Latest Articles (Page 3329)
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OpFlash 2 now set for spring 2006
Bohemia Interactive remains quiet, but publisher Codemasters updates its website to reflect a new release target.
Operation Flashpoint 2 will not appear until spring 2006, according to publisher Codemasters. The Britsoft publisher and developer Bohemia Interactive have yet to reveal any new information or assets.
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Doom duct tape mod and Radeon guide
I can see clearly now there's a torch strapped to my gun. I can also optimise the game to run on low-end Radeons. (Hrm.)
As you probably realise by now, Mars is suffering a stationery crisis. Caught up in the aftermath of some braniac's masterful decision to invite Satan round for tea and slaughter, UAC marines are being wiped out in their hundreds - and it's all thanks to a lack of duct tape, forcing them to relinquish the ability to see whenever they need to shoot anything. Which is often.
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Halo 2 to make playable debut at Game Stars Live
Doing anything this September?
Gamers attending Game Stars Live this September will be among the first in the world to get their hands on Xbox first-person shooter Halo 2, organisers of the ambitious consumer games show have announced.
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And The Rest: Friday News Roundup
(Updated throughout the day.) Club Football 'Precision Trigger' details, THQ humps Pixar some more, UT2004 patched, Codename: Panzers and Soldner demos, Custom Robo for GBA, another Shining Force on way.
With the game due out on PS2, Xbox and PC this October, Codemasters is starting to chat about the specific new features that help Club Football 2005 stand out - apart from the bagillion different club-specific versions, that is. The latest of these is the Precision Trigger system, which enables you to slow the play down to help with your close control, allowing you to drag the ball away from other players, shimmy, jink, and turn extravagantly without having to perform thumb gymnastics at a rate of knots. It sounds quite handy, and we look forward to seeing how it works out.
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Review | Catwoman
Sometimes the kindest thing you can do is put them to sleep, you know. They go to cat heaven. Apart from Catwoman, which will roast in the most virulent fires of hell. Shame. Nice coat.
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Feature | What's New?
(This week's new European releases.) Find Bin Laden, and kill all the cats, amongst other things.
The weight of expectation is truly staggering. After so long in development, and with so much riding on it, the excitement is tangible wherever you go - so much so that the question of quality has arguably taken a back seat in the minds of many longstanding fans, who are just scrambling to get their bloodthirsty hands on it; whatever it is; with their caution thrown so sharply to the wind that it seems to have sucked air movement out of the whole of London and left us with a Hellish atmosphere all of our own. And so we roast. And so we wait... And then finally we get to read the latest 'What's New' and everything returns to normal.
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The new season is nearly here, and we've got just the game to celebrate...
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Square Enix confirms Euro FFXI pricing
Europeans to be charged exactly the same as US counterparts.
Recently revitalised European publisher Square Enix Ltd has announced launch and pricing details for its Final Fantasy XI massively multiplayer online title in this territory.
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Toby Gard returns to Tomb Raider franchise
Original designer of Lara Croft comes back to the series after seven years.
Lara Croft creator Toby Gard has joined US development studio Crystal Dynamics to work as a senior designer on the next Tomb Raider title - marking his return to the series after leaving Core Design following the launch of the original game.
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Featuring one single and one multiplayer map, lots of wriggly pink fellows and a whole new approach to how they slaughter one another. Available from Eurofiles now.
Team 17 and publisher Sega Europe have released a playable demo of Worms Forts Under Siege, giving you the chance to see how the second 3D Worms game is shaping up. The 145MB demo is available now from Eurofiles.
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Full Spectrum Warrior gets PC bonuses
But how long before they're Xbox downloadables, we wonder.
Those of you waiting for the PC version of Pandemic's fabulous little action-strategy piece Full Spectrum Warrior will not go unrewarded, judging by the contents of a THQ fact sheet on the game which popped up yesterday afternoon.
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BioWare working on new game engine
But nobody knows much about it yet.
BioWare is working on a new game engine, the noted RPG developer confirmed overnight, but has yet to reveal how the new technology will be applied. When asked for comment, the Canadian firm issued a statement confirming development of the engine, but ignoring speculation as to its intentions.
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Feature | Battlefield 2: The CA Court Marshall
EA shows the natural, blistering successor to Battlefield 1942 and Battlefield Vietnam. Download the video or read the transcript of the recent presentation right here.
War really isn't what it used to be, if Battlefield 2 is anything to go by. Bolstered by critical acclaim garnered by Battlefield 1942 and Battlefield Vietnam, EA has chosen to catapult the PC multiplayer series into the modern age something of an obvious area, pitching US Marines again the Middle East Coalition, but while the pitching may look to be becoming increasingly exploitative, the gameplay on offer is looking increasingly sensational. Fans of 1942 will be amazed at what's on offer this time round.
