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Latest Articles (Page 201)

  1. Starfield's logo on a white background.

    Eurogamer and Starfield

    Why our review will be late.

    UPDATE 1/9/23: With the dust now settled after Starfield's review embargo, I'd like to clarify a couple of points I've seen misunderstood about Digital Foundry's access to Starfield code. To be clear, Digital Foundry staff received Starfield code (without Eurogamer being involved in that process, as is standard) without agreeing to any specific proviso they could not share that code with Eurogamer. Eurogamer was separately told code was not available by Bethesda, which then stated that Digital Foundry's code could not be shared.

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  2. Glassbreakers champions and player spirits

    I don't think I've ever been quite so enamoured by a menu screen. Spinning wheels and pressing buttons to make selections. Picking up figurines with my hands to inspect them closely. Looking down at the dusty library below me from my cosy attic - a library Moss fans will certainly be familiar with.

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  3. Immortals of Aveum key art showing the protagonist Jak.

    Digital Foundry | Immortals of Aveum on PC: a demanding game with big hardware requirements

    Unreal Engine 5's new features look beautiful, but require serious kit.

    Even if you're not into the fantasy aesthetic or shooters in general, Immortals of Aveum is still an interesting title. The game is powered by Unreal Engine 5.1 and is the first triple-A title to simultaneously take advantage of several signature UE5 features in order to bring its world to life. Ahead of our look at the game's tech, this article's focus is PC performance.

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  4. Shadow Gambit: The Cursed Crew

    Shadow Gambit: The Cursed Crew developer announces closure

    "We decided it was the right time to prioritise our well-being."

    German developer Mimimi Games has announced the studio's closure, which will gradually happen over the coming months.

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  5. Super Mario Bros. Wonder Nintendo Direct artwork.

    Nintendo Direct announced for this week

    Focused on Super Mario Bros. Wonder.

    Nintendo will broadcast a special Nintendo Direct presentation this week focusing entirely on Super Mario Bros. Wonder, its upcoming trippy side-scroller.

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  6. Lara Croft in Call of Duty

    Activision has given us our best look yet at Tomb Raider's Lara Croft in Call of Duty.

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  7. Pinocchio in Lies of P

    Fret not puppet fans, Lies of P has fixed its dodge

    And why Neowiz is taking on FromSoftware.

    When Lies of P released a demo back in June, many players found its dodge to be, well, dodgy. It was sluggish and imprecise and made tackling the game's towering bosses more challenging than it should have been.

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  8. Armored Core 6 mechs slashing

    Armored Core 6 player beats game with no weapons, just punches

    Who said you shouldn't bring fists to a gun fight?

    It's only been a few days since Armored Core 6: Fires of Rubicon released, and yet fans are already finding unique ways to play.

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  9. A screenshot for The Day Before showing two characters wandering through a forest while a deer stands atop some rocks in the distance.

    The developer behind upcoming zombie MMO The Day Before has filed a new trademark for something known as Dayworld, suggesting a name change is in the pipeline.

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  10. Armored Core 6 mechs slashing

    Armored Core 6 features the Moonlight Greatsword from Dark Souls, which makes it a Soulslike.

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  11. Saints Row (2022) reboot screenshot

    One of the monthly games for subscribers to PlayStation Plus for next month will be the Saints Row reboot, according to a leak.

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  12. Four players arrive in Pinball Carnival Zone

    Sonic is - and has always been - about running really fast. Spin dashing down green hills. Speeding through loops and corkscrews. Grabbing rings with an iconic tinkle as you fly through the air.

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  13. Baldur's Gate 3

    Larian drops Series S split-screen as "solution" to bring Baldur's Gate 3 to Xbox this year

    UPDATE: Xbox and Larian working to add split-screen post launch.

    UPDATE 29/8/23: Larian and Xbox still hope to add split-screen gameplay to the Series S version of Baldur's Gate 3.

