Latest Articles (Page 3027)
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Not SEGA Rally Revo, unless you're American.
The last time Eurogamer looked at SEGA Rally it was little more than a tech demo. This time around it looked a bit more like a fully-fledged game. That's partly because this time they were showing off the game's 'adaptive AI' and 'bumper to bumper close competitive racing'. Along with the persistent track deformation that they wowed us with the last time, the super-detailed, lushly tropical visuals, and a physics engine that's been developed internally from the ground up, it's a mix that SEGA's new Racing Studio hopes will capture the arcade essence of the 12-year-old original.
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Virtual Me to "bridge gap" between TV and games.
Electronic Arts is embarking on a new venture with television company Endemol to develop "a new digital entertainment concept that bridges the divide between traditional TV and videogames", GamesIndustry.biz reports.
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Corners PlayStation rights.
Capcom has snapped up the rights to develop MotoGP games for PlayStation formats.
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Producer mentions DS too.
Fire Emblem's producers have indicated that the turn-based strategy series could be heading online in its next Wii instalment, while a DS version is also fairly likely at some stage.
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Review | Buzz! The Mega Quiz
Your starter for ten...
To shamelessly steal the ever-perceptive Mr Gillen's intro for his review of Buzz! The BIG Quiz, the first Buzz was a great game. No, shuddup.
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Nintendo tops Japanese hardware charts
Hardware city, Nintendo mayor.
Nintendo machines continue to occupy the top two slots in the Japanese hardware sales charts, according to new figures from data trackers Media Create, GamesIndustry.biz reports.
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Art of Fighting PS2 compilation
Due out Stateside in May.
SNK's gone a bit compilation crazy of late, with King of Fighters combos, Metal Slug Anthology, and a Fatal Fury still to come. It's not done yet, either, having announced Art of Fighting Anthology just after we left on Friday.
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Factor 5 boss backs Sixaxis, Wii
Wii went "extra 10,000 miles".
Factor 5's Julian Eggebrecht has paid tribute to Sony and Nintendo for introducing motion sensor controls in their next generation consoles, arguing that it's "the next logical evolution" and critical to the success of the developer's next game, Lair.
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Bundles to fit your needs.
Go! Sudoku is the latest release on Europe's PlayStation 3 Store, offering fans of the sub-Slitherlink number-juggling nonsense various bundles of puzzles, support for 2-4 players and online leaderboards.
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SBK-07: Superbike World Championship 2007
Milestone gets back in the saddle.
The World Superbikes series may not be as familiar to gamers as MotoGP, but at times the production-based series has arguably been more popular, particularly in Britain with home-grown champions Carl Fogarty (1994, 1995, 1998, 1999), Neil Hodgson (2003) and James Toseland (2004), riding bikes based on those in showrooms, but with around 200mph top speeds, around 210bhp, and up-rated suspension, brakes and engine parts.
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Review | Q*Bert
Hop, skip and a jump.
Having bought most of the games available for download on the PlayStation Store, I'm struck by the ambition Sony has shown, along with the strong sense of innovation, experimentation and value.
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Review | SpellForce 2 - Dragon Storm
Gronda Morts.
The original SpellForce spawned two expansion packs, and this first add-on for the sequel probably won't be the last either. Developer Phenomic is playing the RPG trump card here: dragons. The big fat scaley fire-breathing loot-hoarding lizards which are everyone's favourite beastie. But is Phenomic merely milking the dragon? Indeed, can a dragon be milked? And (perhaps the most important question of all), will they still include the obligatory mage who sounds like a German version of Julian Clary, but a touch camper?
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Review | Super Rub'a'Dub
Rub a duck.
It has been five months since the PlayStation 3 was first released, and it's curious to note that support for the Sixaxis controller is still somewhat thin on the ground. Sure, we've had the odd spot of lacklustre optional support (MotorStorm, Virtua Tennis 3, Need for Speed and Q*Bert spring to mind) but there's been nothing to test the Sixaxis motion sensor as a precision controller; no showcase game to suggest that wobbling your joypad about offers anything better than using the bog standard analogue controls. SCEA's flOw boasted full motion-sensitive support of course, but its ketamine-fuelled pace was barely a test of the controller's mettle.
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Bethesda picks up Fallout series
For 5.75 million dollars.
Bethesda Softworks has purchased the rights to the Fallout series of videogames from Interplay for $5.75 million, according to an SEC filing, GamesIndustry.biz reports.
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Second convention in August.
Blizzard has announced plans for its second BlizzCon gaming convention today, which will take place at the Anaheim Convention Center on the 3rd and 4th of August.
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Demo due on Live soon.
Electronic Arts has revealed that Command & Conquer 3: Tiberium Wars will hit Xbox 360 on 11th May in Europe, with an Xbox Live demo set to be released in the coming weeks.
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Datel gets all inventive.
Datel has revealed a nifty new invention to help you create, manage and tweak your Mii avatar on PC.
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In Europe this June.
It seems Lost Planet may have finally been confirmed for release on PC, as fresh details seem to point to a European and American release in June.
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Creator retains character rights.
In a recent interview at Gamesutra, Sam & Max creator Steve Purcell (currently working for film animation studio Pixar) expressed that he would like to get back into games development: "Would I get back into games? Sure. The [Sam & Max] license is back in my hands now so we'll see what happens in the near future."
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Confirmed by Telltale.
Telltale Games has confirmed to Eurogamer that a new Sam & Max game is currently in development.
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The game's out next year.
Telltale Games has launched a website to promote the new Sam & Max game that's currently in development.
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First ep's due out by Xmas.
Telltale Games has announced that the first episode in the new Sam & Max series will be making its debut in time for Christmas.
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Episode 1 is nearly here.
The long-awaited return of cult adventuring duo Sam & Max is only just over a month away, with the first of six planned episodes nearly ready for download.
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Then email Nintendo -Telltale
Telltale Studios is inviting fans to write letters and emails trying to get Nintendo interested in a Sam & Max game for Wii.
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9 dollars per episode.
Individual episodes in Telltale's first "season" of Sam & Max will cost just US$ 8.95, the developer announced this week - with all six available for US$ 34.95.
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With demo version available.
The first instalment in Telltale Games' episodic revival of LucasArts' adventure classic Sam & Max is now available to download and buy on the developer's website.
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Episode 2 named, detailed.
Sam & Max's second episodic return will be called "Situation: Comedy", according to developer Telltale Games, and you can expect to buy it on 5th January.
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Demo and full game available.
The second episode of the new Sam & Max series is now available for GBP 4.60 (EUR 6.88) from the game's website, along with a free trial version.
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Three more detected.
The names of the next three Sam & Max crime capers have emerged on the Telltale Games website.
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Telltale signs? Apparently not.
Sam & Max developer is hunting around for a Wii programmer. THEY MUST BE MAKING SAM & MAX FOR WII THEN!
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