Latest Articles (Page 3)
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Here's our next batch of Xbox Game Pass titles for September
Meanwhile, Valheim, Ace Attorney and The Walking Dead depart.
Microsoft has revealed the second wave of Xbox Game Pass titles for September.
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Switch 2 gets first confirmed release in My Time At Portia sequel
Coming to Nintendo's "yet to be announced" platform.
The next game from the My Time At Portia developer is a confirmed Switch 2 release.
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Acclaimed documentary on quadriplegic World of Warcraft player joins Netflix next month
The Remarkable Life of Ibelin.
Sundance audience award-winning documentary The Remarkable Life of Ibelin - which tells the story of quadriplegic World of Warcraft player Mats Steen - is set to debut on Netflix next month.
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Epic Game Store and Fortnite now available in EU on iPad
Fall Guys too.
Fortnite fans still in the European Union can now play Epic Games' battle royale on iPad.
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Backwards compatibility is a key reason AMD will be the chip manufacturer for Sony's PlayStation 6 console.
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Overwatch 2 arrives on Xbox Game Pass with exclusive benefits
Back to the Shooter.
Overwatch 2 is making its way to Xbox Game Pass today, 17th September, bringing some exclusive benefits with it.
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Another PlayStation exclusive leaving PS Plus soon
Get the Sack(boy).
Sony has revealed 10 games leaving its PS Plus subscription service in the coming weeks.
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Nvidia boss: We can't do graphics anymore without AI
"I mean, it's incredible."
Nvidia boss Jensen Huang has discussed the advantages of AI, and said it was now a key component for the advancement of graphical capabilities.
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Capcom has released a chunky update for Dragon's Dogma 2, which adds a number of features, including a new casual mode.
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Final Fantasy 16 producer asks fans to please not make "offensive" or "inappropriate" PC mods
Asking for trouble?
Final Fantasy 16 producer Naoki Yoshida has asked fans to not mod "anything offensive or inappropriate" into the PC release of the game.
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As part of new Drive Your Way update.
If (like me) you found developer Ironwood Studios' wonderfully weird four-wheeled survival game Pacific Drive just a bit too exhausting when it launched earlier this year, now might be the time to go back: its new Drive Your Way update introduces a whole bunch of custom difficulty settings and presets to make things easier - or masochistically more difficult, if you prefer.
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EA says next Battlefield is modern day, has classes and more focused maps
"I think we have to get back to the core of what Battlefield is."
EA has shared early first details for the next instalment in its Battlefield series, confirming the multiplayer shooter will be returning to the modern era for its next outing, and that the unpopular Specialists system has been jettisoned for good in favour of more traditional classes.
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Cities: Skylines 2 DLC gets further delays as developer priorities assets editor
"More work is needed".
With the first anniversary of Cities: Skylines 2's disastrous launch approaching, publisher Paradox Interactive has announced further delays to the game's DLC as developer Colossal Order focuses its efforts on completing the "crucial" assets editor.
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Far Cry VR, Synapse studio nDreams confirms restructuring impacting up to 17.5% of jobs
Redundancies could affect over 40 employees.
nDreams, the VR-focused developer behind the likes of Far Cry VR and Synapse, has confirmed restructuring and redundancies that could affect up to 17.5 percent of its workforce.
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Lego Fortnite, the survival crafting experience found within Fortnite itself, is getting ready to welcome players to an all-new mode known as The Lost Isles.
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Yes, Valve is still working on an anticheat for its new shooter, Deadlock.
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Review | UFO 50 review - a rangy, confounding and audacious proposition
Play forever!
Which is it? Which is the game you absolutely shouldn't miss? This is precisely the wrong question, I think, but it's taken me a long time to arrive at that decision. For my first few hours, my first few days, it felt like exactly the right question. It felt like the only question.
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Digital Foundry | DF Weekly: PS5 Pro's PSSR AI upscaling could be a game-changer
Enabling developers to focus on quality over quantity of pixels.
A new DF Direct Weekly arrives today and it's essentially two hours of myself, Oliver Mackenzie and Alex Battaglia revisiting the Mark Cerny reveal for PlayStation 5 Pro in the light of broadcast quality footage made available to the press after the event. It's a chance to reassess the introduction of the new hardware by being able to actually see the difference, with the blurry haze of YouTube compression artefacts removed from the presentation. In the process, we've learned more about the games shown and have some initial opinions about PSSR - PlayStation Spectral Super Resolution - the new AI upscaling technology used by PS5 Pro. Think of it as Sony's take on Nvidia's game-changing DLSS.
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Italian police smash counterfeit retro games ring worth £42m
Authorities seized over 12,000 fake Nintendo, Sega, and Atari consoles.
