Latest Articles (Page 3275)
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Look how they massacred my boy.
EA's Chief Financial Officer Warren Jenson was also at the Bear Stearns Conference where Max Payne 3 was first mooted this week, and funnily enough he was also banging on about mature gaming content. We're glad he was, too, because when he was probed about EA's interest in adult titles, Jenson replied, "I think that many of you know that we are developing The Godfather." Oh you are, are you?
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De Niro and Pacino square up for Godfather
EA is targeting Hollywood superstars Robert de Niro and Al Pacino for involvement in its Godfather games. Notice the plural, you schmuck.
EA is believed to be chasing the likenesses and voices of Robert de Niro and Al Pacino for its recently confirmed Godfather games, with talk from sources close to the publisher suggesting the gangster mega-stars may actually record brand new material for the projects.
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EA premieres Godfather trailer
And we've got it on Eurofiles.
Electronic Arts has released a trailer for its film-licensed videogame version of The Godfather, which is expected to hit consoles in late 2005. Download it from Eurofiles here (5MB).
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EA attracts star names to GTA-style Godfather game
James Caan, Robert Duvall and the late Marlon Brando have all contributed, the soundtrack is authentic and the style is distinctly GTA-esque.
Electronic Arts has opened the books on its adaptation of The Godfather after the Hollywood Reporter revealed that star actors James Caan and Robert Duvall have committed voice acting work and their likenesses circa 1972 for use in the game, and that the late Marlon Brando entered into a similar agreement and recorded voice work prior to his death last year. EA has also secured the rights to use Nino Rota's musical compositions for the film and its soundtrack.
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Brand new Godfather trailers, screenshots
In addition to the new features you've probably spotted to the left, we've also got an new screenshots and artwork, an intro cinematic, and a video of Duvall and Caan re-recording dialogue.
As you may have noticed, we're indebted to The Godfather for much of what you can see on the front page this morning. During a recent trip to New York's Little Italy, Rob was able to chat to see the game, meet actors Robert Duvall and James Caan, and talk to various members of the EA Redwood Shores team about their work on the title.
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Coppola slags off Godfather game
Top director wants to put new EA title in a concrete overcoat and throw it off the Brooklyn Bridge.
Francis Ford Coppola has proper gone off on one about Electronic Arts' new Godfather game, despite earlier claims by the design team that they were granted access to his archives.
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Devil Kings details revealed.
More details have emerged for Devil Kings, the forthcoming PS2 title from legendary Capcom producer Hiroyuki Kobayashi.
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Gears of War - Epic's Xbox 2 project unmasked?
Epic's first Xbox 360 project is a third-person game called Gears of War according to a well-placed source. Could be at E3.
Epic Games' Unreal Engine 3 title for Xbox 2, hinted at in a Eurogamer interview last July, will be called "Gears of War" and will launch exclusively on the Microsoft platform.
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So says an LA source.
Everyone's favourite emotionally conflicted mafia boss is to star in a new videogame, according to a report by Bank of America analysts, and according to a source close to the LA development scene 7 Studios is developing it.
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Backwards and DVD compatible.
Now that we've all had a chance to see and admire / slag off the Xbox 360's design, Nintendo has offered the first hints as to what its next-generation console will look like.
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Big crashes with POP-style rewind.
With the Xbox 360 bandwagon now clearly in sight, publishers are keen to be seen leaping on it left and right. SEGA's already announced one X360 title - Monolith's Condemned - and this morning announces another, called Full Auto, which features Prince of Persia-style rewind feature to undo the explosive collisions you'll be watching whenever you mess up.
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Next-gen CoD2/Quake IV.
UPDATED: With the curtain now up on the Xbox 360 showcase, we can update the list with proper platforms. Both Call of Duty 2 and Quake IV will appear on X360. As will Tony Hawk's American Wasteland.
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You'll never guess, oh no.
The world of videogames was rocked to its very foundations today as EA revealed that almost all of its first batch of next-gen games will be based on sports and feature "06" in the title.
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And online plans.
Japanese publisher Square Enix will give "strong support" to Nintendo's online plans for the Nintendo DS and Revolution consoles, according to president Youichi Wada - but the firm behind the Final Fantasy series is less keen on Xbox 360.
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Review | Yoshi's Universal Gravitation
Hard to swallow.
Playing Yoshi's Universal Gravitation reminds me of playing racing games before I'd stopped impulsively twisting my hands like the control pad was a steering wheel. I love it that way. It's old but new.
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At E3, and Sex Machine's in it.
The Kuju-developed and George A. Romero-penned horror game project that publisher Hip Games announced recently is going to be called City of the Dead, the publisher indicated this week.
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A recap of what to expect.
Tonight, Microsoft officially stops refusing to comment on rumour and speculation and starts talking cold, hard fact about Xbox 360 - the next-generation Xbox console, which will launch later this year (possibly November) according to Bill Gates.