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  14. Sea of Stars key art showing a male and female character standing back to back on a mount above a world of forests, rivers and mountains, lit in the blue light of a giant moon in the sky.

    Even just looking at Sea of Stars makes one thing clear: it wants to join the ever-growing "I love SNES RPGs" fanclub. We've seen a bunch of those in recent years; games that lovingly recreate the irresistible sprites and 16-bit vistas, while slapping on some upbeat chiptunes to feed you turn-based battles for hours. Sea of Stars does that too, sure, but it's also so much more than that. Perhaps the best compliment I can give to Sea of Stars is that it rewound time and turned me back into a little kid, reminding me of playing those old-school classics nose-to-screen on a CRT, or curled up under the covers with my muted DS well past bedtime.

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  15. starfield steam promo art character between two canyon walls

    You can no longer claim a trial of Xbox Game Pass for £1/$1, just days ahead of Starfield, the year's biggest Microsoft launch.

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  16. immortals of aveum screenshot

    Digital Foundry | Inside Immortals of Aveum: the Digital Foundry tech interview

    Behind the scenes on the first non-Epic game to ship with all Unreal Engine 5 next-gen features.

    From a technological perspective, Ascendant Studios' Immortals of Aveum is a highly important game. Excluding Fortnite, created by Epic Games itself, it's the first triple-A game to ship with all of Unreal Engine 5's cutting-edge features in place. That's the microgeometry-based Nanite, capable of astonishing levels of detail, along with Lumen - a ray tracing-based global illumination solution plus virtual shadow maps. Prior to Fortnite, The Matrix Awakens was the only console-based UE5 release we saw with those features - looking amazing but with obvious performance concerns.

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  17. Starfield trailer screenshot showing a black-and-white image of a planet with black crosshairs over it

    Hello! Welcome to Captain's Log, a mini-series on the things we love about space - and how video games so brilliantly engage with it. You can read all of our pieces in the series in one place as they go live, here at the Captain's Log archive. Enjoy!

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  18. WoW Classic Hardcore Realms

    World of Warcraft Classic Era Hardcore Era Realms means dead players stay dead (and become a ghost)

    "Endgame is not the focus, and the gameplay revolves around the journey, not the destination."

    Blizzard has a new challenge for World of Warcraft players looking for a "challenging and perilous journey" – Classic Hardcore Realms.

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  19. Baldur's Gate 3 promotional screenshot showing Shadowheart ponder a mysterious device.

    Baldur's Gate 3 "feels so alive" because it used mo-cap and 248 actors to bring its characters to life

    "Which means Shadowheart's iconic head wiggles were Jen’s actual head wiggles."

    Baldur's Gate 3 drew on the expertise and motion-capture of 248 actors to bring its cast – including NPCs – to life.

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  20. A screenshot from Destiny 2's The Final Shape expansion showing a Hunter wielding a knife as part of the new Storm's Edge Super.

    Destiny 2 players are pre-ordering the game's next expansion and annual pass, The Final Shape, and cancelling it again when a code for an in-game Exotic fusion rifle comes through.

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  21. Geras confirmed for Mortal Kombat 1

    Balancing Mortal Kombat 1's violence and enabling monetised streaming is a "dilemma", creator says

    "I'm always trying to keep the spirit of the game but allow streamers to make content."

    Mortal Kombat creator Ed Boon has called the balance between delivering the violence fans want and the need to sanitise games in order to stream them a "dilemma".

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  22. Still Wakes the Deep

    The Chinese Room has dropped a fascinating short documentary about how it is constructing the worldbuilding in its upcoming 70s horror, Still Wakes the Deep.

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  23. Rockstar Games' vice president of writing leaves after 16 years

    Rockstar Games' vice president of writing leaves after 16 years

    Credits include LA Noire, Max Payne 3, Grand Theft Auto 5, and Red Dead Redemption 2.

    Rockstar Games' vice president of writing, Mike Unsworth, has departed the company.

