Latest Articles (Page 1986)
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Review | App of the Day: Vorble
Sphere factor.
The best ideas, of course, are the simplest ones and Vorble's core idea is deliciously simple. It's what developer MegaTree calls a "mind sport", a three-dimensional spin on chequers with maybe a bit of backgammon and dominoes thrown in. Play takes place on a sphere made up of geometric faces - some pentagons, some hexagons. It's like a football, a fact the tutorial handily illustrates by temporarily changing the colour of the faces to black and white.
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Review | Tiny and Big: Grandpa's Leftovers Review
Slice to see you.
I had to break Tiny and Big in order to realise just how much I love it. I mean really break it, too: dead end, entirely out of options, nothing for it but to restart the chapter and lose 30 minutes of progress. I usually hate this sort of thing in games, but that's because this sort of thing in games is usually the result of a bug.
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Feature | X-Wing Retrospective
When the Force was still with us.
By the mid '90s, we PC gamers thought we had it all, and perhaps we did. Gaming on a console was almost unthinkable when the holy glow of your monitor brought the divine action of Doom, the coy humour of the Monkey Island adventures, the grim strategy of UFO: Enemy Unknown and the quick-fire tactics of Command & Conquer. We had sports games aplenty and simulators coming out of our ears, games that let us pilot planes, tanks, helicopters, even submarines. We were starting to play these games together through the internet and dedicated graphics cards were just around the corner. It was a glorious, glorious time to be a gamer.
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Digital Foundry | Call of Duty: Black Ops 2 and the 60FPS Challenge
Can current console hardware handle an increasingly more advanced game engine without compromising COD's unique gameplay experience?
Another year, another Call of Duty - and, from a technological perspective, Black Ops 2 could prove to be the most ambitious yet. Treyarch's latest continues the company's tradition of expanding and improving upon the core Infinity Ward engine, with a host of new engine advancements revealed in the footage seen to date. The question is, at a time where many developers seem to be approaching the limits of current-gen consoles, can this ever-evolving codebase sustain the 60 frames per second update that the series has always aspired to?
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Feature | Game of the Week: Spec Ops
Someday this war's gonna end...
The games of this week were really the games of the last seven months, as online updates saw two titles which have dominated the lives of so many return to our screens: Mass Effect 3 and Skyrim. The updates were very different, but neither was exactly a triumphant return.
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Review | App of the Day: Cytus
Bemani for nothing.
In the late 1990s, Konami's Bemani division was synonymous with music games, dominating the Japanese arcade scene to the point where its name became a catch-all term for the entire genre. Rhythm games of a form, in truth they were really more like Simon Says elevated to the level of performance art.
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Opinion | Saturday Soapbox: Magical Manuals
Singing the praises of the pamphlets that guide us.
It starts with the smell.
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Crystal Dynamics: Controversial Tomb Raider scene is "close physical intimidation," not rape
"Rosenberg 'said something which is certainly a word that is not in our vocabulary.'"
Crystal Dynamics has continued to backpedal out of away from comments made by executive producer Ron Rosenberg that Lara would be the victim of attempted rape in the forthcoming Tomb Raider reboot and players would want to "protect" her.
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Alan Wake dev's OTT racer goes full circle.
The recent smartphone reboot of classic top down racer Death Rally is coming to PC on 3rd August, developer Remedy has announced.
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Yu Suzuki announces smartphone game Gan! Gan! Pirates
Social shooter next from Sega legend.
Yu Suzuki - the former Sega man responsible for Shenmue, Virtua Fighter, Space Harrier and Out Run - is readying a smartphone game called Gan! Gan! Pirates.
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Turn-based strategy game Dungeon Twister coming to PS3 next week
"A mix between chess and Dungeons & Dragons."
The board game Dungeon Twister is making its videogame debut on PS3 next week, Sony has announced.
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How Guardians of Middle-Earth brings MOBA controls to consoles
Words backed up by the first gameplay video.
Guardians of Middle-Earth is a Lord of the Rings game firmly placed within the PC-centric MOBA (Multiplayer Online Battle Arena) genre. But it's going to be a downloadable game for PlayStation Network and Xbox Live Arcade.
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Battlefield 3 Premium racks up 800,000 subscribers
EA "very pleased" with first fortnight's sales.
The Battlefield 3 Premium service has secured 800,000 customers since launch a little over two weeks ago.
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World of Goo and Henry Hatsworth creators' next game is Little Inferno
Tomorrow Corporation sparks excitement.
Little Inferno is the first game on the docket for Tomorrow Corporation, the new indie outfit comprised of co-creator of World of Goo, Kyle Gabler, the man behind Henry Hatsworth, Kyle Gray, and Allan Blomquist who used to work at EA before handling the Wii version of World of Goo.
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Ni No Kuni: Wrath of the White Witch - Wizard's Edition announced
Lavish box set for Level-5/Ghibli RPG.
