Latest Articles (Page 2643)
-
Game-creator Kodu launches on Live
Simple tools for all for GBP 3.40.
Microsoft Research's Kodu Game Lab has launched on the Xbox Live Community Games channel.
Read the rest of this article -
Digital Foundry | Doom Resurrection: Video and Impressions on new iPhone Showcase
I'm sure I'm not the only one that scoffed at the notion that Doom 3 could be downscaled and crammed into the iPhone and iPod Touch, but id Software's John Carmack has a habit of exceeding expectations and the truth is that Doom Resurrection is a remarkable piece of technology that appears to be pushing the base hardware to breaking point.
Read the rest of this article -
PS3 Slim contracts signed - report
Production aiming for July.
Taiwanese site UDN claims Sony has signed production contracts to begin manufacturing the PS3 Slim.
Read the rest of this article -
The Pirate Bay bought, going straight
New captain promises legal alternative.
Swedish software company Global Gaming Factory X has announced that it has acquired The Pirate Bay (we've never heard of it and neither have you) for SEK 60 million (GBP 4.8m / EUR 5.6m), and wants to transform it into a legitimate business.
Read the rest of this article -
Digital Foundry | The Red Faction Tech Interview: Part Two
In the first part of the Volition tech interview, we talked with associate producer Sean Kennedy and senior programmers Eric Arnold and Dave Banarec about a diverse range of topics associated with Red Faction: Guerrilla, the destruction model and the move to an open world being the key issues. In this concluding segment we're interested in a broader range of subjects, including the physics, the lauded multiplayer aspects of the game and of course, the forthcoming DLC.
Read the rest of this article -
Review | Call of Juarez: Bound in Blood
Western decadence.
Once again - at least until Rockstar San Diego tries to bring the cows home with Red Dead Redemption - it falls to Europeans to keep the fine traditions of the Wild West squarely in the crosshairs of popular culture. Just as Italy and Spain did in the spaghetti western films of the sixties and seventies, now an unlikely collaboration between Poland and France - in the form of developer Techland and publisher Ubisoft - is turning out videogames that capture the grit, machismo and melancholy lyricism of the USA's creation myth better than any American studio seems able.
Read the rest of this article -
Three DLC packs for Red Faction
First due out in mid-August.
THQ has announced plans to release three premium DLC packs for Red Faction: Guerrilla, the first of which is due out on 13th August.
Read the rest of this article -
Painkiller dev reveals Dreamkiller
Psychiatric shooter for PC, 360.
Aspyr Media has unveiled PC and Xbox 360 first-person shooter Dreamkiller.
Read the rest of this article -
WOW to enable faction-swapping
On same realm to "equivalent" char.
Blizzard has announced the development of a faction-swapping mechanic for World of Warcraft, which will allow Horde and Alliance forces on the same server to swap sides.
Read the rest of this article -
No LAN support for StarCraft II
There is only Battle.net.
Blizzard chief game designer Rob Pardo has said that there will be no LAN support in StarCraft II, as all multiplayer will go through online portal Battle.net.
Read the rest of this article -
Tigon: Hollywood needs to wake up
Videogames are "the Field of Dreams".
Ian Stevens, boss of Vin Diesel's production company Tigon, believes videogames are "the Field of Dreams", and that Hollywood needs to start treating them as more than the proverbial action figure.
Read the rest of this article -
Digital Foundry | The Red Faction Tech Interview: Part One
From Digital Foundry's perspective as a commentator on game tech, Red Faction: Guerrilla is one of the most interesting releases of this generation, simply because the core technological concepts are intrinsically tied to a gameplay experience that is quite unique. I was determined to track down Volition and get them on the record about their techniques and achievements. The result was this feature published on the Eurogamer home page last weekend. But as with our Burnout Paradise tech retrospective, there was so much source material that we had to omit a lot of great stuff. So, here's the complete interview, split up into two parts. The concluding section will be published tomorrow.
Read the rest of this article -
Digital Foundry | Sony's Emotion Engine Patent Tells Us Nothing New
Interesting news has emerged this morning from SiliconEra, who have produced documents that reveal that Sony is in the process of patenting emulation of the PlayStation2 Emotion Engine chip for Cell-based platforms. That would be PS3 then, and perhaps its successor.
Read the rest of this article -
XBLA King of Fighters '98 tomorrow
Alongside wriggly Worms 2.
