should embrace Epic Games' store Epic loot. March 21, 2019 Martin Robinson 113 comments
Interview The big interview: Phil Harrison and Majd Bakar on Google Stadia How a global megacorp aims to change gaming forever. March 21, 2019 Richard Leadbetter 44 comments
Interview "Our goal is to reach everyone on the planet" As streaming takes centre stage, we talk to Microsoft about its own offering. March 19, 2019 Martin Robinson 73 comments
Interview Meet the mind behind the first Dark Souls mega-mod Three men in a jacket. March 19, 2019 Steven T. Wright 4 comments
Interview Meet the Fallout 76 player behind the Deathclaw maze, player oven and murder church Oversear. March 18, 2019 Emma Kent 8 comments
Interview Digital Foundry | What links Tron, classic Disney animation and Pitfall: The Mayan Adventure? DF Retro presents a masterclass from Hollywood veteran, Bill Kroyer. March 10, 2019 John Linneman 3 comments
Interview The devil within: Hideaki Itsuno on 25 years at Capcom The man behind Dragon's Dogma, Darkstalkers, Rival Schools and so much more looks back on his career. March 3, 2019 Martin Robinson 17 comments
Interview Life after harassment: ex-Silent Hill dev Tomm Hulett speaks out "I have that paranoia now." Feb. 25, 2019 Vikki Blake 73 comments
Interview Age of Wonders: Planetfall devs talk snappy tactical battles and space fish Also there are dinosaurs with laser guns. Feb. 20, 2019 Emma Kent 3 comments
Interview How Viktor Antonov turned from building cities to planets City 17 to city infinity. Feb. 20, 2019 Alex Wiltshire 11 comments
Interview Digital Foundry | Tech Interview: Metro Exodus, ray tracing and the 4A Engine's open world upgrades Tomorrow's technology today. Feb. 17, 2019 Alex Battaglia 16 comments
Interview Red Dead Redemption 2 voice actor on the game's secretive five-year shooting schedule "We knew, because of the boots, we were in a Western." Dec. 12, 2018 Tom Phillips 22 comments