Latest Articles (Page 2767)
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StarCraft II is Blizzard's "best work ever"
Plus new battleground and WOW story plans.
In the second of Blizzard's podcasts, or BlizzCasts, vice president of creative development Chris Metzen says that the company's forthcoming RTS sequel StarCraft II "feels like the best work we've ever done".
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No in-game ads for StarCraft II
Blizzard explains Kotick comments.
Blizzard has denied that StarCraft II will have in-game advertising, despite what Activision CEO Bobby Kotick said at the Morgan Stanley Technology Conference.
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First details of mutant race's new units.
At a press event at its headquarters near Los Angeles on Monday, Blizzard revealed the first details of the Zerg race in its forthcoming real-time strategy sequel, StarCraft II. We also have some pretty screenshots, if you're into that.
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The new adventures of old faithful.
StarCraft II is fast. Really, really fast. But lead designer Dustin Browder talks faster. The bald-headed, sharp-eyed veteran of Command & Conquer titles, hired in by Blizzard to take command of this sequel to its decade-old real-time strategy warhorse, jumps into questions halfway through and peppers you with rattling bursts of ideas and arguments. It's like he's involved in a constant game of StarCraft II in his head, where precision, pre-emption, and speed of execution are absolutely everything.
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Blizzard WWI tickets on sale Thursday
55 quid, 70 euros to attend Paris event.
Blizzard has announced that tickets for its Worldwide Invititational event in Paris in late June will go on sale this Thursday, 20th March.
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Interview | Blizzard's Samwise Didier
The art director talks Warcraft and StarCraft. And checkers.
Art is important to Blizzard. The offices of the World of Warcraft developer, currently working on RTS sequel StarCraft II, are plastered with it. Vivid, colourful and extravagant concept art is hung everywhere. The offices even have a curator, part of whose job description is to ensure that huge floor-to-ceiling pieces are displayed around the campus. One such piece is in the canteen - a jolly painting of drinking dwarves by Samwise Didier.
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Blizzard wins. Again.
There isn't much in the way of fresh MMO news this morning, because the world of massively multiplayer gaming spent most of yesterday trying to outdo itself - and every other section of the gaming industry - in an orgy of funny fakery. And we have to say it did rather well.
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Third US fan convention in October.
Blizzard has announced it will be hosting a third BlizzCon fan meet on 10th and 11th October this year, in its regular venue of Anaheim, California (that's south of LA, next door to Disneyland).
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Interview | How StarCraft beat Chess
Blizzard looks back on the world's best strategy game.
With Battle.net, Diablo and WOW behind them, it's probably fair to suggest that PC gamers have spent more millions of hours on Blizzard's games than any other company's. Which is mental. With that in mind, we recently spent an hour chatting to three team leads on the original, now all working inside Blizzard on StarCraft II.
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Blizzard Worldwide Invitational
Diablo III, Lich King, StarCraft II.
If you went outside this weekend you may have missed the exciting unveiling of Diablo III at the Blizzard Worldwide Invitational event. It hit headlines with a meaty gameplay trailer, screenshots and a cinematic movie.
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Fallout man asks Blizzard for forgiveness
For calling Diablo III "conservative".
Fallout 3 production director Ashley Cheng has asked for forgiveness from Blizzard for calling its StarCraft and Diablo updates "conservative".
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Interview | Blizzard's Mike Morhaime
He runs the world's most successful developer. But what makes him nervous?
Mike Morhaime is the chief executive of Blizzard Entertainment, co-founded with his college buddies Allen Adham and Frank Pearce under the name Silicon & Synapse in 1991. Over the next 17 years it built a formidable name for itself in real-time strategy (Warcraft and StarCraft), action RPG (Diablo), and more recently massively multiplayer gaming, with World of Warcraft, the proverbial golden egg that has brought in 10 million subscribers. Blizzard is known for its perfectionism, its lengthy, iterative development process, its early embrace of online multiplayer gaming, and its staunch support of the PC and even Mac as gaming platforms.
