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Sony's Shuhei Yoshida

On Home, PSP, exclusivity and NXE.

EurogamerWhat's your policy on exclusive downloadable content? There seems to be an emerging trend towards this; there's the Grand Theft Auto IV DLC, for example, and we've heard there will be exclusive content for Mirror's Edge on PS3. But some gamers aren't happy about this - when they buy a game, they want to know they're going to get access to everything available for that game...
Shuhei Yoshida

I've never heard consumers complain that games developed by other platform holders aren't playable on the console they own. I've never heard complaints from our consumers that they can't play Mario games on PlayStation, for example. So I'm slightly confused by your comments about consumers and exclusive downloadable content.

But I think when we see more announcements about exclusive downloadable content, it's because it's getting harder and harder for third-party publishers to justify making their games exclusive to one platform. They want to cater to interests of different consumers, and they find the additional content is a place to differentiate.

Because PS3 offers more disc space on Blu-ray, I'd really like to see third-parties using this space to provide extras like you see on DVDs, such as behind-the-scenes movies. People love that kind of stuff. I expect third-parties will start using the space to provide additional content and extra features, and I think that's great for consumers.

EurogamerBut there's a difference between a special feature like a making of video, which there's perhaps a more niche audience for, and something like the GTA IV content. Let's say I've bought my PS3, I've chosen it over the Xbox 360, and then I discover that this game I'm really looking forward to - I'm only going to get the full experience of this game if I buy a whole new machine. Isn't that frustrating for consumers?
Shuhei Yoshida

Many people choose to play games in different ways, especially games like Grand Theft Auto. Many people don't follow the main missions, and they don't play every single mission available. They enjoy the open nature of the game.

The game in itself is huge. Yes, it will be meaningful for some dedicated gamers who finish every single mission and look for more additional content. But I think in large part, people who purchase Grand Theft Auto IV on PS3 will have their own experience of the PS3 version.

EurogamerTurning to the PSP, the hardware is selling very well, but would you agree there's still a software issue? That third-parties just aren't producing the games?
Shuhei Yoshida

I would recommend you spend time walking around the show floor at this TGS. What I've found very encouraging is, Japanese publishers are putting serious effort and money into producing games for PSP. More and more, it's the choice platform for the large IPs.

This is really thanks to the success of Capcom's Monster Hunter games and the enormous amount of people playing PSP in Japan. Publishers saw that happen, and with the PSP's capabilities, many of their franchises are perfect for the PSP platform.

These games will come out in the US and Europe as well. That will attract more people, and I hope these trends in Japan will inspire US and European publishers to look seriously at their IPs, and how they can take advantages of the PSP. Some games, like sports and racing titles, are perfect for PSP. You can barely do any better than PSP for playing these types of game.

EurogamerObviously you're focused on the Christmas market right now, but how's Sony's 2009 line-up looking?
Shuhei Yoshida

Early next year we're releasing Killzone 2 and inFamous, and we've also been showing Heavy Rain, EyePet and MAG. So we have quite a few games already announced for release next year.

But we have some other games we haven't announced yet. As you said, we are focusing on releasing this year's Christmas titles and titles for early next year. Some time in the next year, we're going to find the right place to announce those games we haven't been able to announce.

Shuehei Yoshida is the president of Sony Worldwide Studios. He has a lovely smile.

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