Latest Articles (Page 1211)
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Video | Watch: The video team plays co-op Sniper Elite 4, fails to cooperate
Let's Four-Play.
As a team of video producers, I like to think that Chris, Aoife, Ian and I work together pretty well. Relying on one another in a combat situation, however, is another matter entirely. That's the hard lesson we all learned this week while gallivanting about in Sniper Elite 4's survival mode - pitting us against waves of Nazis, diminishing ammo and our basic inability to work together.
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Double Fine's Costume Quest franchise is being adapted into an animated TV series, set to debut in 2018 on Amazon Prime.
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ITV Hub catchup service finally available on Xbox One
Jeremy Kyle fans, rejoice.
ITV's catchup service has at last arrived on Xbox One. It only took three years.
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Resident Evil's Leon and Chris reunite for CGI movie prequel to Resi 7
Straight out of Redfield.
Capcom has released a new trailer for Resident Evil: Vendetta, a new CGI movie set in the same universe as the games.
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Before Pillars of Eternity, Obsidian nearly met its end
"We had a date in mind."
I had no idea things at Obsidian Entertainment had been so bad. I knew things weren't great before the record-breaking Project Eternity Kickstarter campaign, but I didn't realise that game had saved the company - that without it the studio would have closed.
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Nintendo just detailed Switch's smartphone app a little more
But it's still pretty confused.
Nintendo Switch will connect to a smartphone app to manage your online gameplay experience, and to voice chat.
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More than three years after launch, GTA5 is back top of the charts
Nioh settles for second.
Grand Theft Auto 5 is back at the top of the UK charts, more than three years after its original launch.
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Splatoon 2 getting Switch demo in March
Will give you an inkling of what's to come.
Splatoon 2 will be getting a demo late in March on Nintendo's soon-to-be-released Switch.
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Review | Double Dragon 4 review
Mullet over.
'Keep your politics out of our games.' Behind the fretful plea (one which has recently become something of a placard slogan, waved at game developers by those who want games to offer only retreat from the real world, not a reflection of it), is the belief that a video game can stand apart from the context in which it is created. The argument collapses when you consider the myriad ways in which time and culture infuse every aspect of a video game's design from a technological standpoint.
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Romance has always been a key part of Mass Effect for fans, many of whom still champion some of the series' more unusal pairings.
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Feature | Jelly Deals: Get an Xbox One Elite controller with a free game for £99.99 today
Choice of four games - but you're probably going to choose Forza Horizon 3.
A note from the editor: Jelly Deals is a deals site launched by our parent company, Gamer Network, with a mission to find the best bargains out there. Look out for the Jelly Deals roundup of reduced-price games and kit every Saturday on Eurogamer.
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Are Warhammer's Skaven misunderstood?
Perhaps Vermintide's new lore book DLC will help.
Ah, the Skaven. Sure, they look like enormous rats - and are therefore disgusting - but are they evil?
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Feature | The magical mysteries of great matchmaking
A match made in heaven.
Considering it's such a streamlined mutliplayer-only tactical game, Clash Royale has a surprising amount of personality to it. Many personalities, even - a jostling rabble of them.
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Digital Foundry | Fallout 4 on PS4 Pro: the upgrade we've been waiting for?
Plus: Official Pro patch vs boost mode performance analysis.
Fallout 4's new PS4 pro update has landed. As promised by Bethesda's blog, patch 1.14 (also known as 1.9) pushes the game to a native 1440p, adding in expanded draw distances and a higher grade god ray effect. It also improves frame-rates compared to a regular PS4, but we're still some way off a 30fps lock. However there's a twist: by using patches earlier than 1.14, and selecting PS4 Pro's boost mode option, it's possible to achieve smoother results than Bethesda's official patch - although all other Pro enhancements are obviously left off the table.
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Feature | BioShock's fascinating but inescapable failure
Beware major plot spoilers.
We're not kidding about plot spoilers. This article discusses the plot of the first BioShock game in full and right from the first line. You have been warned!
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The Wild Eight is survivalism served extra-cold
A song of ice and fire.
Eight Point's debut effort isn't a particularly unusual survival game, at least on the strength of a few hours play, but it does handle some well-worn ideas with thrilling starkness. In particular, I really like what it does with fire. If wood-chopping, mining, hunting and crafting are the verbs that carry you through this Alaskan wilderness, campfires are the punctuation points - fleeting reprieves from the chill of nightfall, where you can cook otherwise poisonous food, patch your wounds, hone your character's fledgling ranger skills and maybe knock together a pair of clogs without worrying (quite so much) about dying of hypothermia.