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Feature | Blizzard's Perfect Storm
The industry's top developer knows the merits of the confessional.
Published as part of our sister-site GamesIndustry.biz' widely-read weekly newsletter, the GamesIndustry.biz Editorial is a weekly dissection of one of the issues weighing on the minds of the people at the top of the games business. It appears on Eurogamer after it goes out to GI.biz newsletter subscribers.
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BlizzCon tickets on sale in August
Third US fan convention ramps up.
Blizzard has announced that tickets for its third US fan convention, BlizzCon 2008, will go on sale on 11th August.
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BlizzCon 2008 to be televised in the US
Bad luck for Euro WOW fans.
Blizzard has signed a deal with pay-per-view channel DIRECTV to televise the third annual BlizzCon gathering, where real humans dress like elves.
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Blizzard to start "gamerscore" system
WOW Achievements are just the beginning.
World of Warcraft lead designer Jeff Kaplan has let slip the first details of a Blizzard Account system that will track Achievements across all the publisher's games.
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BlizzCon ticket demand griefs site
Sales offline until solution found.
BlizzCon 2008 ticket sales have been temporarily taken offline while Blizzard alters the website to handle outrageous consumer demand for the event.
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BlizzCon 2008 tickets all gone
Site goes up, fans go mental.
There are no more tickets for BlizzCon 2008, after waves of adoring fans pecked them up like frenzied pigeons.
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More Diablo III info promised.
Blizzard has posted a preliminary line-up of the developer panels it will be running at this year's sold out BlizzCon fan convention in Los Angeles in October.
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Blizzard: WOW success is "exhausting"
"Great problem to have," says co-founder.
Blizzard co-founder Frank Pearce has described the staggering success of World of Warcraft as "exhausting".
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MS sues DHL after train breaks 360s
Red rails of death.
Microsoft is suing DHL for allegedly breaking 21,600 Xbox 360s in a train derailment in Texas. That's right, Microsoft is suing someone else for breaking Xbox 360s.
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Irem remaking Spelunker for PS3
Plus: Disaster Report sequel for PSP.
Japanese developer Irem will be remaking old Atari 400 game Spelunker for the PS3.
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Euro MK vs. DC special edition detailed
Midway fighter out in November.
Midway has told us Europe will get Mortal Kombat vs. DC Universe special edition treats, just like the US.
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THQ picks up 50 Cent: Blood on the Sand
Could it be out in time for Christmas?
It looks like 50 Cent: Blood on the Sand will still get a release despite the demise of former publisher Sierra.
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Prince of Persia remake coming to PSN
Complete with marvellous HD visuals.
A remake of the original Prince of Persia game is set to appear on PlayStation Network.
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SF IV anime film to tie in with launch
By the team behind the Aftermath vid.
Capcom is so pleased with the Street Fighter IV anime clips produced to plug the story gaps between games II and IV that it's asked Studio 4C to produce an hour-long film.
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Motley Crue album for Rock Band
Dr Feelgood out this week.
Harmonix has revealed that Motley Crue's Dr Feelgood album will be released for Rock Band this week.
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WipEout HD freezing bug patched
But you have to delete your save.
Sony has issued a patch for WipEout HD that stops the game freezing for players connected to PlayStation Network with more than 50 friends on their list.
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NXE will allow for remote downloads
And requires 128MB of storage space.
Microsoft has revealed that Xbox 360 owners will be able to buy, queue up and set off Marketplace downloads remotely with New Xbox Experience.
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Feature | Big in Japan
Sony has much to prove at TGS - but Microsoft will be closely watched, too.
Published as part of our sister-site GamesIndustry.biz' widely-read weekly newsletter, the GamesIndustry.biz Editorial is a weekly dissection of one of the issues weighing on the minds of the people at the top of the games business. It appears on Eurogamer after it goes out to GI.biz newsletter subscribers.
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