Latest Articles (Page 2088)
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Final Fantasy 13-2 "to be continued" ending explained
Is Final Fantasy 13-3 inevitable?
Square Enix has explained Final Fantasy 13-2's "to be continued" ending, which last week sparked speculation that Final Fantasy 13-3 was inevitable.
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Final Fantasy 10 HD remake for Vita and PS3 is a remaster
But visuals will be much better, promises Square Enix.
The Final Fantasy 10 HD remake for Vita and PlayStation 3 is in fact a remaster, Square Enix has confirmed.
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Hideo Kojima shows off Metal Gear Solid HD Collection on Vita
Currently re-recording voice over.
Japanese developer legend Hideo Kojima has shown off the Vita version of Metal Gear Solid HD Collection.
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Review | Catherine Review
Strange bedfellow.
Editor's note: Catherine is released in Europe this week. Here we present our review of the North American release of the game, first published in July last year. To the best of our knowledge it's still accurate with respect to the European version.
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Review | Dead Island: Ryder White Review
Not-so-easy Ryder.
In the debate about the rights and wrongs of DLC, one aspect rarely discussed is how downloadable expansions can enable a developer to build on flawed potential and polish up a rough diamond. Few diamonds came rougher than Dead Island last year, a game groaning with promise but ultimately weighed down by lacklustre presentation and lacking the inspiration to keep its over-20-hour playing time fresh.
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Review | App of the Day: Squids
Hold me close.
I'm somewhat of a specialist when it comes to games starring the order Teuthida, an interest that began when IGN reviewed 'Hail to the Chimp' and claimed squids weren't animals (a line subsequently removed without notice). What can I say? You've got to feel sorry for them after that.
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Digital Foundry | Samsung Galaxy Note Review
A jumbo smartphone? A shrunken tablet? Or something all-new?
Despite continuing rumours of a new iPhone with a four-inch screen, Apple has always insisted that 3.5 inches is the optimum size for a mobile display. We're sure that many thousands of hands fondled the very first iPhone prototypes before that magical figure was decided upon, but it's hard to disagree with this stance. Rivals such as Windows Phone and Android offer handsets with more imposing screens, yet it's the Apple standard which has arguably been adopted by the vast majority of mobile developers. For most, 3.5 inches just seems to work.
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Review | App of the Day: Caverns of Minos
The violence of the lambs.
It's hard to think of a name that divides opinion quite like Jeff Minter's. To some, his creations are beautifully blended homages, crafted by the loving hands of an old master. To others, they're the emperor's new fixation with retro for the sake of it. From either stance, the other side is considered wrong to an apocalyptic degree, and yet perhaps, like many of Minter's games, the answer lies more within a mixture.
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Digital Foundry | Face-Off: SoulCalibur 5
Point and Kilik.
Renowned for their intricate detail and heavy effects work, the SoulCalibur and Tekken games are a remarkable example of just how much processing and rendering Namco is able to cram into the tiny window afforded by a solid 60 frames-per-second update. While it's fair to say that the core gameplay in both of these franchises never really changes substantially, the engine powering it definitely does: from a visual perspective, SoulCalibur 4 and Tekken 6 have each evolved in their own way with each new iteration, and it's clear that this new game sees yet another visual leap.
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Feature | Game of the Week: SoulCalibur 5
The soul still burns.
Is Japan getting its groove back? Leaving Nintendo aside (or maybe not, even), the major houses of the great motor and innovator of the video games industry in the eighties and nineties have been in the doldrums. Sega, Capcom, Konami, Square, Namco: evocative names that have seen either dwindling fortunes, uncertain moves into Western co-development, or both.
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Opinion | Can the Clone War Ever Be Won?
A clamour of clones.
We all know the clones. And often, we welcome them. After all, you can't play Blizzard's World of Warcraft on a phone, so Gameloft's Order and Chaos seems like it fills a hole and doesn't hurt anyone. Cloning isn't new, either. From Pong, probably the most copied game on the planet and allegedly a copy itself, to Breakout, success has always bred various degrees of imitation.
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THQ reveals plans for 1.4m unsold uDraw tablets
No, not landfill.
THQ has revealed how it plans to offload the 1.4 million unsold uDraw units responsible for dragging down it latest quarterly financial report.
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Skyrim PC Creation Kit release date announced
Plus, Bethesda promises "special surprise".
The PC Creation Kit for The Elder Scrolls 5: Skyrim arrives on Steam next Tuesday, developer Bethesda has announced.
