Interview "I could do with a bit more money!": Yu Suzuki on the return of Shenmue And how Shenmue 3 won't be the final chapter in Ryo's tale. Oct. 5, 2015 Martin Robinson 72 comments
Interview Sony's Shu Yoshida talks the next 20 years of PlayStation The big interview: PlayStation VR, PS4's Christmas line-up and the challenges facing consoles. Sept. 30, 2015 Martin Robinson 51 comments
Interview Kingdom Come: Deliverance a 50-hour game - at least We catch up with the impressive no-fantasy role-playing game. Sept. 21, 2015 Robert Purchese 34 comments
Interview Oculus Rift's Palmer Luckey answers some burning questions On Vive, pricing, Xbox One game streaming, hardware revisions and more. Sept. 16, 2015 Robert Purchese 45 comments
Interview Digital Foundry | The making of Gears of War: Ultimate Edition Digital Foundry talks in depth with The Coalition on the ambitious remake and what to expect from the DX12 PC version. Sept. 12, 2015 Richard Leadbetter 57 comments
Interview How Larian is branching out the modern RPG Divine divinterview. Sept. 3, 2015 Richard Cobbett 17 comments
Interview ArenaNet explains Guild Wars 2 going free, and the addition of raids "It's a rare opportunity to do it when everything is going really well." Aug. 29, 2015 Robert Purchese 22 comments
Interview The Paradox of Fredrik Wester What's behind one of gaming's most fascinating companies? Aug. 23, 2015 Paul Dean 11 comments
Interview Phil Spencer on Xbox's big year The importance of exclusives, PC, VR and more. Aug. 13, 2015 Martin Robinson 172 comments
Interview Clearing confusion about boss battles in Deus Ex: Mankind Divided "Some of the communication about that has been muddled a little bit." Aug. 11, 2015 Robert Purchese 44 comments
Interview An hour with Randy Pitchford "We need a laptop. We can't do this." July 24, 2015 Wesley Yin-Poole 223 comments
Interview Nintendo's bright future with Splatoon And making sushi with Tsubasa Sakaguchi. July 24, 2015 Martin Robinson 48 comments
Interview Keiji Inafune: video gaming's harshest critic "The true meaning of game design has been lost." July 3, 2015 Simon Parkin 55 comments
Interview Shuhei Yoshida on saving The Last Guardian and PS4 in Japan And "the morning after" that press conference. June 27, 2015 Oli Welsh 60 comments
Interview The rediscovery of Ethan Carter: How last year's adventure is being remade for PS4 and VR And outspoken creator Adrian Chmielarz tells us about a brand new game. June 3, 2015 Robert Purchese 80 comments
Interview CD Projekt tackles The Witcher 3 downgrade issue head on "We don't feel good about it." May 21, 2015 Robert Purchese 480 comments
Interview Mad man in Wyoming: The voice behind one of this year's most fascinating games Rich Sommer talks Firewatch, voice acting and even board games. April 7, 2015 Paul Dean 8 comments
Interview Pillars of Eternity: What is a "mundane fantasy" RPG? Obsidian on romance, maturity and more. March 27, 2015 Robert Purchese 18 comments
Interview Phil Spencer's new vision for the Xbox One The Xbox chief on the change of direction that will help Xbox in its fight against PlayStation. March 14, 2015 Martin Robinson 224 comments
Interview Digital Foundry | Sony and the future of VR Digital Foundry talks Morpheus with Sony's Shuhei Yoshida and Richard Marks. March 7, 2015 Richard Leadbetter 103 comments
Interview The eccentric perfectionism of Dakko Dakko Screw games as art, this is games as craft. Feb. 25, 2015 Martin Robinson 2 comments
Interview Torment: Tides of Numenera is still worth getting excited for The quiet Kickstarter champion that's still on course for this year. Feb. 18, 2015 Robert Purchese 32 comments
Interview How is the other new shooter from the creators of Halo? Midnight Star tackles the same challenges as Destiny on a different platform. Feb. 13, 2015 Martin Robinson 23 comments
Interview In media Rez: the return of Tetsuya Mizuguchi From Sega Rally to Child of Eden, the past, present and future of the influential designer. Feb. 8, 2015 Martin Robinson 27 comments
Interview DayZ without Dean Hall: What now? A big interview for a big new year. Jan. 15, 2015 Robert Purchese 61 comments