Latest Articles (Page 3329)
-
Interview | Igniting SNK
SNK's Yoshihito Koyama and Shinya Morishita on Europe, Ignition, their launch line-up and more...
SNK's dogged pursuit of old school gameplay values and 16-bit technology is something revered by the hardcore gamer, but only one company has stuck it out as long as SNK, which continues to carve its own niche in Japan and the US with 2D fighting games and run-and-gun platformers that most developers said goodbye to a decade or more ago. In 2001, the company was even forced to close its doors and say goodbye to its fans for good after filing for bankruptcy. Yet somehow SNK's name lived on, its assets changed hands and not only is it thriving once more, but has finally tied up European distribution of all the games we've missed out on over the past few years as well as the new ones coming down the pipe.
Read the rest of this article -
SEGA America to publish Shining Tears
Action RPG gets translated.
Reflective types pining after another bout of Shining Force will be pleased to hear that SEGA of America has decided to publish - and thereby obviously translate - SEGA Japan's Shining Tears action-RPG for PS2.
Read the rest of this article -
Court rules against Sony in Immersion case
Dual Shock drops Sony in hot water over tactile feedback patents.
A federal jury in the USA has found in favour of technology firm Immersion Corporation in a case taken against Sony two years ago, agreeing that the PlayStation's Dual Shock controllers infringe two Immersion patents.
Read the rest of this article -
Demo available too.
SEGA and Sports Interactive today announced that Football Manager 2005, the UK-based developer's first foray into the genre since it parted company with Eidos and lost the use of the Championship Manager brand, will launch in Europe on November 5th. SI signed a five-year publishing deal with SEGA in February.
Read the rest of this article -
Things And Stuff: Thursday News Roundup
(Updated once in the morning, and then once again later if you're really sodding lucky.) Konami's PSP FPS named, DOA Ultimate delayed again, Monster Farm DS game, Spider-Man 2 DS a launch title.
Konami's PlayStation Portable FPS project has finally been named, apparently. We say apparently, because we barely remember there was one in development. There is though, and it's called Coat of Arms. Which is an odd name for a first-person shooter, but we'll let that pass. (Konami being no stranger to odd names of course - Pro Evolution Soccer, Metal Gear Solid, Dance Dance Revolution, CastleVania, etc.). Coat of Arms was shown off recently at Sony's big strategy meeting in Japan (from whence the PStwo came) and should be playable at the Tokyo Game Show later this week.
Read the rest of this article -
Sony 'statements the obvious'.
In light of the PStwo's unveiling earlier this week, Sony Computer Entertainment's American arm has come out and clarified the future of the Hard Disk Drive, and the message seems to be that people who want to use it will probably continue to do so using the older hardware, but that the PStwo will not be in a position to support it.
Read the rest of this article -
Former Acclaim title could join the Take-Two stable.
Take-Two Interactive could be about to leap in and secure the publishing rights to Juiced, the British-developed arcade racer Acclaim would be publishing at the moment if the embattled firm hadn't shut down at the start of the month.
Read the rest of this article -
MGS3 gets Japanese release date
Two versions of Snake to eat.
Metal Gear Solid 3: Snake Eater is set to ship in Japan on December 16th according to games mag Famitsu Weekly, and Japanese fans of the series will once again be invited to choose between normal (6,980 yen / €51) and limited edition (12,800 / €94) versions of the game.
Read the rest of this article -
Full Spectrum Warrior sequel in development
And downloadable content should be available on Xbox from October 4th. More details on both inside.
Pandemic Studios is working on a sequel to Full Spectrum Warrior, the developer confirmed this week, although it has yet to decide whether to focus on current console technology or look forward to the next generation instead.
Read the rest of this article -
Review | The Sims 2 Review
If this game is to believed, we'll make really rubbish parents...