A lavish special edition of bewitching PlayStation 3 RPG Ni No Kuni: Wrath of the White Witch is on its way, publisher Namco Bandai has announced.
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Far Cry 2 and Splinter Cell creator Clint Hocking leaves LucasArts
Already has something lined up... somewhere.
Creative director of Far Cry 2 and Splinter Cell: Chaos Theory Clint Hocking has departed LucasArts.
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Feature | The Binding of Edmund McMillen
Super Meat Boy and Binding of Isaac creator talks blood, guts, genitals, Indie Game: The Movie, and why the Bible influenced his violent streak. Also, poop.
While driving to Super Meat Boy and Binding of Isaac mastermind Edmund McMillen's home in Santa Cruz, California, I find myself navigating winding highways to the tune of loud, aggressive ska-punk. The music raises a defiant fist against society's ills and screams of fearless rebellion - and while I don't doubt that the inspiration behind those lyrics is sincere, it gets me wondering: how do people who've hit it big going against the grain and making no secret of their disdain for mainstream society actually live? Do they change once the system starts working in their favor? How do they occupy themselves day-to-day? What are their houses like? Do their cats have fur, just like ours?
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Eve Online maker CCP isn't scared of The Mittani or Goonswarm
"I don't think we really fear anyone."
Be contentious, attempt to destroy Eve Online's economy, milk an exploit for unprecedented amounts of ISK currency - developer CCP isn't scared of notorious player Alex "The Mittani" Gianturco or the antics of his bad-boy alliance, Goonswarm.
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Eve Online has "what may be the most crafty players in the world" - CCP
A reaction to Goonswarm's great 5 trillion ISK exploit.
PC spaceship MMO Eve Online has "what may be the most crafty players in the world", developer CCP has told Eurogamer.
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Kaz Hirai's SCE leaving gifts: a bunch of flowers and a custom PS3
Sony throws a party in Mr. Ridge Racer's honour.
Kaz Hirai has officially bid farewell to Sony's PlayStation division and, as president and CEO of Sony Corporation as a whole, moved on to higher things.
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Hero Academy given Steam release date, exclusive TF2 squad
You'll be able to play cross-platform against iOS opponents.
Compelling - downright addictive - iOS game Hero Academy is coming to Steam.
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Digital Foundry | Face-Off: Spec Ops: The Line
Which one Dubai?
With Spec Ops, Yager Developments and 2K Games have delivered a thought-provoking, intelligent third-person shooter - one which cleverly blends dark humour with a more serious side that depicts the horrors of war and the effects they have on the human psyche. Morally grey decisions taken by the player affect the characters, rather than just the outcome of the story, while the Call of Duty-style 'stop and pop' shooting is counter-balanced by some chilling scenes of cruelty towards fellow soldiers and Dubai's civilian population. The Middle-Eastern setting also provides some entertainingly varied scenarios, with the use of sand and the ravaged environments giving players a variety of different gameplay options.
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Ubisoft investigating Ghost Recon: Future Soldier PC "issues"
Mouse, WASD controls don't work, users report.
Ubisoft has responded to fan demands for the PC version of Ghost Recon: Future Soldier to be patched.
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Review | App of the Day: Swords and Soldiers HD
Offensive.
The lineage of almost everything you do in Swords and Soldiers can be traced back to the great RTS games, but this is nothing like an RTS game. Everything's changed by flipping the perspective from top-down to side-on 2D. Swords and Soldiers plays out like a retro beat-em-up, while looking like the best cartoon Saturday mornings never saw.
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Call of Duty: Black Ops 1 is coming to Mac
Over one-and-a-half years late.
One year, seven months and 21 days late, Cold War romp Call of Duty: Black Ops has been announced for Mac.
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F1 Online: The Game open beta gets green light
Test button.
Free-to-play browser-based racer F1 Online: The Game has entered its open beta phase.
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Diablo 3 hotfix ups Hell/Inferno high-end loot drop-rates across the board
We inferno judgement.
Inferno monsters across all Diablo 3 Acts, and Hell-difficulty monsters in Act 3 and 4, now have a greater chance of dropping high-end loot.
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PES dev slams FIFA 13's aesthetic changes
"Maybe EA thinks it has gone far enough with gameplay."
Pro Evolution Soccer developer Konami has criticised rival EA's emphasis on aesthetic tweaks for FIFA 2013.
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Ghost Recon and ShootMania developer sessions at Rezzed
Ubisoft Singapore and Nadeo join packed schedule.
Not content with Peter Molyneux, Randy Pitchford, Dean Hall and Paul Wedgwood (plus all the others), we're happy to announce today that Ghost Recon Online and ShootMania Storm will also be on next week's Rezzed developer session schedule.
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Castlevania: Lords of Shadow DLC was "a mistake", says dev
Reverie and Resurrection were "never planned" and "rushed".
The Castlevania: Lords of Shadow DLC add-ons Reverie and Resurrection were "a mistake", developer MercurySteam has now admitted.
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