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  1. Dark blue icons of video game controllers on a light blue background

    Feature | Game of the Week: Team Fortress 2

    Who wants to live forever?

    In the introduction to our very first Game of the Week, I wrote this: "If there's nothing at all we can recommend that week - hey, it might happen - we'll take the opportunity to highlight something from previous weeks that you (or we) might have missed."

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  2. Dark blue icons of video game controllers on a light blue background

    Feature | Game of the Week: Bastion

    The pen is mightier.

    It's a curious contradiction about game reviewers that we tend to wish games would move backwards just as much as we yearn for them to move forwards; they don't make 'em like they used to, they don't make 'em like they could do. They just make 'em like they do. Boring.

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  3. Dark blue icons of video game controllers on a light blue background

    Feature | Game of the Week: From Dust

    Particularly good.

    Were you to describe the entire spectrum of gaming using a graph or chart of some description - and that is the sort of thing the internet tends to do, so I'm not ruling this out for the future - you would probably struggle to place our Game of the Week further away from the other thing I've been playing over the last few days, however you chose to label the axes.

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  4. Dark blue icons of video game controllers on a light blue background

    Game reviewers are, for the most part, pretty phlegmatic when it comes to each other's opinions. While everyone in the comments threads is going nuts over a controversially low score, our peers roll their eyes in sympathy, even if they disagree. We've all been there, right?

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  5. Dark blue icons of video game controllers on a light blue background

    Feature | Game of the Week: Dungeons of Dredmor

    When is a beta not a beta?

    We were supposed to be bringing you two reviews of indie roguelikes this week. Yes, things really are the quiet - Fruit Ninja Kinect, though I'm sure it has its charms, was never likely to sustain Summer of Arcade's unbroken run of Games of the Week.

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  6. Dark blue icons of video game controllers on a light blue background

    With each passing year, the Gamescom convention in Cologne in August provides a more fascinating contrast with E3's marketing blowout in Los Angeles two months earlier. This week has been no exception.

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  7. Dark blue icons of video game controllers on a light blue background

    Feature | Game of the Week: Deus Ex: Human Revolution

    The future's orange.

    And we're off to the races. From now until Christmas, barely a week should elapse without at least a couple of huge games going head to head in the battle for what's left of our pocket money and paycheques. (I don't really still get pocket money, incidentally, although given that my mum and stepdad only got hitched when I was 21 maybe I should be hitting that guy up for back taxes?)

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  8. Dark blue icons of video game controllers on a light blue background

    It has begun - and what better way to celebrate the fact it's not silly season any more than the sight of Zumba Fitness descending the Top 10 rather than bouncing around the summit?

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  9. Dark blue icons of video game controllers on a light blue background

    Feature | Game of the Week: El Shaddai

    That was a trip.

    I went away for a couple of weeks and somebody turned the games industry back on.

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  10. Dark blue icons of video game controllers on a light blue background

    Feature | Game of the Week: Radiant Silvergun

    Remembrance of things past.

    As far as reviews go, we spend an increasing amount of our time playing old games here at Eurogamer. Some companies, like Nintendo, have always been keen on repackaging their classics for new audiences. But the current fad for high definition (or portable) "remasters" is rapidly turning what was an occasional, indulgent cash-in into an important subsector of the industry, complete with its own development specialists and standards.

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  11. Dark blue icons of video game controllers on a light blue background

    Feature | Game of the Week: Gears of War 3

    Don't be a h8r.

    This week, you get your third chance to experience one of the most thrilling and absorbing templates for a single-player campaign this generation. Yep - Capybara's wonderful Might & Magic: Clash of Heroes has been released on PC!

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  12. Dark blue icons of video game controllers on a light blue background

    I've often said that I will always prefer a new game over a remake when it comes to naming our game of the week, but this is the week I lay that rule to rest. The choice between two of today's releases made a nonsense of it.

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  13. Dark blue icons of video game controllers on a light blue background

    Feature | Game of the Week: Dark Souls

    Old soul.

    There's a brilliant tension that runs through much of this industry's output, as an endless thirst for the new is met with a desire to return to some magical - and quite possibly imagined - past.

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  14. Dark blue icons of video game controllers on a light blue background

    Feature | Game of the Week: Forza 4

    Turn 9.

    'Something for everyone' is an overused term, but in a bulging, eclectic and hugely enjoyable sack of new releases this week, it really does apply: from sports fan to toddler, retro enthusiast to party girl. And all without a single first-person shooter in sight. Well done, games industry.