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Redundancies confirmed at EA Canada
NFS: The Run studio reassigned to "high-growth digital formats".
EA has confirmed that a number of staff at the Canadian studio responsible for Need For Speed: The Run and FIFA 12, among other titles, have been made redundant.
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Hirai: Sony could be facing "serious trouble"
"I feel like 'Holy s***, now what?'"
Incoming Sony CEO Kaz Hirai has admitted the ailing electronics manufacturer needs to turn things around quickly or it could face serious problems.
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US lawmaker proposes 1% tax on violent video games
Proceeds would go to fighting childhood obesity, bullying.
A lawmaker in the US state of Oklahoma has proposed a bill that would impose a one per cent tax on all video games deemed violent.
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DoDonPachi: Blissful Death iOS release date announced
You'll need an iPhone 4 or iPad 2 to play it.
Bullet hell shooter Dodonpachi: Blissful Death arrives on the App Store from 9th February, developer Cave has announced.
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Official Uncharted: Golden Abyss Vita case announced
Thrustmaster unveils full range for new portable.
An Uncharted: Golden Abyss-branded carry case headlines Thrustmaster's line of officially-licensed PlayStation Vita accessories unveiled today.
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Eurogamer.net Podcast #98: Resident Evil and the Circle Pad Pro
How does the new 3DS mutation fare?
It's another Eurogamer Podcast! Sorry! As we shuffle on towards our improbable centenary it's Tom Phillips, Tom Champion and Martin Robinson that are your hosts, rambling on until the timer runs down and we're allowed out of the recording room and back to our proper jobs.
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Need For Speed: The Run PC patch comes with free cars
No charge for Signature Edition Booster Pack.
A new update for the PC version of Need For Speed: The Run goes live today, bringing with it some new content, publisher EA has announced.
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Zynga boss addresses cloning accusations
"We don't need to be first to market. We need to be the best."
It's not about being the first to market, it's about being the best when you do finally get there - that's Zynga boss Mark Pincus' response to accusations that the social gaming giant has been cloning other developers' games.
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Russia and CIS regions blocked from Tera's European servers
Operator Frogster cites "legal reasons".
European servers for new MMO Tera will IP-block gamers trying to access the game from Russia and from any former Commonwealth Independent State, operator Frogster has told Eurogamer.
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Back to the Future European retail release confirmed
For PC, PlayStation 3 and Wii before April.
Telltale Games' episodic Back to the Future: The Game will be released for PC, PlayStation 3 and Wii in Europe during the first quarter of 2012.
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Crytek unveils GFACE social gaming platform
Freemium-only service now in closed beta.
Crysis developer Crytek has unveiled a new online social gaming platform called GFACE.
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SWTOR patch 1.1.2: notes, on test realm
Force-using classes altered most.
Star Wars: The Old Republic patch 1.1.2 has hit the public test realm.
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New EA/Insomniac project Outernauts spotted
Plus, Populous title also on publisher's FY13 slate.
Resistance and Ratchet & Clank developer Insomniac Games is working with EA on a mystery title called Outernauts, according to a new trademark listing.
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THQ promises it has "adequate resources" to deliver busy 2014 slate
Dark Millenium Online alive, six unannounced core titles coming.
UPDATE: THQ boss Brian Farrell has offered further detail on the Dark Millenium situation during an investor call. While the game is still on its release slate, the publisher is currently looking for a "partner" to help complete the title.
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Lolapps denies stealing Triple Town business plans
Under-fire Yeti Town publisher hits back.
Publisher 6Waves Lolapps has denied claims it abused privileged knowledge of iPhone and Facebook game Triple Town to release its own version, Yeti Town.
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In what won't become the mystery of the century, BioWare has suggested hanging on to Mass Effect 3 save-games.
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Lumines Vita Preview: History Repeating
Is Electronic Symphony the first true sequel to the PSP's best launch game?
Lumines wasn't any old PSP launch title. It was the PSP launch title, and arguably the best pure puzzler since Tetris (a title it held onto until Drop 7 came along, of course). The synesthetic concerns of Q Entertainment, which first strutted along in ten-inch platforms in 2000's Space Channel 5 before taking a turn for the metaphysical in the following year's Rez, were melded perfectly with simple, grid-based puzzling. Like Rez before it, Lumines felt like a celebration of club culture - or, with its lazy rhythms and ability to consume whole hours, more a celebration of post-club culture.
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