Police have arrested nine Italian nationals thought to be selling counterfeit retro games and consoles for a video game trafficking ring estimated to be worth almost £42m (€50m / $55.5m).
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Consoles to remain the "core" of PlayStation's business, CEO says
"PCs are difficult to set up."
Sony's recently appointed joint CEO Hideaki Nishino says consoles will remain at the "core" of the company's business going forward, but it will still continue to offer titles on other platforms as well.
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Nintendo confirms end of Splatoon 3 regular updates
Wiped clean.
Nintendo has now formally confirmed the end of its regular support for Splatoon 3, in a statement celebrating "two ink-credible years".
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"But there were a lot of egos for whom it was important to pretend 'nothing would change'."
Bungie's former chief in-house lawyer, Don McGowan, reckons it's a good thing that Sony is "inflicting some discipline" on the Destiny 2 studio, and helping management "run the game like a business".
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Wishlisted | Sulfur's adorable but deadly dungeon crawling nails the tense thrill of exploring the unknown
Raise hell in this FPS roguelike.
Don't be fooled by Sulfur's cutesy little goblin demons. Behind their simple, cell-shaded good looks, these are vicious little creatures intent on sinking their fangs into your weak and tender flesh. They are undeterred by your priestly garb and assortment of guns and wakizashi sword, and will leap, poke and shoot at you with savage abandon the moment they clap their beady yellow eyes on you. But these attacks are ultimately little more than nicks and scratches compared to the task ahead, as you've been promised a way to salvation through these ever-changing caves, and a chance to take revenge on the witch that burned your town church down and everyone in it.
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Alan Wake 2 composer reduced to a "damn ugly snot cry" by The Lake House DLC
Scratch and release.
Alan Wake 2's composer Petri Alanko has teased some pretty emotional-sounding stuff for the game's upcoming DLC, The Lake House.
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Final Fantasy 7 Remake Part 3 won't "betray" fans of the original, says series producer
Plus more on that ending.
Final Fantasy series producer Yoshinori Kitase has said the forthcoming third part of the Final Fantasy 7 Remake trilogy won't "betray the fans of the original".
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Wooloo believe it.
Earlier this year I met with Pokémon Go senior vice president Ed Wu to get a sense of where Niantic's ground-breaking mobile hit was heading, as the developer begins planning the app's path to success over a second decade. Fans had long expected the game to eventually implement Dynamax - the mechanic that powers up Pokémon to enormous size and strength introduced in Switch games Pokémon Sword and Shield. Niantic had previously been coy about the feature's introduction, but it's now clear Dynamax has been on the studio's office whiteboards for some time, given the far-reaching nature of its implementation now in Pokémon Go - which could truly be game-changing.
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Interview | "FM25 is not a continuation of FM24" - the big Football Manager interview
Sports Interactive gaffer Miles Jacobson on Game Pass, AI, the Premier League - and why some features had to go.
"Things- things are good," Miles Jacobson tells me, before a pause. "We've taken on a lot, with FM25."
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Flappy Bird's original creator does not support its revival
"I also don't support crypto."
Just days after we learned that Flappy Bird is set to make a return later this year courtesy of the fan-made Flappy Bird Foundation, the original developer says he has "no relat[ion]" to the game.
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Diablo 4 has reportedly earned Blizzard $150m from microtransactions
And it's topped "over $1bn total lifetime revenue".
Diablo 4 has reportedly earned Blizzard around $150 million from in-game microtransactions since it released in June 2023.
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Digital Foundry | Hunt: Showdown 1896's console upgrades are welcome - but need some work
A worthwhile current-gen revamp - with 60fps now the target.
Marking the game's biggest upgrade since its launch, Crytek's online FPS, Hunt: Showdown 1896 is retooled and even retitled for today's hardware. Fundamentally the game migrates to CryEngine 5.11, complete with a suite of visual upgrades, DirectX 12 support, and most crucially, a release for PlayStation 5, Xbox Series X and S. At last, this means that consoles receive real time lighting via SVOGI - Sparse Voxel Octree Global Illumination - in an enhanced form that allows both diffuse lighting and a simulation of light across rougher, specular materials. There's improved hair rendering, noticeably in the game's loadout menu. We have support for upscaling technologies like AMD's FSR and Nvidia's DLSS - where FSR2 in particular is used on consoles. Plus, there's a 60 frames per second target this time, double that of the 30fps on all last-gen PS4 and Xbox One machines. So the questions here are simple: what's the state of this latest CryEngine effort on today's best consoles? How do the three versions compare? And how successfully does each hit a stable 60fps?
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