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  24. A screenshot of Soulframe showing the player character engaged in a sword fight with an enemy - who wears medieval armour and a stag skull helmet - in a beautiful, sun-dappled forest.

    Cast your mind back to the halcyon days of July 2022 (PowerWash Simulator came out, it was fab) and you might recall developer Digital Extremes unveiling its first new property since Warframe's release back in 2013: a free-to-play fantasy action-MMORPG going by the name Soulframe. One and a bit years later, and the studio is finally ready to give it a proper showing, airing 30 minutes of gameplay during its TennoCon 2023 fan convention this weekend.

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  25. A screenshot from Warframe's Whispers in the Walls expansion showing a mysterious figure silhouetted against a dimly lit backdrop resembling an opulent abandoned laboratory.

    Warframe's next big expansion Whispers in the Walls gets weird with Necramechs and retro Earth tech

    Then next year it's gonna party like it's 1999 - and that's when things get REALLY wild.

    As part of its big TennoCon 2023 fan convention news blowout, developer Digital Extremes has pulled back the veil on Warframe's next big expansion, Whispers in the Walls, as well as detailing the free-to-play sci-fi shooter's mid-term future as its celebrates the big one-oh - including perhaps its wildest expansion yet in next year's Warframe: 1999.

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  26. A battle underway in Clash of Heroes, with lots of walls on each side.

    Clash of Heroes really clicked for me when I stopped seeing the screen as a top-down view of the battlefield. This is somewhat counter-intuitive, because the screen is literally a top-down view of the battlefield, your troops on one side, your enemy's on the other. But the game started to sing for me when I forgot all that and I started seeing this as the side-on view of a battle. A strange battle perhaps, but one which I could grasp quite cleanly on an emotional level. And that's because now, my enemies weren't in front of me but were instead above me. Much more frightening. Much more energising! I was at the bottom of the screen and all my enemy's attacks were like daggers hanging overhead. And there's a truth to this. Clash of Heroes is often a game about impending doom, about the terrible thing you know is coming your way. This is often a game about violence, suspended.

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  27. Joker from the Mass Effect games

    BioWare lays off senior writing staff as part of its recent job cuts

    "I just assumed he'd eventually be buried under one of the cornerstones. I imagine everyone did."

    As part of its recently publicised cutbacks, BioWare has "let go of" Lukas Kristjanson, the lead writer behind Baldur's Gate 1 and 2, and the writer of the first three Dragon Age games, Mary Kirby.

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  28. Immortals of Aveum pushes Unreal Engine 5 hard - and image quality suffers

    Digital Foundry | Immortals of Aveum pushes Unreal Engine 5 hard - and image quality suffers

    Lumen and Nanite at 60fps? Something has to give.

    After five years of development, Immortals of Aveum has landed, with the distinction of being the first non-Epic game to ship on Unreal Engine 5 using all of its next generation features. There's Nanite micro-geometry and ray-traced Lumen lighting, along with virtual shadow maps. Not only that, the developers are aiming for 60 frames per second exclusively, meaning there's no 30fps fidelity option. Some might say that developer Ascendant has made a rod for its own back here, bearing in mind that UE5 is still a nascent technology, so can the game deliver on its promise? Does image quality hold up? Does it sustain 60 frames per second - and what about Xbox Series S?

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  29. RoboCop: Rogue City is delayed yet again

    RoboCop: Rogue City is delayed yet again

    You have 10 weeks to comply.

    Bad news, RoboCop fans – Rogue City has once again been delayed, this time slipping to 2nd November 2023 (and not November 2024, as detailed on some of the game's promotional materials).

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  30. Sega and Atlus have planned a "special broadcast" for us next month

    Sega and Atlus have planned a "special broadcast" for us next month

    The monthly broadcast will deliver news about "the newest titles from Sega and Atlus".

    Sega has confirmed plans to host a "special broadcast" with Atlus at next month's Tokyo Game Show.

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