Latest Articles (Page 889)
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Bandai Namco reveals more about new RPG Blue Protocol
Feeling blue.
Bandai Namco has revealed further information about its new action-RPG, Blue Protocol.
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Feature | Auto Chess proves again that it's modders who know what we really want
Your move.
About 10 years ago, at the Game Developers Conference in San Francisco, I went to see a game put together by an enterprising team of ex-modders who'd found some funding. It was based on a very popular Warcraft mod, a weird mutation of real-time strategy in which you only controlled one unit, around which an amusingly impenetrable subculture of memes and Eurodance YouTube videos had grown. The game was arcane and brutally competitive, drowning in jargon, and seemed to move both very fast and very slow, with interminably long matches. I didn't get it at all and found myself unable to assess its quality or prospects. I didn't write it up.
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The second game in Experience's Spirit Hunter horror series, entitled NG, is coming to Nintendo Switch, PC via Steam, PlayStation 4, and PlayStation Vita - no, not a typo - in October 2019.
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Fire Emblem: Three Houses director Toshiyuki Kasukihara has confirmed it'll take players around 80 hours to complete just one house in the upcoming tactical RPG, intimating the full game could take more than 200 hours to fully complete.
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Digimon Survive delayed until 2020
Estimated time of Survival.
The latest instalment of the Digimon franchise, Digimon Survive, has been pushed back until 2020.
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The studio behind WTF-y puzzle-platformers Inside and Limbo, Playdead, has been secreting screenshots of its next project within its job posting advertisements.
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Feature | Exploring the afterlife of historical sites in video games
Model behaviour.
I've spent hours walking the halls of Volterra Asylum, and yet I've never actually visited it. The Town of Light contains a meticulous reconstruction of the Ospedale Psichiatrico di Volterra in Italy, inviting you to explore the asylum as well as interacting with documents and objects based on actual archive materials from the institution in order to relive the memories of fictional patient Renée. The Town of Light allows you to experience a heritage site with a difficult social history, an ostensibly pastoral centre which mistreated and even abused its patients. It's a kind of dark digital tourism experience.
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An upcoming Fallout 76 patch will make some welcome improvements to the game, including helping new players ease into the wasteland.
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Elite Dangerous gets giant fleet carriers in December
Starry starry flight.
Elite Dangerous is getting fleet carriers in December, Frontier has announced.
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Usually, video game glitches are the last thing you want - but this Mortal Kombat 11 glitch isn't so bad - in fact it's pretty cool.
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Capcom enters the mobile card battler fray with Teppen
And everyone from Ryu to Mega Man is in it.
Video game card battlers are hardly the hottest genre on earth right now, but that hasn't stopped Capcom from entering the fray with Teppen.
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The Gears 5 versus multiplayer tech test is available to Xbox Game Pass members as well as those who have pre-ordered the game, developer The Coalition has announced.
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Feature | The many selves of Resident Evil 2's police station
Map scream.
Is it possible for a building to haunt itself? Resident Evil 2's remake suggests so. While wandering the new game's extravagantly remodelled police station I've been dogged by the thought that older incarnations of the structure are trying to force themselves into the light. It's not just that the station used to be an art museum within Resident Evil's fiction - a kludge dreamed up by original scenario writer Noboru Sugimura to explain the eerie marble busts, emblem doors and oil paintings that sit alongside the gun cabinets and mounds of paperwork. It's that so many other evils have resided here since the original game rocked PlayStations in 1998.
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Nintendo Switch Online now has 10 million subscribers, Nintendo has said.
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Essential | Sekiro: Shadows Die Twice review - a stripped and scarred masterpiece
From dust to dust to dust.
"I see you're no stranger to cruelty," observes a character later on in From Software's predictably astonishing Sekiro: Shadows Die Twice. Hearing that, I couldn't help but reflect on how many games are strangers to their own cruelty, wilfully blind to it - exhorting you to kill and pillage while insistently styling you a do-gooder. Consider The Division, a game about massacring the dispossessed for guns and T-shirts which hails you throughout as a hero, decorously concealing the faces of your victims beneath gasmasks and goggles. Set in Sengoku period Japan, a realm of blood and fire where no field is without its crop of dropped swords, Shadows Die Twice admits no such disunity of theme. It embraces the fact that you are a malevolent presence, if not beyond redemption, and, like its spiritual forebears, Dark Souls and Bloodborne, plays this out at every level of what is probably the year's finest game.
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Destiny 2's new moon gives off Mordor vibes
Rings true.
Bungie has shown off more of Destiny 2's new moon location - and there's more than a whiff of Mordor about it.
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What developers think of Xbox Game Pass
"Choose your development partner as carefully as you choose your love partner."
