Latest Articles (Page 1798)
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Dark Souls 2 will be more open-ended than its predecessor
Players can "start halfway through the game, depending on how willing or how brave they are."
Dark Souls 2 will feature a less linear world than its predecessor, game director Yui Tanimura has revealed.
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Persona series developer Atlus' parent company Index Corporation has registered a domain for Persona 5. (Thanks, NeoGAF.)
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XBLA's Summer of Arcade lineup dated and priced
Flashback and Charlie Murder are only 800 MSP.
Microsoft has announced the official release dates and prices for its XBLA Summer of Arcade line-up, which kicks off on 7th August with non-violent adventure Brothers: a Tale of two Sons.
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Infinity Blade 2, Sword & Sworcery, Badland and more are free today
In honour of the App Store's fifth anniversary. Get 'em while you can.
Loads of critically acclaimed games and apps are being given away for free today, ostensibly in honour of the App Store's fifth anniversary.
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Debut 20-minute Shroud of the Avatar gameplay video
"As a general rule, this is now the final form of the game."
Behold the first full gameplay demo of Richard Garriott's new RPG, