Latest Articles (Page 555)
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Offline version of MMO Dragon Quest 10 hits Japan in February
No word yet on a western release.
Square Enix will release an offline version of MMO Dragon Quest 10 in February - although it's Japan-only for now.
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Feature | Steam Next Fest: RFM offers a world of groovy real-time tactics
Dashing.
RFM is a roguelike real-time tactics game set in a groovy retro-future. The art zings! It's nifty! Your home base apartment comes with a spin on a Grover door and a lovely corner sofa. There's probably a conversation pit buried in there somewhere. Meanwhile, the music starts all Pink Floyd and then gets very EVA. Those thick, radioactive and distinctly French guitar sounds.
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Metroid Prime 3 developer reveals scrapped open world plans
Concept dropped after Wii specs revealed.
Early plans for Metroid Prime 3 featured a more open world and less-linear story, a former staff member at Retro Studios has revealed.
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Halo Infinite's Big Team Battle mode has the potential to be something truly special
Finish the flight.
I had a blast playing Halo Infinite's Big Team Battle mode over the weekend.
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512GB Xbox Series X SSD expansion card spotted
Solid intel.
A 512GB expansion SSD for Xbox Series X/S has popped up online, prior to an official announcement.
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Bridge back to troubled waters.
Bringing back Steph Gingrich for Life is Strange: True Colors may seem an obvious decision for Deck Nine Games, the studio behind her first appearance in Life is Strange prequel Before the Storm. Steph was an original creation of the team which now steers the franchise's future, and was beloved by fans back in her first appearance. She begged for more screen time, and fans asked for it too. Finally, and perhaps most crucially, being absent in the original Life is Strange meant she was narratively able to return, unaffected by the apocalyptic events at the end of that original game.
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Feature | Inscryption plays a disturbing game of cards, and I'm all for it
Sacrificial plan.
What is that thing sitting at the table opposite me? All I can see are its orange eyes swirling in the darkness like the snake from The Jungle Book. And I tell you what it makes me feel: menaced. I know this thing doesn't like me and I feel like it wants to hurt me, but I can do nothing about it. I have to play its games, and it feels like it's my fate at stake.
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Stefanie Joosten, who played Quiet in Metal Gear Solid 5, is creative director of a new mech combat title called Vengeance is Mine.
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Genshin Impact's 2.2 update out 13th October
Aloy goes mobile.
Genshin Impact's 2.2 update Into the Perilous Labyrinth of Fog comes out 13th October, developer miHoYo has announced.
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Mobile battle royale Final Fantasy 7: The First Soldier comes out in November, Square Enix has announced.
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Valve refunds tickets for Dota 2 tournament The International amid covid case rise
Now won't have a live audience.
Valve has cancelled ticket sales for Dota 2 tournament The International amid a continued covid case rise in Romania.
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Digital Foundry | Zool Redimensioned: how a new generation of developers revitalised a 90s platform icon
A DF Retro interview.
We've seen a lot of retro remakes and remasters in recent times and even brand-new games built with a vintage aesthetic, but the recent arrival of Zool Redimensioned is intriguing - simply because of the way in which it was made and the ethos behind its development. Yes, one of the objectives behind the game is to return the Amiga platforming icon to gamers' attention - and yes, perhaps this is about testing the waters for some kind of return for the ninja from the Nth Dimension. But just as important as that is the fact that Zool Redimensioned was built by students at the Sumo Digital Academy, creating their own C++ engine as the foundation for the remaster. It's an investment from a major studio in nurturing a new wave of game developers.
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Video | Forewarned could be VR's scariest game yet
Pharaohphobia.
Oh my. I've certainly done some yelping in my time but on this week's episode of Ian's VR Corner, I let out the biggest Homer Simpson style shriek I think I've ever done. Twice.
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Halo Infinite's Warthog is a little buggy
Tiny turret.
I'm having a blast playing Halo Infinite's Big Team Battle mode this weekend. I'm also having a blast watching some of the silly bugs that have emerged from the shooter's technical preview.
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Keep calm and carriage on.
Well, I've never seen a horror game like this before.
