Latest Articles (Page 3330)
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Romero and McGee collaborate on game
That's George Romero. As in Day of the Dead. Oh yes. Say hello to City of the Dead - it'll probably never die.
American McGee is set to collaborate with the horrible George Romero on a new project called City of the Dead, the veteran game developer has mentioned in his latest journal update this week.
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Feature | UK Charts: Spider-Man clings on to number one slot
And no change in the top seven...
Activision clocked up its fourth week at the top of the UK games chart, as Spider-Man 2 held off Driv3r (No.2) and Shrek 2 (No.3) to claim the number one spot in a chart which showed very little movement over last week.
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But for the moment it's only due out in China.
Sega today announced plans to enter the Chinese market, expanding its PC portfolio with titles including Phantasy Star Online Blue Burst, CTRacer and, most intriguingly of all, Shenmue Online.
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Majesco to publish Psychonauts?
Reports suggest that Tim Schafer's ambitious platformer has been given a new lease of life by the BloodRayne chaps. Mental.
Majesco has agreed to publish DoubleFine Productions' platformer Psychonauts, according to reports in the US press overnight. According to GameSpot, a video trailer for the game shown at a recent awards show also sported a Majesco logo.
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Apparently it's in development, but we'll probably have to wait quite some time for details given that the original isn't out over here yet.
The original has enjoyed something of a mixed reception so far (including a rather unhappy write-up elsewhere on this website today), but Climax is already developing a sequel to Xbox exclusive RPG Sudeki according to a job posting on the company's website.
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Ban this evil, in-depth, hands-on preview of the finished build of the game, and ban the sick people who wrote it.
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Returning to Vietnam, we see how 2015 has spruced up the PC version to take advantage of better technology, and go hands-on with the multiplayer game.
We've had thinking men's action games before, but with Men of Valor, 2015 seems to be set on populating Vietnam with thinking men and leaving you and your squad-mates to worry about them. The AI displayed by your NVA enemies, the developer insists, is some of the most adaptive and persistent ever encountered. Of course, we've heard claims like that before, but when we're creeping through the jungle and all of a sudden a bush rustles behind us and starts unloading Kalashnikov rounds into the back of our head, we have to put our hands up and admit it's probably going to be a tougher trek through than most.
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Review | Disgaea: Hour of Darkness
Another brilliant turn-based strategy-RPG. What the hell is going on lately?
A Japanese turn-based role-playing strategy title. Sounds like a barrel of laughs, right? Real material to make Billy Connolly, Denis Leary and Bill Bailey start watching their backs. No? We didn't think so either, to be honest. Turn-based strategy has never been a genre to have them rolling in the aisles, after all - in fact, it's rarely been a genre that publishers saw fit to release in Europe at all, with the notable exception of GBA classics Advance Wars, Final Fantasy Tactics Advance and, more recently, Fire Emblem.
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Review | Spider-Man 2 Review
Web slinging free-form genius or a frustrating cursed mess? Both, actually.
Spider-Man 2 is one of the most unique and breathtaking games we've played all year, and yet at times it can inspire the kind of terrifying frustration that has sofas wincing in pain and loved ones running for cover and muttering Driv3r under their breath. Hell, it got so maddening that physical pain had to be inflicted upon our person with an Xbox joypad to somehow cancel out the fury that was threatening to boil over into madness at one stage. Yet here we are, having gone through some of the most painful hoops ever in order to complete the game, still sat here largely in admiration over the whole thing. It's a funny old game.
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Eidos announces CM5 for PS2 and Xbox
In development at Gusto Games and due out in spring 2005.
Eidos has announced that Championship Manager 5 is on its way to both PlayStation 2 and Xbox. In development at Gusto Games, the console ports will be released in spring 2005, a few months after the PC version - which aims to be out this autumn in time to compete with Football Manager 2005, the game that the original CM developer, Sports Interactive, is currently working on.
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Bits And Bobs: Monday News Roundup
(Updated throughout the day.) Ninja Gaiden Hurricane Pack delayed, gorgeous Okami trailer released, O~3 unveils Alien Hominid for PS2 and Cube.
Tecmo has delayed the release of the first chunk of downloadable Ninja Gaiden content - the Hurricane Pack: Volume I - in order to give North American Xbox owners more time to sign up for the second round of the Master Ninja Tournament. The Hurricane Pack will now be released on August 9th to coincide with the start of that, judging by the official website. Of course, the European schedule for the tournament is slightly different - perhaps in light of our later release date, Microsoft is running our first round between August 2nd and September 2nd (full details here). We'll let you know when you can get your hands on the new content as soon as we've seen it with our own ninja eyes; and for more details on what's in the Hurricane Pack, head here.
