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Features (Page 389)

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Feature

What's New?

(This week's new releases.) Black Arrow spikes our thigh, Powerdrome, um, you know, races about a bit, and Chessmaster makes its move: Gamers to What's New.
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Feature

Dust to dust

The plight of the unplayed game and its many abandoned friends...
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Feature

What's New?

(This week's new releases.) Blah blah Riddick blah blah Doom III blah blah 'squaring up' blah blah of the biggest events of the blah blah you probably ought to buy this stuff.
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Feature

What's New?

(This week's new European releases.) Find Bin Laden, and kill all the cats, amongst other things.
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Feature

Battlefield 2: The CA Court Marshall

EA shows the natural, blistering successor to Battlefield 1942 and Battlefield Vietnam. Download the video or read the transcript of the recent presentation right here.
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Interview

Prince Of Persia 2

Yannis Mallot, producer of Prince of Persia 2 talks about the game's new Freeform Fighting System and the various improvements the Montreal team has made since The Sands Of Time.
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Interview

Ratchet Ups His Arsenal

Learn about Ratchet & Clank 3's story, enemies, environments, online play and more in this broad chat with various members of the development team.
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Interview

The March of Hare

Sensible Soccer and Jon Hare return after a period out of the limelight, and Eurogamer grabbed an exclusive interview with the development legend to talk about his role at Tower Studios, something of a Sensible/Bitmaps dream team...
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Feature

What's New?

This week's new releases. Yes, there are some this time. Including one on the GameCube (ooh), one involving cars, another made out of plastic, and one that implies war can fly. On to the rambling!
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Interview

The Burning Issue

We talk to Criterion's Alex Ward about Burnout 3 - the online aspect, the technology, the EA deal, breaking America, and plenty more.
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Feature

Pacific Heights

EA's Matt Powers on the 'meticulously researched' Medal Of Honor: Pacific Assault, including full details of how the multiplayer mode is shaping up. Download the presentation right here, including eight minutes of in game footage...
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Interview

Been Stalking Jak

Naughty Dog's creative director Daniel Arey discusses the structure, narrative, vehicles and weapons, amongst other things, of Jak & Daxter's latest and perhaps final adventure.
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Interview

Ageing Gracefully

Turn-based RPG based on the world's biggest movies for Xbox, PS2 and Cube? Yes, Mr Frodo. We talk to Steve Gray, EA's executive producer of The Lord of the Rings: The Third Age team at Redwood shores. Download the movie of the interview right here.
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Interview

The Man With The Golden Licence

We chat to EA's Chris Plumber about GoldenEye: Rogue Agent - what's changed since E3, what makes it stand out, and why he thinks GoldenEye fans should keep an open mind. Read inside, or download the video from Eurofiles.
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Interview

The Future looks Perfect

Karl Hilton, director of Free Radical talks to Eurogamer about the latest in the TimeSplitters series. Read or download a video of the interview right here.
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Feature

What's New?

The latest European game releases. Or it would be, if there were any. Sudeki's out in the States, at least, and we can't sleep. (Update: Army Men to the rescue! Hello? Guys?)
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Interview

2015 on Men of Valor: Part Two

In the second half of our interview with 2015's Cayle George, we address the more controversial aspects of a Vietnam game, whether the game has a statement to make, the decision to use an African-American lead, and other issues.
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Interview

2015 on Men of Valor: Part One

In the first part of our interview with Cayle George about 2015's Vietnam-based shooter, we ask whether this is really just Allied Assault in Vietnam, what we can expect from the PC version, and how the team spent used its extra development time.
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Interview

Tribes And Tribulations: Part Two

In the second part of our interview with Tribes: Vengeance producer Chris Mahnken, we go over the community's involvement, how seriously Irrational takes the single-player component, making the game more accessible, and public demo plans.
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Interview

Square Peg, European Hole

We chat to new European president and CEO John Yamamoto about the expansion of Square Enix' European division, a move that heralds a whole new era for the Japanese giant in this territory.