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Is, you know, super-cool, oui.
The French can make anything look cool. Even their celebrity chefs are suave, sophisticated and good-looking, for heavens' sake. They've even gone and invented a sport that involves nothing more than jumping off of things, whilst somehow looking cooler than Andre 3000 eating ice cream in the Antarctic. And now, inevitably, Eidos is doing a game based on it for the PSP.
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A shot thereof, it seems.
As Dead or Alive 4 shots sweep the Net into hysteria (or something approaching excitement at the very least; almost forgot ourselves there!), a lone shot of what is said to be Tetsuya Mizuguchi's Xbox 360 title has appeared on Ruliweb.
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Unconfirmed, but they look real.
Screenshots of what appears to be Dead or Alive 4 running on Xbox 360 have sneaked onto the Internet this afternoon. You can find them elsewhere on Eurogamer here.
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Two new puzzlers for autumn.
Because no handheld can ever have too many puzzle games in its back catalogue, Sony Online Entertainment has announced GripShift and FRANTIX for PSP.
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A free online gaming service.
IGN GameSpy is to make its first step into the portable gaming market by licensing its technology to Nintendo, which has announced plans to set up a wireless gaming network for Nintendo DS owners.
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My fingers hurt.
Just as we finished typing up Namco's E3 line-up, Vivendi-Universal Games' line-up landed in our inbox. If they weren't coming to the beach with us on Sunday to play Frisbee we'd be quite indignant. [Er, I doubt that's the way to drum up sympathy from the readers. -Ed]
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New details on lots of stuff.
Namco has unveiled its E3 line-up ahead of the show next week, although there's no mention of any next-generation content yet. Presumably that's the sort of thing we'll have to wait for the show or pre-E3 platform holder conferences to hear about.
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Review | Football Manager 2005
Sadly lacking its companion release Addiction Manager 2005. Lose yourself to numbers. Again.
In a period dominated by brain scrambling American election shenanigans, intense action games obsessed with violence, death and retribution, a frantic media obsessed with games obsessed with violence, death and retribution, the death of John Peel, and the hideously unlucky plight of Norwich City, it's good to know that the warm bosom of Sports Interactive is never far away.
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Review | Street Fighter Anniversary Collection Review
Hadoken? Yes, about 50 times, thanks.
Intros are hard. You have to keep things short. You have to grab people's attention. You have to state your intent. You have to make a point. Often, to achieve all this, you have to say something new.
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Review | SingStar Party Review
Or SingStar Encore, since we're clearly still at the same show.
Sometimes we just feel like poor old Darth Vader. We can feel his exasperation. "Why doesn't this pitiful offspring of mine understand the power of the dark side? If only he knew, he wouldn't question it." Too many people are reluctant to play SingStar because they think it's karaoke, which they assume they don't like. These people are, sadly, fools. Obi-Wan never told them just how much fun you can have with it. How it's the best and most universally appealing party game since Twister. How it's not only designed to make you sing, but how it's made singing into a viable competition, and how many things there are to make you laugh - through playback, voice filters, EyeToy video-capture, and through the exposure of unlikely falsetto voices in once-reticent couch-dwellers. If you don't play it, or continue to evade it, you're only delaying the inevitable. It is your destiny.
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Review | Medal of Honor: Pacific Assault
The best World War II shooter ever.
After such a resoundingly disappointing demo release a few months back it's fair to say that the long-awaited second PC Medal Of Honor had somewhat fallen off our radar. We'd probably go so far as to say that we were fully expecting Pacific Assault to be - at best - generic, scripted, corridor-based fare, and at worst a disgrace to the brand in the same way that Rising Sun completely insulted the intelligence of any right-thinking gamer. We awaited the results of EA LA's four-year long toils with the bated breath of underachievement.
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Review | The Lord of the Rings: The Third Age
EA's first Middle Earth-based RPG. The beards are twitching. Is it a perfectly flighted arrow or a drunk dwarf smacking his head on a pub doorframe?
It would be impossible to argue that EA had done a bad job of its partnership with New Line and the Lord of the Rings films so far. The Two Towers and The Return of the King were shining examples of the handling of film licenses, if not the brightest instances, showing a commitment to the property's assets and the mirroring of the movies themselves in taking a full action stance. Everyone wants to be Ian McKellan in a huge beard with a death wish, don't they? It turned out they did. The games were huge successes, and rightly so.
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Review | Mario vs. Donkey Kong
We're puzzled. In a good way.
Does anybody know the Japanese for "Or, you know, we could just make a new 2D Mario platformer"? Nope, neither do we. And we're guessing the folks who commission Nintendo's handheld projects don't either. Having seemingly exhausted their back catalogue of traditional 8- and 16-bit Mario games for the loved/hated Mario Advance series, this shadowy cabal of commissioners now appear to have set their sights on another classic formula - that of the arcade Donkey Kong.
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