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Final Doom III trailer released
Get a look at the Half-Life-style intro section and a not inconsiderable amount of the mainstay action. Available from Eurofiles now.
id Software has released what's said to be the final downloadable trailer of Doom III, as the game prepares to launch in the US this week - as early as today according to a number of reports over the weekend. You can download the trailer from Eurofiles.
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Brothers In Arms repelled until 2005
Gearbox FPS will never surrender to mad Christmas rush tactics, it seems, although Ubi is keeping quiet about why the game's no longer on its line-up for 2004.
Gearbox Software's ambitious World War II first-person shooter Brothers In Arms will not be released this year, publisher Ubisoft reportedly told sections of the media at a Paris press even this week, despite sending out a release schedule last Monday indicating that it would.
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Italy to see FFVII: Advent Children first
Feature-length Final Fantasy VII follow-up movie set to appear at the Venice International Film Festival this year.
Italy will be the first country outside Japan to witness Final Fantasy VII: Advent Children in any way, shape or form, judging by reports over the weekend that a special preview version will be screened at the Venice International Film Festival this September.
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GoldenEye creator plans to discuss his experience
Zoonami's Martin Hollis, formerly a director and producer on revered James Bond FPS GoldenEye 007, is planning to address the European Developers' Forum this year about the game's development.
Former Rare man Martin Hollis is to speak for the first time in public about the development of cherished N64 FPS GoldenEye 007 at the forthcoming European Developers' Forum this September.
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Pirated versions circulate the internet days before official US release.
The spectre of Internet piracy loomed over id Software this morning, as the first hacked verisons of Doom III began to appear across the web - days ahead of the long-awaited game's US release, and 12 days head of its European release.
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Interview | The March of Hare
Sensible Soccer and Jon Hare return after a period out of the limelight, and Eurogamer grabbed an exclusive interview with the development legend to talk about his role at Tower Studios, something of a Sensible/Bitmaps dream team...
During the 1980s and most of the 1990s, Jon Hare's Sensible Software produced some of the finest 8 and 16-bit gaming moments on the Commodore 64 and Amiga, including the likes of Parallax, Wizball, Megalomania and latterly Cannon Fodder and of course the legendary Sensible Soccer. After the controversial, ambitious and expensive adventure project Sex And Drugs And Rock And Roll helped bring the company down in 1997, the Sensible dream seemed over. But this week, Tower Studios announced themselves to the world, headed up by Jon Hare and former 16-bit rivals Mike Montgomery and John Phillips formerly of the equally legendary Bitmap Brothers. Their first projects include mobile phone versions of Sensible Soccer and Cannon Fodder, to be published by Kuju Entertainment, but Hare is also considering other old classics as well as entirely new IP. In this exclusive interview, Hare talks of the problems of mainstream development, and why working within the creative confines of a small, focused team is better...
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Feature | What's New?
This week's new releases. Yes, there are some this time. Including one on the GameCube (ooh), one involving cars, another made out of plastic, and one that implies war can fly. On to the rambling!
Given the current political climate, you'd think that a game about a relatively inept bunch of soldiers being visibly shot to pieces in your back garden would be rather a hot topic. And yet, strolling down to the newsagent this morning to buy some crumpets, we discovered that games like The Suffering, and not Army Men: Sarge's War, were gracing the front page of a certain reactionary newspaper under a banner of Ban These Evil Games (and, curiously, a picture of a Swedish football manager).
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And The Rest: Friday News Roundup
(Updated throughout the day.) Atari details UT2004 Editor's Choice Edition, JoWooD dates Future Tactics, Codies unveils LMA Manager 2005, Virtua Fighter 2 coming to PS2 on Sega Ages.
With Midway now in charge of the Unreal franchise for the foreseeable future, Atari is planning one last swing of the Skaarj to make the most out of Unreal Tournament 2004's success in the autumn. Dubbed Unreal Tournament 2004: Editor's Choice Edition, the new version will be an expanded package presumably aimed at newcomers, featuring new Onslaught maps, three new vehicles (a two-seater aircraft, a new tank with player-oriented directional shield, and a long-range artillery vehicle with a hovering 'spotter' camera), six new characters and some of the best mods on the net. We look forward to seeing how many CDs that fills up. There's no word on a European release yet, but we'll let you know as soon as we hear anything.