Unbelievably, your faithful hound of a reviewer had never touched a Sims game before in his life. For some reason the idea of nurturing some sort of Tamagotchi human had lost its appeal around the time Activision tried the same trick back in 1986 with Little Computer People on the C64. The chances are, four and a half years ago, there were more appealing games around, and the moment passed. But then came the chart residency, the onslaught of expansion packs, the multi-million sales and even the console versions. Surely someone who plays games for a living should at least have played one of the best sellers of all time? Burying your head in the sand and saying "this just isn't my thing" is all well and good when you're a consumer; but as a professional that earns money from having opinions? You can't really get away with that attitude - not on a game of this cultural significance at least.
Read the rest of this article -
Interview | Incidental Details
We talk to Mithis' creative director Zsolt Nyulászi about the long road to Nexus, influences, mods, demos and the team's aspirations for the project.
Zsolt Nyulászi looks satisfied. Which is understandable, really. His game, Nexus - The Jupiter Incident, has been in development hell for a long time, and now it's ever so nearly out. November 5th is the current projection. After going through three different iterations - including a rather unhappy union with the Imperium Galactica franchise - HD Interactive (with distribution partner Vivendi-Universal Games) is currently gearing up to release it - and although Nyul would probably rather be on holiday like the rest of the development team, he's clearly glad to be done. Sitting down with him in the European Space Centre last week, we talked about the long road to the present, mods, demos, control schemes, the game's appeal and the team's aspirations for the project.
Read the rest of this article -
Tribes: Vengeance gold, multiplayer demo soon
Irrational Games nears completion.
Tribes: Vengeance is now finished and should be out in the States at least on October 5th, Australian developer Irrational Games and publisher Vivendi-Universal Games announced this week.
Read the rest of this article -
Valve's Source Engine licensed for MMORPG
Twilight War: After The Fall to use Half-Life 2 tech.
Smiling Gator Productions has licensed the Source Engine for use in its forthcoming MMORPG Twilight War: After The Fall, Half-Life 2 developer and Source creators Valve Software announced overnight.
Read the rest of this article -
Gizmondo to be powered by new NVIDIA chip
GoForce 3D 4500 provides impressive 3D graphics for forthcoming handheld.
Hardware details of the forthcoming Gizmondo handheld console have been revealed today, with Gizmondo Europe Ltd confirming that the system will ship with a new graphics chipset provided by NVIDIA.
Read the rest of this article -
ResFest to highlight games/filmmaking crossover
Eighth annual festival set to host two sessions on games and the movies.
The eighth annual ResFest event, which kicks off in London on September 30th to October 3rd before travelling to Sheffield, Glasgow, Bristol, Dublin and Nottingham over the course of a six week tour, is set to include two sessions highlighting the relationship between videogames and filmmaking.
Read the rest of this article -
Review | Madden NFL 2005
Only EA could make a sport you don't understand about men who think pushing people over and shot-gunning 'Bud' is a way of life massively enjoyable. It's Maddening. We kill ourselves.
-
Feature | UK Charts: The Sims 2 knocks Burnout 3 from the top
EA's second helping of The Sims is the second fastest selling PC title ever in the UK.
Electronic Arts' hugely anticipated sequel The Sims 2 has gone in at number one in the UK software charts, knocking another EA title, Burnout 3, from the top spot and becoming the second fastest selling PC title of all time.
Read the rest of this article -
GTA GBA details splatter the web
Squish.
Rockstar's attempt to bring Grand Theft Auto to the Game Boy Advance for the first time is starting to gain some media exposure as we draw closer to its late October release target, and the signs are that the collaborative efforts of Digital Eclipse and Rockstar North may have produced an old-school top-down GTA game with some semblances of the 3D elements that made GTA III such a success on PS2 and PC.
Read the rest of this article -
But it's not necessarily called that. It does have built-in networking though, and we have dates and photos.
Sony has finally unveiled its worst kept secret besides PS3. A remodelled, slimmed down version of the PlayStation 2 - dubbed 'PStwo' by the press, but not yet referred to by that name in Sony's press literature - is due out this November 1st across Europe. It should retail for the same price as the original PS2 - around £99.99.