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War of the Ring dev plans new RTS venture
Atari to publish Liquid Entertainment's "Dragonshard" on the PC next year.
The Lord of the Rings: War of the Ring developer Liquid Entertainment has signed a deal with Atari to create a new PC real-time strategy title by the name of Dragonshard, which is due out in spring of 2005.
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Things And Stuff: Thursday News Roundup
(Updated throughout the day.) Intellivision pack for Cube, Majesco confirmed as Psychonauts bods (due on PC, too), massive Vampire Bloodlines walkthrough video, DOA Ultimate cushion toned down, Iron Phoenix delayed.
GameCube owners with a retro fetish will be pleased to hear that they can expect to rub themselves with Intellivision games later whilst cooing in goggly-eyed satisfaction. According to a nice little press release that popped into our inbox overnight, Intellivision Productions is teaming up with Crave and Realtime Associates (who cares) to release Intellivision Lives! on the GameCube for around $19.99 this autumn. The game, which uses an 80s pizza parlour lined with arcade machines for an interface, features some 60 titles including (deep breath) Astrosmash, Baseball, Basketball, Buzz Bombers, Football, Golf, Hockey, Hover Force (gulp), Motocross, Night Stalker, Pinball, Shark! Shark!, Skiing, Snafu, Space Armada (we're not going to make it), Space Battle, Space Hawk, Star Strike, Sub Hunt (air!), Thin Ice, Thunder Castle (help!), Tower of Doom, Vectron, Volleyball and Wrestling. Gasp. The disc will also play host to things like the original Intellivision TV adverts and some documentaries, but sadly no pizza. Although there's no word on a PAL release, we understand from retailers that a PS2 version is due out over here in September; while our yankee friends can already buy the package on both PS2 and Xbox.
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John Carmack on Doom III, add-ons, Q3A open-source and id's next game
"I have high hopes that it won't be another four year odyssey," id man says of the developer's next project. He also talks about Doom, as you might imagine.
John Carmack, id Software's... well, you should know who John Carmack is by now. Let's start again. Addressing an audience of Slashdotters this week after Doom III hit retail, id Software's John Carmack said he was "extremely proud" of Doom III, mentioned expansion pack possibilities, and said that Quake 3 would hopefully go open source by the end of 2004. He also touched on his plans for id's next project.
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Metroid Prime 2 demo for US gamers
New hardware bundle features MP2 demo, history of Metroid piece and should be out on August 15th. "No plans" for similar bundle in Europe.
Nintendo of America is planning to release a demo of Metroid Prime 2: Echoes as part of a new Metroid-flavoured hardware bundle this August 15th.
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ShellShock: Nam '67 release date finalised
Killzone developer's Vietnam title finally gets the green light after an aborted attempt to release it in June.
Eidos' Vietnam title ShellShock: Nam '67 is now set to launch on PS2, Xbox and PC on September 3rd in Europe and September 14th in the States, the British publisher announced yesterday, amidst hopes the game can be spun into a franchise.
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Obsidian developing Neverwinter Nights 2
Anything BioWare can do, Obsidian can be hired to extend.
After much speculation, Atari has announced the follow-up to BioWare's Neverwinter Nights, and revealed that Knights of the Old Republic II developer Obsidian Entertainment will be developing it for release in 2006.
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WarioWare 2 using motion sensor, not D-pad
Which ought to confuse pirates and make a huge difference to the way it plays. 3... 2... 1... CLICK!
The next handheld WarioWare game will use a built-in sensor rather than the Game Boy Advance D-pad to gauge movement, according to reports from retailers who attended Nintendo's most recent retailer briefing in Japan this week.
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Bill Gates interested in buying Nintendo
Wishful thinking from the world's richest man?
Microsoft chairman Bill Gates has told a German financial magazine that he remains interested in buying Nintendo, stating that "if Hiroshi Yamauchi phones me, I will pick up at once."
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Interview | Prince Of Persia 2
Yannis Mallot, producer of Prince of Persia 2 talks about the game's new Freeform Fighting System and the various improvements the Montreal team has made since The Sands Of Time.
Critically, Prince of Persia was one of the most universally acclaimed games of recent years, but getting you lot to buy it was a tougher job than it probably should have been. Without a recognisable licence attached to it, most gamers played safe and chose to ignore it and plump for the big names instead. Fine, buy inferior games then, see if we care! Hopefully the deafening applause that The Sands Of Time received will awaken the slumbering audience when the sequel lands later this autumn - ditto Beyond Good & Evil if there's any justice in the world. And in the run up to the game's release, Ubisoft kindly allowed us an hour or so to look at the game in action in the company of the game's producer Yannis Mallot, who took time out of his busy schedule to show off all manner of cool new additions to the game, including a much improved fighting system, time travel, bigger levels, a darker art direction and - believe it or not - better visuals all round. Could it scoop game of the year for the second year running? Read on...