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  15. Game of the Week: Batman: Arkham City

    Feature | Game of the Week: Batman: Arkham City

    Panel beating.

    This week, gaming's famous characters - you know, Lara Croft, Mario, that chick who died in Final Fantasy and Soldier Pointing a Gun - make way for two of the 20th century's greatest literary heroes on our screens.

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  16. Game of the Week: Battlefield 3 Multiplayer

    Feature | Game of the Week: Battlefield 3 Multiplayer

    A half of two games.

    And that's your first week on the new Eurogamer. Eventful, wasn't it? We hope you're settling in OK.

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  17. Game of the Week: Uncharted 3

    Feature | Game of the Week: Uncharted 3

    Raiders of the lost art.

    A new friend and fellow games writer paid me a great compliment recently: he said that he liked this column because Game of the Week marked the point at which we could stop talking about the reviews, and start talking about the actual games.

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  18. Game of the Week: Skyrim

    Feature | Game of the Week: Skyrim

    The elder game.

    There are big games, there are massive games, and then there are this week's two banner releases.

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  19. Game of the Week: Zelda: Skyward Sword

    Some retail maven somewhere must have calculated that you need a minimum of five weeks on store shelves before Christmas to make the most of the seasonal spending boom. Whatever the reason for the sudden deadline, this week's release schedule - following last week's clash of the titans - is an unseemly stampede of games of every stripe: big sequels, slick kids' games, remastered classics, motion control novelties, branded tie-ins, hardcore updates, indie hopefuls, not to mention new entries in two of the most storied video game series ever.

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  20. The Secret World Preview

    The Secret World Preview

    One day with Funcom's (post-)modern MMO.

    "You haven't strayed into some atrocious Dan Brown paperback," comments the recruiter for the Templars, one of the three secret societies you can join in The Secret World, Funcom's modern-day MMO. Well no, that much is clear - from that self-same gag, if nothing else. Dan Brown was never especially self-aware or prone to post-modern irony.

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  21. Dark blue icons of video game controllers on a light blue background

    Chrono Trigger iOS releases next month

    Classic RPG updated with touch control.

    10/10-scoring classic RPG Chrono Trigger releases for iPhone and iPod Touch next month, developer Square Enix has confirmed.

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  22. Dark blue icons of video game controllers on a light blue background

    The new Tomb Raider movie is a "very different" origin story, its producer has revealed.

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  23. Video game rentals to eradicate pre-owned sales?

    Video game rentals to eradicate pre-owned sales?

    Pubs offering Blockbuster "an awful lot of support".

    The video game rental market may be about to take off.

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  24. Infinity Ward bans Call of Duty: Modern Warfare 3 cheaters

    Infinity Ward bans Call of Duty: Modern Warfare 3 cheaters

    "Every ban unique to the level of douchiness of the offense."

    Infinity Ward has banned hundreds of Call of Duty: Modern Warfare 3 cheaters.

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  25. Dark blue icons of video game controllers on a light blue background

    Nintendo: 3DS will recreate Brain Age success

    Mass market software range coming next year.

    Nintendo is developing a range of mass market software for the 3DS to recreate the successes of DS casual games such as Brain Training.

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  26. Vindictus Review

    Review | Vindictus Review

    Free-to-play vindicated?

    In the merry little avalanche of free-to-play titles that tumble into our inboxes these days, there are several stages of grief I associate with being offered a review. First of all, there's practicality - is there the time? Second, do my pencils need organising? Thirdly, there's acceptance as I'm told that this one is meant to actually be quite good. I'll then assume this look.

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  27. Console Diablo 3 given unprecedented Blizzard commitment

    Console Diablo 3 given unprecedented Blizzard commitment

    "We've never invested in it to the degree we are now."

    Blizzard has never committed to a console project as it is, now, with Diablo 3 - the days of out-sourced and eventually scrapped last-gen project StarCraft Ghost should be forgotten.

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  28. "Significant" Battlefield 3 PC update due this week

    "Significant" Battlefield 3 PC update due this week

    Console patches to follow shortly after.

    A "significant" Battlefield 3 update launches this week.

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  29. SE wants to release a Final Fantasy every year or two

    SE wants to release a Final Fantasy every year or two

    To follow COD, Assassin's Creed, Battlefield model.

    Square Enix wants to launch a new Final Fantasy once every year or two.

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