Latest Articles (Page 2453)
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Bleszinski explains Gears movie hold-up
It had no love story.
Cliff Bleszinksi has explained that the Gears of War screenplay needed rethinking because it was too expensive, rated R and "contained no love story".
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Digital Extremes working on Darkness 2?
So suggests artist's CV.
If a game artist's curriculum vitae unearthed by net sleuth superannuation is to be believed, The Darkness 2 is in development with Canadian studio Digital Extremes.
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Game/video recommendations for PS3
In firmware slated for "end of July".
Sony has let the world know that game and video recommendations are coming to the PlayStation Store with the next PS3 firmware update.
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Valve unbans Steam MW2 players
Wrongly banned customers given free L4D2.
Valve has restored access to Modern Warfare 2 for "over 12,000" Steam accounts, after the PC players were mistakenly banned from playing the game by the developer's anti-cheating software.
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EA: BioWare not involved in Darkspore
But a former BioWare writer is involved.
Electronic Arts has poured cold water on reports that Maxis received collaborative input from fellow EA studio BioWare for its new Darkspore title.
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Kane & Lynch 2 demo available to all
Plus, PC version to use Steamworks.
Square Enix has made the demo of Kane & Lynch 2: Dog Days available to all players, and announced that the PC version of the game will ship with Valve's Steamworks features.
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OpFlash, DiRT, GRID sequels on way
Plus a "massive" unannounced EGO 2.0 title.
New Operation Flashpoint, DiRT and Race Driver: GRID games are in production, Codemasters has confirmed.
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Review | Hydro Thunder Hurricane
Buoyant.
If Limbo, last week's inaugural Summer of Arcade release, aspired to the art house aesthete's choice - Braid through a glass, darkly - Hydro Thunder Hurricane is a hyperactive celebration of balls-out, dumbass, American videogame-ness. 25-foot racing boats, whose engines roar in Texan accents, roll and bounce through white water rapids. They gobble down speed boost capsules like froth-mouthed junkies under a maelstrom of distorted keyboards and six-foot snare drum clacks.
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W40K Space Marine heading to PC
In addition to consoles next year.
THQ has announced that its upcoming third-person shooter based on the Warhammer 40,000 universe, Space Marine, will be released on PC in addition to PS3 and Xbox 360.
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Warhammer 40,000: Space Marine
Adeptus Astartes point.
In the grim darkness of the far future, there is nothing but war. But in the nicely decorated offices of Relic in downtown Vancouver, there is nothing but love. Love for Warhammer. Plastic and lead space marine miniatures are carefully arranged on almost every desk, monitor and cubical divider; there are entire rooms set aside for lunchtime games of 40k; and the lobby's home not only to a giant Blood Raven space marine whose sawblade we all diligently pose our necks against for photos, but a nine-foot statue tribute to the god-emperor of mankind.
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Saints Row 3 on track for FY2012
As are Space Marine, Darksiders 2.
THQ big cheese Brian Farrell has revealed that Saints Row 3, Darksiders 2 and Warhammer 40,000: Space Marine will all be released in fiscal 2012.
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Jaffe answers Twisted Metal concerns
Fans question handling of characters.
David Jaffe has addressed the worries of some Twisted Metal fans about the way characters are being handled in Twisted Metal, the forthcoming PS3 incarnation of his vehicular combat series.
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Rockstar definitely researching Hollywood
Eurogamer source fuels GTA V rumour.
Eurogamer has learned from an independent source that Rockstar is ramping up research on locations around Hollywood.
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Review | Shin Megami Tensei: Persona 3 Portable
Ta-ta to Tartarus.
Shown to a steadily flagging and slightly nonplussed audience at E3, Sony's new PSP marketing campaign focused on the portable's library of "full-sized" games, as a sleepy-eyed office worker talked up his 40-hour progress in Metal Gear Solid: Peace Walker. If Sony wanted to make it all about the numbers, Persona 3 Portable might have been an even better shout; an already hefty runtime has been doubled with the addition of a female-fronted campaign, multiplying the replay value of a game that had plenty in the first place. The hour tally could easily reach three figures here.