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Review | Sudeki
It was meant to reshape the world of RPGs. Instead, it just reshapes what was already in it, and lacks conviction in doing so.
When Microsoft originally announced Sudeki, at a press event in Seville a couple of years ago, we were told it would change what we came to expect from a role-playing game. Given the vastness and pedigree of the competition, perhaps it will come as little surprise that it doesn't. What may come as a surprise though is our rather tiring decision to snipe at the marketing rhetoric by way of an introduction. Honestly, we're sorry about that, but in the case of Climax and Microsoft's ambitious RPG, it seems rather fitting; not only do our expectations and desires for future RPGs remain unshifted by their work, but within the framework of what's on offer it's difficult to think of anything at all that caught us by surprise. So what better way to kick off than with a cliché, right?
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This And That: Wednesday News Roundup
(Updated throughout the day.) Midway plans Mortal Kombat: Deception special editions, strips original MK out of Arcade Treasures 2, Sonic Mega Collection Plus line-up revealed.
Midway is planning to release a pair of Mortal Kombat: Deception limited edition packs, featuring a copy of the game, a metal collector's card, and a DVD consisting of a history of the game and some character videos. The PS2 and Xbox will each have their own version, too - the PS2 Premium Pack will be adorned with a picture of the lovely Sub Zero, while the Xbox "Kollector's Edition" (sharp) will be available in four different covers featuring Baraka, Mileena, Raiden and Scorpion respectively. The limited edition packs will obviously cost slightly more, and have only been confirmed for the US at this point. Oh, and on a related note, you can find the newly launched MK: Deception website at... the location we just linked.
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Despite mentioning the game in a job ad on its website, Climax now says that it was merely a typo, and that Microsoft holds the keys to the franchise.
Sudeki 2 is not yet in development, according to developer Climax, despite a job posting widely reported yesterday that seemed to suggest it might be. With the game picking up middling reviews and not even out in Europe, we did wonder why Climax was talking about a sequel at this stage...
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Resident Evil 4 now due in early 2005
Capcom US finalises the release date for its latest survival horror epic. Oh it's this winter all right, but...
GameCube exclusive Resident Evil 4 is due out in the USA on January 11th, Capcom officials across the pond have apparently confirmed overnight. That's technically not a slip though, since it falls within the previous "winter 2004" target, although that's probably not much comfort to most.
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Ubisoft plans teen horror game
And it's not a Mary-Kate and Ashley licence. In fact, it's a teen movie style survival horror game, with a couple of interesting ideas. Due out this September.
It's hard enough going to school in America these days, we'd imagine, without the constant threat of teachers turning into aliens, murderers with ghost outfits, hooked hands and William Shatner masks, and Courtney Cox bashing on your door for comment every fifteen seconds (or more now she's got Friends out of the way). But there is undeniably a lot of value in putting obnoxious big-breasted brats within blood-curdling distance of the horror du jour, so it's not too surprising to learn that we'll be playing a survival horror game about five American students stuck in a school this September.
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Kristanna Loken signs on for BloodRayne film
She's going to terminate all the vampires.
Kristanna Loken is set to play the title role in Uwe Boll's film adaptation of BloodRayne, the game series' publisher Majesco announced this week. As Rayne, apparently she's going to be driven by vengeance to overthrow her father Kagan, king of all the vampires. (And manager of Manchester City Football Club.)
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Interview | Ratchet Ups His Arsenal
Learn about Ratchet & Clank 3's story, enemies, environments, online play and more in this broad chat with various members of the development team.
After delivering two huge and celebrated platform adventures in two years, Insomniac Games is gearing up for the release of the third in three - Ratchet & Clank 3: Up Your Arsenal - and has big plans for the quirky duo. Apart from multiplayer, which is a huge (and perhaps obvious) addition that proves really entertaining thanks to Ratchet's vast and volatile arsenal, we can also expect the occasional sojourn into a 2D side-scrolling platformer starring Captain Qwark - whose mini-adventures will be catalogued in various collectible, playable episodes strewn around the game world (ripe for PSP conversion, we'd argue). And above all that it's just a bigger and more exotic variation on what's come before, and a darn sight better looking, too.
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Sega Europe signs Children of the Nile
"The first in a new generation of 'god games'," apparently, from the makers of the Caesar and Pharaoh games.
Sega Europe has announced an agreement with Myelin Media to publish Immortal Cities: Children of the Nile, "the first in a new generation of 'god games'," in all territories outside the US and Canada this November.
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