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Feature | Broken dragons: In praise of Morrowind, a game about game design
Vivec la difference.
The appeal of Morrowind for a first-time player today is surely that of getting lost. The game's once-breathtaking Gamebryo engine may creak with age, and its brittle, RNG-heavy combat may seem relentlessly archaic, but Morrowind's relative shortage of navigational aids now feels positively radical.
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Feature | Why the future of Deus Ex lies with its past
Reverse-engineering.
Pull up the design materials for the original Deus Ex today, and you may be struck by what Ion Storm never quite managed to achieve. In a Gamasutra postmortem from 2000, designer Warren Spector presents a vision for the game that is actually two visions in competition - a splicing of genres to support a range of well-defined playstyles, versus the concept of a simulation in which there are no fixed outcomes, no pre-existing, over-arching formulations, just abilities and variables, chiming together under the player's hand. A simulation so intricate and responsive, it perhaps never had a hope of being made with the technology of the era.
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Feature | Nine years later, one feature in GTA4 has never been bettered - here's its story
A staggering piece of work.
Charting the phenomenal progress of video games these past few decades is easy enough. You've probably seen an image of PlayStation-era Lara Croft in all her stark polygonal beauty contrasted side-by-side with her modern character model. If not, perhaps you've seen Wolfenstein: The New Order's B.J. Blazkowicz sat next to his coarsely drawn early incarnation. Look at all those pixels, all that detail, and marvel at how far we've come.
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Video | Watch: Dirt 4 gameplay reveals what's new in Dirt 4
Plus more from Outside Xbox.
Welcome to your weekly sampler of the last seven days at Outside Xbox, where we've been getting revved up for Dirt 4.
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Feature | Jelly Deals roundup: Star Wars Humble Bundle, Deus Ex, Titanfall 2 and more
Wake up, time to buy.
A note from the editor: Jelly Deals is a deals site launched by our parent company, Gamer Network, with a mission to find the best bargains out there. Look out for the Jelly Deals roundup of reduced-price games and kit every Saturday on Eurogamer.
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Video | Watch: Five things to try in For Honor's open beta
Blade it yet?
For Honor, Ubisoft's bombastic medieval combat game, is currently in open beta, letting players murder one another as vikings, knights and samurai all weekend. Buzz around For Honor has been fairly strong for a while now and the beta certainly seems to be going down well, should you be interested in giving it a go yourself.
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Opinion | Steam Greenlight had to go, but its replacement might just work
Direct is a reasonable solution to one of Steam's most serious problems
Steam Greenlight, Valve's process for finding new games to place on the store, will soon be gone. In a few short months Valve will replace it with a much more straightforward system they're calling Steam Direct because, well, it's a more direct method of getting onto Steam. I know, I know, I don't know how they came up with the name either.
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Star Trek: Bridge Crew has been delayed until May
The Original Series' Enterprise confirmed.
Ubisoft's VR holodeck, Star Trek: Bridge Crew, has been delayed until 30th May.
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Where's Wally-esque observation game Hidden Folks is coming to Steam and iOS next week
Looking at the big picture.
Fingle creator and man who wants people to lick their phones, Adriaan de Jongh, is releasing their next madcap experiment, Hidden Folks, on Steam and iOS 15th February. An Android version will follow.
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Nidhogg dev's devious arcade game Flywrench is coming to PS4 next week
Be afraid. Be very afraid.
Nidhogg developer Messhof is releasing their arcade action-puzzler Flywrench on PS4 next Tuesday, 14th February, in Europe and North America.
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FTL dev reveals turn-based strategy game Into the Breach
Penned by Chris Avellone.
FTL developer Subset Games has revealed its next title, a turn-based strategy game called Into the Breach.
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Valve is removing Steam Greenlight this spring
And replacing it with Steam Direct.
Steam Greenlight, the service that lets players vote on which products they'd like to see available on Valve's popular storefront, is being removed this spring in lieu of a new system that will put products directly on shop.
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Why Valve has no interest in making console games
"We love the PC right now. A lot."
It sounds like Valve has no interest in making console games.
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Conan Exiles recoups development costs in a week on Steam Early Access
A bonafide success!
Norwegian developer Funcom struggled for years creating a hit game. Age of Conan didn't quite do it, nor did The Secret World, nor did Lego Minifigures Online. Things got tough. But Funcom may have at last found the hit in new sandbox survival game Conan Exiles.
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