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UK chart: Toy Story 3 spinning on top
Dragon Quest IX scrapes into top 10.
Disney's very-good-actually Toy Story 3 game has topped the UK all-formats chart on its second week of release.
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"No. Never. Never. No."
On the eve of the release of Blizzard's StarCraft II, Warhammer Online developer BioWare Mythic has told its fans that it will "never" force gamers to use their real names when posting in forums.
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New Street Fighter III game announced
Update: confirmed as "downloadable title".
Update: Capcom has confirmed to Eurogamer that Street Fighter III: 3rd Strike Online will be a "downloadable title".
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Street Fighter X Tekken details spill
Out in two years.
Capcom aims to release the recently announced Street Fighter X Tekken crossover fighting game in two years.
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Street Fighter X Tekken announced
And Tekken X Street Fighter.
Capcom and Namco Bandai Games have announced two crossover fighting games: Street Fighter X Tekken and Tekken X Street Fighter.
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Space combat confirmed for SWTOR
An "alternative gameplay experience".
Space combat will be in upcoming massively multiplayer online role-playing game Star Wars: The Old Republic, developer BioWare has confirmed.
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IGN Dragon Age 2 report debunked
BioWare shoots down dialogue claims.
BioWare has corrected an error-riddled IGN preview of Dragon Age 2, explaining that there are more than three dialogue choices per conversation.
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DC Universe Online given firm date
PS3 version won't require PS Plus.
Sony Online Entertainment's superhero MMO DC Universe Online, based on the comics world of Superman, Batman and co., will launch on 2nd November this year.
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Halo console's custom sounds explained
Makes appropriate noises when prodded.
Bungie has explained what it was on about when it said the new Xbox 360 bundle for Halo: Reach would have "custom sound effects from the Halo universe".
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But online revenues way up.
Atari has announced that it is seeing much greater revenues thanks to subscription money brought in by massively multiplayer games, but it still reported a 65 per cent year on year decline in sales for its fiscal first quarter.
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Review | Assassin's Creed: Brotherhood
Multiplayer tested, Ubisoft interviewed.
Assassin's Creed: Brotherhood isn't Assassin's Creed III, and it'll arrive on store shelves only a year after Assassin's Creed II, but it's set to be one of the biggest games of 2010. Why? Because for the first time Assassin's fans will be able to stab up their friends as well as computer-controlled enemies.
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Forge World, Versus Firefight in Reach
Halo sequel shows new modes at Comic-Con.
Bungie has unveiled two new modes for Halo: Reach at Comic-Con. Forge World is a huge, customisable landscape for the game's Forge map editor, while Versus Firefight allows players to play against each other as both Spartans and Elites in the previously co-op-only mode.
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Starring Bethesda's Alistair Hatch.
Destroy all Toms! The 28th edition of the Eurogamer.net podcast is the first ever to be entirely (or almost entirely) Tom-free, since regular hosts Champion and Bramwell are indisposed or otherwise slacking this week. Oli Welsh steps into the presenter's chair for the first time and wishes he hadn't, because it's leather, and a bit sticky in this heat.
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Interview | Junction Point's Warren Spector
"Let other developers be scared of me."
Warren Spector is one of the greats. He had a hand in the Wing Commander series, created cyberpunk role-playing shooters Deus Ex and System Shock, and lent his talents to Thief. That's quite the CV.
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Spector: what Ebert thinks is "irrelevant"
"He doesn't get it."
Deus Ex creator Warren Spector has called film critic Roger Ebert's view that videogames can never be art "irrelevant".
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Digital Foundry | The Future of PlayStation Move
Sony tech demos reveal rich potential for motion control gaming.
During E3 2010, Digital Foundry had the chance to sit down and talk in-depth with Dr Richard Marks, one of the creative minds behind EyeToy and the new PlayStation Move. It was a great opportunity to learn more about Move and the creation process behind the project, and the conversation left us hugely enthused about the potential of the new controller.
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