Microsoft has announced that King of Fighters '98 Ultimate Match will also be available on Xbox Live Arcade tomorrow for 800 Microsoft Points (GBP 6.80 / EUR 9.60).
Read the rest of this article -
Chinese government bans gold farming
Millions of pounds will be lost.
The Chinese government has put an outright ban on gold farming, outlawing all trading of virtual currency for real money.
Read the rest of this article -
Menage a terror.
Call it Freudian if you like, but I'm a bit of a wet lettuce when it comes to chitinous murder-beasts that impregnate people with their foul spawn, and an ill-advised trip to the Trocadero's Alien War at the tender age of 13 did nothing to endear me to Geiger's scampering Xenomorphs.
Read the rest of this article -
Carmack: EA held Wolf RPG back
Quake and even Rage for iPhone.
id Software co-founder John Carmack has revealed that Wolfenstein RPG is - and has been - ready for release on iPhone for some time. EA apparently held off releasing it so Wolfenstein 3D could have time in the market alone.
Read the rest of this article -
ngmoco reinstates Rolando to App Store
Had taken it down to give R2 a clear run.
Publisher ngmoco has reversed its decision to remove Rolando from the iTunes App Store so that Rolando 2 could launch without any competition from the original.
Read the rest of this article -
French equivalent of Sky package.
Microsoft has announced that French Xbox 360 owners will soon be able to watch live and on-demand TV from Canal+ via Xbox Live.
Read the rest of this article -
Please read if you claimed one.
On Friday, Eurogamer gave away 2500 keys for the next phase of the closed beta for Aion: The Tower of Eternity, which runs this coming weekend. Woo!
Read the rest of this article -
Fable II: Knothole Island reduced
Cheaper until next Monday.
The world and its dog may be jabbering about Fable III in all sorts of places, but what about you and your dog? Perhaps you fancy running around Fable II's Knothole Island, in which case you'll be pleased to hear it's the subject of a weeklong price-cut.
Read the rest of this article -
Bond "constrained" Dead Space team
Gibeau: creative freedom drives quality.
EA Games president Frank Gibeau reckons that losing the James Bond licence brought out the best in Visceral Games, formerly EA Redwood Shores.
Read the rest of this article -
And Xbox 360 Elite to replace Pro.
Sony may be readying a PS3 Slim model for launch this autumn, while Microsoft may be cutting the price of the top-tier Xbox 360 Elite.
Read the rest of this article -
Marriage announcement outs Fable III?
This is getting a bit silly now.
Microsoft may not be talking about it and Peter Molyneux may be trying ever so hard not to talk about it, but people just keep talking about Fable III. Now it's the New York Times, in a wedding announcement of all things.
Read the rest of this article -
QuakeCon relocates to Gaylord Texan
Id's annual shindig still on course.
Id Software has announced a last-minute change of venue for this year's QuakeCon event, which takes place between 13th and 16th August.
Read the rest of this article -
Halo: Reach may employ Natal tech
Absolutely could, says Bungie president.
Halo 3: ODST may have nothing to do with Microsoft's Project Natal, but Bungie president Harold Ryan reckons there's scope for overlap in a certain future game.
Read the rest of this article -
Review | Anno: Create A New World
Prosperous.
It's always a little worrying when you see developers and marketers working at crossed purposes. On the back of the box, at the top of the series of captioned pictures describing Anno: Create A New World's prime features, it says, "Team up with a friend and explore together".
Read the rest of this article -
Sony trails PlayStation.com updates
Friend comparison, Leaderboards soon.
The European PlayStation website will introduce Trophy comparisons and leaderboard support in mid-July.
Read the rest of this article -
Rising Star picks Fragile for Europe
Wii-exclusive RPG due Q1 2010.
Rising Star Games plans to bring Fragile: Farewell Ruins of the Moon to Europe early next year.
Read the rest of this article -
Digital Foundry | Coming Soon: The Definitive Game Latency Showdown
It's going to involve a huge amount of effort and several pieces of technology working in tandem, but I think it's possible to produce a comprehensive investigation into how much latency is built into today's console and PC releases. Players often complain about how unresponsive certain games are, but can this actually be quantifiably and accurately measured? And just how much does a drop in frame rate impact response? Even running in optimum conditions, just how much lag is built into the top-selling console titles?
Read the rest of this article