Read the rest of this article -
SOS: The Final Escape sequel at TGS
Or Disaster Report. Or, if you must, Zettai Zetsumei Toshi. Another escape-the-elements adventure from Irem.
Irem is planning to demonstrate a sequel to cult PS2 title SOS: The Final Escape (known as Disaster Report across the pond) at the Tokyo Game Show this week. Zettai Zetsumei Toshi 2: Ite-tsuita Kioku tachi (the latter section meaning "The Frozen Memories") is due out next year on PS2 in Japan.
Read the rest of this article -
The project formerly known, variously, as Beyond, Imperium Galactica III and Galaxy Andromeda finally touches down.
-
Review | Mario Golf: Advance Tour
Nintendo's quirky handheld golfer finally hits the tees in Europe. And just in time for us to win the Ryder Cup too, eh?
-
Splinter Cell: Chaos Theory slips to 2005
Ubisoft spokesperson: "If anyone sees a well-fed dog with three green lights on its head, creeping up against walls, please contact us."
Tom Clancy's Splinter Cell: Chaos Theory has been delayed until March 2005 on all formats, Ubisoft announced this afternoon, "in order to maximise the marketing impact".
Read the rest of this article -
It's a month with a number after it this time.
Konami has confirmed that Pro Evolution Soccer 4 will launch in Europe on October 15th on PS2, with the PC-DVD and Live enabled Xbox version due out as planned a month later in November.
Read the rest of this article -
Bits And Bobs: Monday News Roundup
(Updated throughout the day.) Namco to exhibit new racer at TGS, Amuze's next-gen project, new SaGa RPG announced.
Namco is planning to exhibit a brand new racing game at the Tokyo Game Show this week, according to reports from Japan. Rune Racer is a free-roaming mission-based job set in fictional Prio City, where players will tackle missions along the lines of pick-up/drop-off, destroying targets, evading enemies and taxing people out of harm's way. What that harm is is impossible to say, but Namco is reportedly claiming the game will have the narrative depth of an RPG, with more than 50 missions in its story-driven scenario mode and a free roam option for people who just fancy popping out for a drive. The game is currently PS2 exclusive with no confirmed release date.
Read the rest of this article -
Sony Japan quietly changes its dates.
Sony Japan has changed its release target for Polyphony Digital's latest 'driving simulator', Gran Turismo 4, from "fall 2004" to "winter". With separate listings for "winter 2004" and "winter" on the schedule, speculation is now mounting that GT4 has slipped into 2005.
Read the rest of this article -
Wanda and the Colossus details
The follow-up to ICO is all about "fighting a giant enemy", according to the game's designer and producer, who also defend the decision to avoid a direct sequel.
Wanda to Kyozou (or "Wanda and the Colossus"), the latest game developed by the team that created ICO, is due to be unveiled at the Tokyo Game Show this week, but it seems that game designer and art director Fumito Ueda and producer Kenji Kaido - both of whom worked on the seminal ICO - have already spoken to the Japanese press about the project in more detail.
Read the rest of this article -
Tornado knocks out World of Warcraft
Blizzard's MMORPG beta shut down.
The ongoing US beta of World of Warcraft has been knocked offline after the Virginia-based datacentre housing all the servers was hit by a tornado on Friday night and the servers were shutdown to avoid damage. Fortunately none of the servers wound up wrapped round a tree, but the roof of the datacentre wasn't so lucky judging by the photographs on the WoW community site at the moment.
Read the rest of this article -
Pfft, we're not worried.
Doom not shooty enough for you? Rather wrestle with a US Army-funded game of potentially dubious morality that involves killing the locals in a middle-eastern hotspot? Probably best to keep that on the down-low, then, but you can at least download the demo of Pandemic Studios' Full Spectrum Warrior this week from Eurofiles.
Read the rest of this article -
Review | Ghost Master
Spooked by the lack of originality in gaming? Then check out Empire's recently-released gem...