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Features (Page 390)

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Feature

What's New?

(This week's European releases.) Not a whole hell of a lot, although when does that ever stop us?
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Interview

Tribes And Tribulations: Part One

In the first part of our in-depth chat with Tribes: Vengeance producer Chris Mahnken, we discuss what the team learned from past Tribes titles, what it's been like adapting the game to new technology and a new audience, and more besides.
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Interview

Mr. Onimusha speaks

Keiji Inafune on Jean Reno, the upcoming movie, multi-platform possibilities and whether this is the end of Capcom's popular hackandslash series...
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Interview

Championship Manager 5

We talk to the game's senior producer Dave Rutter about Beautiful Game Studio's "faster, more user friendly and more accurate" take on football management.
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Interview

Dan Houser: The GTA San Andreas interview

Rockstar won’t talk to nobody, fool. You can’t see Rockstar. Until now. Eazily Dan approach, the microphone because he ain’t no joke…
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Interview

Intrepid Explorer

We chat to Intrepid Games about B.C., its hugely ambitious Xbox action-adventure title, and how you go about teaching cavemen to survive and evolve in a land rife with dinosaurs and other natural rivals.
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Interview

Rockstar Speaks: The Art of GTA San Andreas

Rockstar North’s art director, Aaron Garbut, gives the rarest of interviews on the look of the biggest game of all time. Pray silence, for the man in charge of the San Andreas style.
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Feature

What's New?

(This week's European releases.) The Classic NES Series is here. Woo. And Spider-Man 2 and Onimusha 3. Come on then - chop chop.
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Interview

Dino Dini kicks off

The man behind Kick Off 2 returns to the dugout to give his first in depth interview and talk about his first football game in ten years. And why all the other ones are rubbish.
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Interview

Talking Headhunters

We chat to Amuze creative director John Kroknes about Headhunter: Redemption - what it's about, how it compares to the original, and what happened to Jack Wade's motorbike...
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Interview

Unreal Engine 3

We chat to Epic's Mark Rein, Tim Sweeney and Alan Willard about the third generation of their Unreal engine technology.
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Feature

What's New?

(This week's European releases.) Athens 2004, NHL Eastside Hockey Manager, Soldiers, Kirby, and various bad jokes that we can't publish anywhere else.
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Interview

Side Talking

We chat to Risto "Riz" Remes, creator of NHL Eastside Hockey Manager, about the game's path to market, the reaction to the demo, updates, and the importance of the NHL license.
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Feature

What's New?

(This week's European releases.) DRIV3R's out. But then you know that. But so are Full Spectrum Warrior, Ground Control 2, Champions of Norrath and others.
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Feature

Reader Reviews

More of your thoughts on games both great and small. (And crap.) Highlights include Metroid: Zero Mission, Sonic Advance 2, StarCraft, Crimson Skies and, um, Dragontorc.
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Feature

Reader Reviews

Your reviews of Interstate 76, Far Cry, Super Mario Sunshine, Soldner, Shining Force, TOCA Race Driver 2 and Space Invaders Anniversary. More to come later this week.
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Feature

What's New?

Apart from a new breezy sense of confidence in the England camp, there's Mashed, a new .hack game, Mario Golf, Sonic Advance 3, Breakdown, and other odds and sods to keep you out of the sun...
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Feature

Movie licenses: solid gold or fools gold?

With Dirty Harry the next game to get the movie to game treatment, we ask: what's the point of basing videogames on movie licenses, and the pros and cons surrounding their increasing use...
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Feature

What's New?

(The latest PAL and key US releases.) This week: swash-buckling rootin-tootin' stealth action four-ways. Unscramble to win nothing.
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Interview

To The Maaaaax!

Datel technical director Alex Edge makes the case for Action Replay MAX, which not only encompasses all the usual cheating tomfoolery, but also allows you to play DivX movies, MP3s and even Mega Drive ROMs on your PS2...