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  1. Rogue Trooper Redux review

    Review | Rogue Trooper Redux review

    Blue man whoop.

    War is hell. But sometimes the view is spectacular. One of the most memorable things about Rogue Trooper first time round, on PS2 and Xbox in 2006, was its beautifully realised prog-rock skybox, a gorgeous, pulsing black hole haloed by sparkling particles that lazily waltzed in slow, chromatic eddies. The new Redux version again drops players directly into the action, firing you down into the toxic battlefields of Nu-Earth from low orbit in a screaming and fairly rickety-looking deployment pod. And again, it's all too easy to stop and gaze up that awe-inspiring sky, ignoring the blood, muck, sizzling laser fire and whopping great quartz crystals all around you.

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  2. A decade on, Team Fortress 2 gets big new update

    Valve shooter Team Fortress 2 is getting a big update this week, 10 years on from its initial launch.

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  3. Capcom shows off a bit more of Resident Evil 7's free Chris Redfield DLC

    Resident Evil 7's long-delayed - and free - Not a Hero DLC will finally reach PS4, Xbox One, and PC on December 12th, along with the concluding season pass story episode End of Zoe. Both have been given a brand-new airing in Capcom's latest DLC video.

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  4. Atlus has released a nifty retro Shin Megami Tensei Metroidvania, and it's free!

    Japanese publisher Atlus has released a nifty freebie in the form of a retro-style, Shin Megami Tensei-inspired Metroidvania game for PC.

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  5. CD Projekt Red: "This approach to making games is not for everyone"

    CD Projekt Red: "This approach to making games is not for everyone"

    The Witcher maker responds to issues of studio morale.

    Some recent team-leader level departures from Cyberpunk 2077 led to speculation there was trouble in paradise - and paradise began sounding worse and worse the more CD Projekt Red company reviews on employee feedback site Glassdoor I read.

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  6. Halo Wars 3 concept art reveals failed pitch

    Concept art for Halo Wars 3 has been released, revealing cancelled pitch material.

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  7. Destiny 2's Monty Python emote pulled from sale

    Bungie has pulled Destiny 2's Monty Python emote from sale on the in-game microtransaction shop.

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  8. Watch: The Rogue Trooper games you never knew existed

    Yo listen up, here's the story, about a little guy that lives in a Nu-world. And all day and all night and all the Quartz he sees is just blue, like him, inside and outside. Blue his gun with a blue little Helm, and a blue Bagman, and everything is blue for him, and himself and all the Norts around, 'cause he ain't got nobody to listen.

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  9. Doom gets November release date for Nintendo Switch

    Developer id Software has announced demon-blasting shooter Doom will launch on Nintendo Switch on 10th November.

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  10. Online petition forces government response to loot boxes

    Online petition forces government response to loot boxes

    Labour MP asks Secretary of State for in-game gambling response.

    A petition calling for gambling laws to be adapted to include video games with gambling mechanics has passed the 10k signatures needed to warrant a response from the UK government.

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  11. The Evil Within 2 physical launch sales quarter of original

    The Evil Within 2 physical launch sales quarter of original

    Shadow of War slightly down on Shadow of Mordor.

    Middle-earth: Shadow of War and The Evil Within 2 both entered the UK chart this week - but with very different fortunes.

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  12. Stardew Valley review

    Essential | Stardew Valley review

    Dig for victory.

    In the early-noughties the beloved proprietor of the only shop in my grandmother's South Devon village died unexpectedly. While the villagers mourned, a question loomed: who would sell the eggs, order the newspapers, and chat with the lonely now that he was gone? Soon, a rumour spread: one of the major supermarkets planned to take over the vacated premises. A group of dismayed villagers rallied with an obstructive plan: they would pool their resources, run the shop as an independent business and, with a certain Blitz resolve, hold back the corporate invasion.

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  13. Spectating Fortnite: How Battle Royale really comes to life once you die

    Feature | Spectating Fortnite: How Battle Royale really comes to life once you die

    And a bit about a guy who robbed a lot of McDonald's.

    Jeffrey Manchester typically robbed McDonald's. He typically robbed McDonald's because in America, McDonald's restaurants, wherever you go, are typically the same kind of building. Manchester's genius - and it was genius, albeit of a scrappy, low-key nature - was to realise that in these near-identical McDonald's buildings, near-identical rituals were often unfolding. If you found the right moment in the day to rob one McDonald's - and the right access point to utilise - you had stumbled on a crime you could export across the country. McDonald's has developed a easily replicable system for selling burgers. Because of this, Manchester had developed an easily replicable system for robbing McDonald's.

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  14. Ex-Uncharted developer alleges sexual harassment at Naughty Dog

    Ex-Uncharted developer alleges sexual harassment at Naughty Dog

    "They tried to silence me by offering $20k."

    Former Naughty Dog employee David Ballard has gone public with a claim of sexual harassment he faced while working at the Uncharted and The Last of Us developer.

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  15. Kazunori's War: the world of Gran Turismo's creator

    Interview | Kazunori's War: the world of Gran Turismo's creator

    From the archive: From street racing to the Nürburgring, how Polyphony's Kazunori Yamauchi came to define driving.