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Atari to unveil new Matrix title soon?
And Bruno Bonnell reckons they're not doing so badly. After all, DRIV3R's still selling, and nobody really liked Epic anyway...
Atari CEO Bruno Bonnell has hinted that a new Matrix game could be announced within the next few weeks. Speaking on the back of a rather downbeat financial report, Bonnell pointed out to investors that Atari still has "the rights to two more Enter the Matrix SKUs," adding that he hopes "to provide the public with more details [...] in the coming weeks."
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Warthog working on an RPG, too
Busy month for that lot. See inside for Fallen Kingdoms details and shots.
Having announced several new projects already this month, including some new IP and a Conquest RTS sequel, it turns out Britsoft developer Warthog is also working on an RPG called Fallen Kingdoms for PC and Xbox.
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MOH: Pacific Assault demo delayed
So quick it caught us unawares. (Um, does that qualify as bad taste, or is it sufficiently ambiguous?)
The Medal of Honor: Pacific Assault demo we told you about yesterday has been delayed, Electronic Arts has announced, despite promising that it would be with us all very soon and even specifying a file size - around 400MB.
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Reports name Wario Ware GBA sequel
Not many details, but the prospect of a sequel alone means that every third word around here now is "eee-hee-hee!"
Although Wario Ware's GameCube outing is an enticing prospect for some, there was understandably some disappointment when Nintendo opted to stick mainly to the mini-games (sorry, microgames) that comprised the original Game Boy Advance offering. Really, we just wanted something else like that, only more so.
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Official Doom III upgrade advice
HardOCP's Official Doom III Hardware Guide deals with just about everything or any note, and uses realistic sections of the game rather than traditional benchmark locations.
Assuming that the weekend is shaped like a right-angle turn and that you covet Doom III's American launch date, id Software's latest hellbound FPS is in fact just around the corner, and with that in mind it's a good time to invest some eye-time in the latest pre-release bauble to bear the name - the Official Doom III Hardware Guide.
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Stalker rescheduled for early 2005
It's not slipped, you see, THQ just doesn't want to have to fight off headcrabs, upside down skeleton heads and the Covenant all at once.
Stalker won't be casting any shadows of Chernobyl this year, publisher THQ announced in its latest conference call to investors this week, claiming that the game had been positioned strategically to avoid a head to head fight with the various winter first-person shooters.
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ATI reacts to Doom III benchmarks
Graphics card manufacturer urges hardware nuts to look beyond the numbers, or something like that, and reminds us, "Doom III isn't even available yet."
Graphics card manufacturer ATI has responded to recent Doom III benchmarks, which painted a slightly brighter picture of products from its largest competitor NVIDIA, telling followers at Team Radeon that it's "a non issue".
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Things And Stuff: Thursday News Roundup
(Updated throughout the day.) Area 51 delayed until early 2005, Battlefield Vietnam patched extensively.
Midway has delayed Area 51 until the first half of 2005 in order that the game doesn't get lost in the inevitable deluge of Christmas releases this year. The game had previously been due out in Q4 of 2004, but according to the publisher's latest financial report, it isn't any more. Midway's David Zucker said, "we believe it is a prudent strategic move from a competitive positioning standpoint," going on to say, "Area 51 is a superb game, and we believe it will receive much more attention in a launch period with comparatively less crowding, such as the first half of 2005." A cover-up?
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MOH: Pacific Assault demo due soon
400MB of action from Pearl Harbour to Tarawa. Hopefully a lot better than the dishonourable Rising Sun.
Electronic Arts plans to release a demo of Medal of Honor: Pacific Assault in the very near future, according to reports. Although there's no specific information on the demo content available yet, we do know that it should weigh in at around 400MB.
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Star Wars: Episode III game takes shape
A third-person action-adventure. Platform details, release date, etc, inside. We just hope it's not another Phantom Menace style outing.
LucasArts has released more details of the Star Wars: Episode III tie-in game it plans to release to coincide with the film next year. Although it's still known as Star Wars: Episode III (presumably a working title), it's due out on May 5th next year, two weeks prior to the film's premiere on May 19th, and we understand it's due on PS2 and Xbox.
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Half-Life 2 due out in September
Valve's Doug Lombardi reportedly indicates that HL2 will arrive around then, with the game set to "go gold" shortly and pack itself off to publisher Vivendi.
Valve Software's Director of Marketing Doug Lombardi has indicated that Half-Life 2 will hit store shelves in mid-to-late September, according to reports originating on a Half-Life fan site.
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