Latest Articles (Page 3161)
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Inspired by Sin City.
Polish developer Nibris says it's working on a film noir inspired game for Nintendo Revolution, although it hasn't said much else - with a publisher, release date, and even gameplay specifics absent from its announcement.
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With new modes next month.
FEAR's been patched to version 1.04, mainly to allow people to play mods created with the new SDK released alongside it.
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Of Annihilated Empires.
GSC Game World's offering PC gamers a chance to sample its upcoming real-time strategy and RPG cross-breed, Heroes of Annihilated Empires, by way of an open beta release.
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Interview | EA takes on the World
The Cup runneth over.
The advent of another World Cup tournament is the perfect opportunity for Electronic Arts to make maximum use of its highly lucrative exclusive partnership with world football's governing body FIFA - this week extended to 2014. Love it or loathe it, FIFA is consistently among the very biggest selling titles released in the UK every year, going on to sell millions worldwide. Yet a tournament-specific edition presents unique problems to the US publishing giant.
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Review | Condemned: Criminal Origins
That's 'origins', not 'oranges', Tom.
You know a game's doing something right when it makes you scared of your own footsteps.
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Review | Ghost Recon: Advanced Warfighter
Happiness in magazines.
Much like Elder Scrolls: Oblivion, the absence of Ghost Recon Advanced Warfighter from the 360's launch line-up was a regrettable one. As one of the undoubted stars of X05, it looked for all the world like Ubisoft had finally done enough to propel the brand into the big league for the first time, after years in the shadows of its other Tom Clancy titles. No wonder people wept at the four month delay.
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Killer 7 creator handling Blood+
Another from Grasshopper.
Killer 7 creator Suda Goichi's a busy boy - having already been linked with an original PS3 title this week, now talk in Famitsu has him directing a PS2 adapatation of the Blood+ anime.
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Plus, brand new trailers.
EA's extended its all-encompassing licence deal with the football world's governing body FIFA.
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Review | Rogue Trooper
2006 AD: a quite good year for games.
After the unfortunate Dredd Vs Death debacle back in 2003, the world hasn't exactly been waiting with bated breath for the next 2000 AD spin-off to roll off the Rebellion production line. But, with some harsh lessons learned, the one-time starlet of the UK development scene (back in the Alien Vs Predator era) has turned things around, with several decent games under its belt (notably the award-winning - yet generally under-rated - WW2-based Sniper Elite). Following on from the gradual return to form, the swaggering arrival of the slick action-adventure that is Rogue Trooper underlines the growing confidence within the Oxford-based developer-cum-comic-publisher.
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Konami's Elebits for Revolution
Sounds like Pikmin.
Konami's working on a Revolution game called Elebits. [Outrageous. - Ellie]
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So Famitsu says.
Namco Bandai's confirmed that Tekken 6 will be appearing on PlayStation 3.
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Gpolished!
With Xbox 360 owners now thoroughly clued in to what Ghost Recon Advanced Warfighter's like thanks to single and multiplayer demos, Ubisoft's decided to give PC gamers a crack at it with a 509MB showcase.
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Review | Suikoden V
Truth about reconciliation.
What's the most beautiful thing in the world?
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First game in development.
Half-Life developer Valve's announced that it's developing for Xbox 360.
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Phantasy Star PC/PS2 won't talk to the 360 version.
Those of you looking forward to Phantasy Star Universe on Xbox 360 will have to encourage your friends to do the same - SEGA's confirmed that while people with the PS2 and PC versions will be able to play together, Xbox Live players will be closed off to them.
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Some thoughts on the demo. Principally, "woot!"
I saw a poster on the Tube yesterday. No, not those stupid Orange mobile phone ones with the raccoon and dolphin and panther balloon animals that are meant to be different talk plans (the future's bright! The future's full of hot air!); it was for some film I didn't bother to remember the title of, and it said "This year's breakout cult classic! Showing soon." And I got so confused by the contradiction that I went back just to make sure it didn't say "Cos, you know, it got good reviews then nobody went to see it, but now it's BACK! FIVE THUMBS UP!" or something in small print. But it didn't. I still don't fully understand.