    Editor's note: With the release of a new Gran Turismo due next week - some four years in after the last entry - we thought it'd be a good time to revisit our profile of the series' creator Kazunori Yamauchi, first published upon the release of Gran Turismo 6 back in 2013.

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  16. Letter from the meta: This week's top Hearthstone decks

    A note from the editor: Metabomb is Gamer Network's specialist competitive gaming site with a particular emphasis on Hearthstone. Each week we're inviting them to bring you a round-up of all the biggest news and events they've been covering.

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  17. Gaming's greatest shotgun, and the FPS that made Monolith what it is today

    F.E.A.R has the best goddamn shotgun in the history of gaming. This is a hotly competed category, including strong entrants from the likes of Doom and Half-Life - and I'm sure you'll all point to a dozen more once my words run dry. But for my money, F.E.A.R's shotgun is gaming's finest interpretation of clicking a button to make a man die.

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  18. Shadow of War highlights the strengths and weaknesses of PS4 Pro

    Digital Foundry | Shadow of War highlights the strengths and weaknesses of PS4 Pro

    The 'supercharged' console bests PS4 and Xbox One, but the shadow of Xbox One X looms large.

    Monolith Productions returns with the follow-up to 2014's superb sleeper hit, Shadow of Mordor, with the ambitious Shadow of War. In three years, it takes us from the Lithtech engine to the new Firebird Engine - upgraded code that now supports larger-scale battles, and an expanded Nemesis system. Having checked out PS4, Xbox One, and PS4 Pro renditions this week, it's clear there's a pecking order to which looks and runs best. Ahead of the Shadow of War's Xbox One X support, PS4 Pro inevitably comes out on top on the console front - but with only a month to go, is the bar set high enough on Sony's 'supercharged' console?

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  19. How I ruined Sega's financial results

    Feature | How I ruined Sega's financial results

    Or: What I did on my summer holidays, by Ellie Gibson.

    About seven years ago, I found myself sat next to a high-powered Sega executive at a posh dinner. I don't remember the purpose of the dinner; it was probably some awards ceremony. Or perhaps it was an in-house event, like a wake for the Sonic the Hedgehog franchise following the release of the Xbox 360 reboot.

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  20. Sonic 3D's original developer is creating an unofficial Director's Cut

    Jon Burton, founder of UK development studio Traveller's Tales, and one of the original developers on the Mega Drive and Sega Saturn classic Sonic 3D, is attempting to create an unofficial Director's Cut of the game, 21 years after its release.

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  21. Cuphead has sold over 1 million copies in the two weeks since it launched

    In the two weeks since it launched on PC and Xbox One, gloriously fiendish run-and-gunner Cuphead has sold over one million copies, developer Studio MDHR has announced.

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  22. Riot Games' founders are ditching their management roles and returning to making games

    Riot Games founders Marc "Tryndamere" Merrill and Brandon "Ryze" Beck have announced that they're transitioning away from their current managerial roles within the company to refocus their attention back toward creating games.

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  23. Ubisoft details South Park: Fractured But Whole's season pass

    Ubisoft has detailed its previously announced season pass for upcoming South Park sequel The Fractured But Whole.

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  24. Gran Turismo Sport is HDR's killer app

    Digital Foundry | Gran Turismo Sport is HDR's killer app

    A game-changing experience.

    Gran Turismo has rightfully earned a reputation across the years in pushing the limits of console technology, and after some unconvincing early betas, GT Sport looks like delivering another phenomenal technological masterclass. Earlier this week, Sony unleashed a massive demo version, allowing players to sample a wide variety of events and features. It's opportunity for an early glimpse at near-final code and it's especially impressive for users with high dynamic range displays. Many games benefit from HDR, but with GT Sport, the upgrade is so pronounced and so beautiful, you're clearly not getting the full experience without it.

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  25. CD Projekt to address The Witcher 3 post-PS4 Pro patch crashes

    CD Projekt has said it will address a crashing problem some The Witcher 3 players have suffered after downloading the recently-released PlayStation 4 Pro update.

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  26. The Evil Within 2 review

    Review | The Evil Within 2 review

    Assassin's creep.

    The scariest thing you'll hear in The Evil Within 2 isn't the sound of your very own daughter burning alive, or the paralysing roar of an alerted zombie, or even that witchy refrain through your PS4 controller's speaker as one, especially tenacious apparition shadows you from room to room. It is, in fact, a single dialogue line: "I'll mark its location on the map for you." Another throwback horror escapade from Shinji Mikami, albeit with DLC designer John Johanas in the director's chair, The Evil Within 2 takes cues not just from the legendary Resident Evil titles but also, rather terrifyingly, from open world tactical shooters.

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  27. Shadow of War players are using tricks and cheats to combat loot boxes

    Shadow of War has loot boxes, and it's safe to say a lot of players are upset with them. So, it perhaps comes as little surprise to see the community do its utmost to combat the controversial system.

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  28. Destiny 2 Prestige Raid launch to go ahead without cheese fix

    Destiny 2's delayed Prestige raid mode will now launch without the exploit fix Bungie has been working on.

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