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Sony adds Game Trials feature to PS5
But there's a catch.
Sony has added a new Game Trials feature to PlayStation 5.
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Here we go again.
High-profile Grand Theft Auto 3 and Vice City reverse-engineering fan projects were pulled offline for a second time after yet another Take-Two takedown.
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Amazon now blocks New World players from creating new characters on full servers
As Steam concurrents blow past 800,000.
Amazon is blocking New World players from creating new characters on full servers as it continues to struggle with the MMO's explosive popularity. Now, when a server is full it will be greyed out, with a note to say character creation is not possible.
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FIFA 22 Ultimate Team sells anime cosmetics now
Mecha ball.
With FIFA 22, EA is trying a bunch of new stuff - and part of that is selling the kind of cosmetic items we've not seen in the football series before.
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Digital Foundry | The Medium on PS5 shows big differences compared to Xbox Series X
Reduced graphics settings vs higher resolution and performance.
The Medium is an interesting game for sure - one we've covered in the past on both Xbox Series consoles and PCs, but I must admit, going into this one, I didn't expect the PlayStation 5 port to see so many changes from the existing console versions. Just about every multi-platform project we've seen so far on the new wave of consoles has seen effective feature parity between Series X and PS5 because, after all, they are very similar machines at the architectural level. However, with The Medium, Bloober Studio appears to have rebalanced the game to produce something very similar but also quite different to the original Series X release.
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Sega's mystery mobile RPG is Sin Chronicle
Sit your but down.
Sega has unveiled its mystery mobile RPG.
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Bethesda unveils The Elder Scrolls Online's Deadlands DLC
As MMO hits 19m players.
The Elder Scrolls Online's Gates of Oblivion adventure concludes 1st November with the release of the Deadlands DLC, Bethesda has announced.
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Microsoft unveils host of new accessibility features for Xbox
Including store tags, new colour filters, and more.
Microsoft has announced an expansive set of new accessibility features coming to Xbox during its latest Xbox Accessibility Showcase.
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EA expands its GeForce Now presence with four more games
Bringing its total up to five.
Up until recently, the only EA game you could find on GeForce Now was Apex Legends; however, the publisher is now stretching its legs a little further into Nvidia's game streaming service with the addition of four new titles.
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Paradox cancels "several" unannounced projects to focus on its "proven game niches"
But still has 15 new titles in the works.
Paradox Interactive, the developer behind the likes of Crusader Kings 3 and Stellaris, has cancelled "several" unannounced projects so it can focus on its "proven game niches".
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Steam's Next Fest is back with "hundreds" of demos and "oodles" of livestreams
Runs from today until next Thursday.
Next Fest, Steam's semi-regular online event - in which PC players are invited to slowly drown in an unceasing deluge of demos for upcoming games - returns today, 1st October.
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Paradox grand strategy Europa Universalis 4 is currently free on the Epic Games Store
PC Building Simulator up next.
Paradox Interactive's sweeping historical grand strategy title Europa Universalis 4 is the latest freebie to grace the Epic Games Store.
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Home Alone director departs delayed Five Nights at Freddy's movie
"I don't have the right to do anything Scott doesn't like," producer says.
A film version of hugely-popular horror franchise Five Nights at Freddy's has been delayed due to controversial creator Scott Cawthon, and the project's director has now left.
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Digital Foundry | Halo Infinite's performance modes impress on Series X and One X
A 120fps/60fps generational split that works.
Halo Infinite's latest technical tests are in full flight. Last weekend, the action kicked off with the trio of maps we saw in the initial preview, backed by new game maps, offline training options and the surprise debut of a new 'Behemoth' map. The testing continues this weekend, and the arrival of big team battles is enticing. Based on what we played, the console versions are looking more impressive overall - and there's good news in terms of improvements to the game's performance modes on Xbox Series X and, perhaps surprisingly, Xbox One X.
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What Lies in the Multiverse is a story-driven platformer with reality swapping
Steam demo out today.
Everyone's doing the multiverse these days. Fortnite. Tom Holland. Next up is What Lies in the Multiverse, a story-focused side-scroller from indie developers Studio Voyager and IguanaBee.
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