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Completes the set.
Sony Europe's followed on from yesterday's Japanese and US releases by popping the 2.7 PSP firmware on its website, www.yourpsp.com. (Although if you have as much trouble finding it as we did, you can always use the American one.)
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Micro-game comp. for PSP.
Atari's announced a "micro-games" compilation for PSP which sounds a bit like Warioware spliced with Marc Ecko's Getting Up.
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Bethesda on PS3/PSP rumour.
Bethesda Softworks says it has no plans to do PSP and PS3 versions of The Elder Scrolls IV: Oblivion, despite what some-bloke-on-a-forum said. (Yep.)
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From zeroes to heroes.
Kieron showed you earlier in the week how Arkane studios is making a very different sort of first-person fantasy game, the frankly bemusing Dark Messiah of Might and Magic. Well, Heroes of Might and Magic has always been a very different sort of strategy fantasy game, drawn from the long heritage of the M&M games. However, number five also promises to be a very different Heroes game, coming as it does from a new studio and new publisher. Despite their promises of faithfulness to the brand, the community seems wary of what they may produce.
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Prey trailer, date, demo plans
Raining for Prey.
3D Realms' Scott Miller says there'll be a demo version of Prey - the PC and Xbox 360 first-person shooter in development at Human Head - before it comes out.
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Q's working on it, and the max score will be higher!
Q Entertainment has been trying out various ideas for a sequel to PSP puzzle game Lumines, according to creator Tetsuya Mizuguchi, who made the remarks during a live IRC chat this afternoon.
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Part of PlayNC.com hub.
NCsoft's announced its first European development project, and despite what you might imagine it's not massively-multiplayer - it's a three-on-three football game that sounds a bit like Sega Soccer Slam.
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Co-op for solo levels, more.
The next Battlefield 2 patch will introduce networked and online co-operative options for single-player levels and airdropped vehicles, among other things.
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Rise & Fall: Civilizations At War
Ziggy played guitar. Also, RTS.
When Preview code arrives in the dread palace of Eurogamer, it's our first chance to really see behind the PR curtains and get a real impression of what's to come. Let's take that first impression thing literally. Here's the rise and fall of thoughts as Rise & Fall entered my consciousness, virtually unfiltered except for all the times when I stared into the middle-distance and thought of evil things involving pretty girls.
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Review | Brain Age: Train Your Brain in Minutes a Day!
Do.
It pays to be a coward. My first experience of Brain Training was, appropriately enough, at the London Science Museum. Nintendo gathered us there to tell us about things like BT, Trauma Centre, Phoenix Wright and how brilliant they all were and how broadly the DS was going to appeal. So I sat in the audience, and when they cast around for people to go up on stage and actually undergo some actual brain training, I didn't so much avoid their gaze as roll my eyes back like Storm out of X-Men. Despite the commotion I made falling off my chair, three other worthy show-offs were picked, got up, and promptly failed to do sums like 3x7 for about ten minutes. Man. But you know what? When I started Brain Training in private, I wasn't much better.
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Download and tilt!
Sony appears to have finally woken up to the idea of downloadable PSP demos - and today's release is for one we've been looking forward to for absolutely ages, LocoRoco.
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Review | Splinter Cell Essentials
Far from it, actually.
In the space of three home console releases, Tom Clancy's lone Special Forces agent has advanced the mechanics of a genre, coated it in incredible visuals and set a benchmark by which all stealth games are measured. Splinter Cell should never be mediocre; it should never be simply 'okay', it should never be anything less than fantastic. That's the bar it set itself, and that's the measure by which we judge all future iterations of the series. In that respect, Splinter Cell Essentials might come in the right packaging but it's not a Splinter Cell game.
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Based on Brave Story.
Game Republic's quite busy, it seems. Yoshiki Okamoto's already said his Japanese studio's working on an unnamed Xbox 360 game, and now Famitsu's revealed that it's also handling the PSP version of Brave Story.
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Exclusive PSP and PS2 news.
There's not long to go now until Sam Fisher's latest adventure sneaks out of the shadows, and judging by what we saw of Splinter Cell Double Agent recently it's shaping up really rather well.
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