Subscription gaming services such as Xbox Game Pass, EA Access and PlayStation Now have become a good deal for players - or at least, a good way of ensuring you never reach the bottom of your pile of shame. As this year's E3 festivities made plain, they are now central to platform holder strategy, with Microsoft releasing all its first-party titles on Game Pass, and Google Stadia to ship with its own, currently rather meagre subscription game service. But are they always a fair deal for developers? The details of these partnerships remain closely guarded, but in a panel discussion at Gamelab last week hosted by GamesIndustry.biz editor-in-chief Matt Handrahan, some of the people behind Crusader Kings, Rime, Q.U.B.E. and Inside offered broad thoughts on Xbox Game Pass in particular.
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Feature | Why researchers are using rats to work out whether there's a link between VR and dementia
"We made it very immersive."
Last November I wrote a piece investigating a few examples of video games and related technology that seek to explore, or even treat, neurological conditions. This included virtual reality applications, which prompted a comment from a Eurogamer reader called Pilotmonkey who said that, "I stopped using my PSVR because of reports that it triggered responses akin to dementia in the brain". Pilotmonkey went on to refer to a study that had been conducted in this area. Curious, I spent the next few months looking into this possibility in detail.
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Digital Foundry | AMD cuts Radeon 5700 series graphics card prices two days before launch
Team Red's reaction to Nvidia Super: "We embrace competition."
Two days before the launch of its long-awaited Navi graphics cards, AMD has announced a price drop for both of its new GPUs. The RX 5700 drops $30, from $379 to $349, while the RX 5700 XT becomes $50 cheaper, from $449 to $399. We expect similar reductions for UK and EU prices, but AMD hasn't revealed these yet.
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Konami: Don't blame us for pulling PES 2019 from PS Plus, it was Sony's call
Open the Pizzagate.
Konami has said the decision to pull PES 2019 from PlayStation Plus' July 2019 lineup of titles the day it was meant to go live was Sony's.
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Digital Foundry | Revisiting Heavy Rain: Quantic Dream's PC debut tested
Here comes the rain again.
Getting on for a full decade after its initial PlayStation 3 release, Quantic Dream's cornerstone classic - Heavy Rain - is now available on PC, albeit restricted to patrons of the Epic Games Store. Releases for Beyond: Two Souls and the much more advanced Detroit: Become Human are en route too, so what can we expect from the developer's PC debut?
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Feature | Apex Legends' Season 2 provides an almost perfect refresh
Stuff of Legends.
I've never cowered behind a dinosaur leg before.
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Get your chefs hat on: Overcooked is free on the Epic Games Store this week
A game you can sink your teeth into.
If you've ever wanted all the stress of cooking in a busy kitchen without the reward of the delicious food that comes from it then look no further than the Epic Games Store this week.
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Limbo creator worried his next game will be buried
"There are so many games coming out at the moment, and so many good games."
It's been a while since we heard anything about Somerville, a side-scrolling (or is it?) sci-fi collaboration between now-departed Playdead co-founder Dino Patti and Hollywood animator Chris Olsen. In an interview with Eurogamer's Robert Purchese in 2017, Patti suggested the end was "in sight" for the project. Speaking to me at Gamelab today, he offered some updates - and a few concerns.
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Total War: Three Kingdoms mods are here
And Creative Assembly is watching closely.
Mod support has launched for Total War: Three Kingdoms - and Creative Assembly has made it clear what is and isn't appropriate.
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Portals in Fortnite tied to Stranger Things crossover event
UPDATE: Dancing Demogorgons incoming.
UPDATE 5th July 2019: Epic has revealed some shiny new Stranger Things skins for its crossover event with the show. Unlike previous crossovers, this event doesn't seem to have a limited-time game mode, however the new cosmetics mean you can break out your moves dressed as Chief Hopper or the Demogorgon.
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Pokémon Go just teased Team Rocket's introduction to the game with a real-life hot air balloon
Blast off.
The sun has now set on the first day of Europe's first ever Pokémon Go Fest, here in Dortmund, Germany - but not without a surprise for fans.
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Why you need to play Cadence of Hyrule
Plus! Suggestions on what Nintendo games other studios should make.
Trust Nintendo to release spin-off Zelda and Mario games this summer and both turn out to be just as good as their main entries.
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Digital Foundry | Red Faction Guerrilla on Switch is a portable joy, but docked play falls short
Plus: the Re-Mars-tered Edition revisited on PC, PS4 Pro and Xbox One X.
For a double-A game, a Switch port of Red Faction Guerrilla is pretty ambitious stuff. This release was always a physics showcase - to the point where we used the Xbox One X remaster as a point of comparison against Microsoft's destruction-driven multiplayer Crackdown 3. The original last-gen release pushed the Xbox 360's 3.2GHz PowerPC cores hard and we suspect the key challenge here was in making that physics system work effectively on just three 1GHz ARM Cortex A57s. Surprisingly though, this aspect of the game works rather well.
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It sounds like People Can Fly would love to do Bulletstorm 2
"We want this IP to have its second life."
We loved the original Bulletstorm in 2011, and we loved the Full Clip remaster in 2017. We'll probably also love the Switch version when it arrives end of August - a date mentioned by Sebastian Wojciechowski, CEO of developer People Can Fly, on the phone to me.
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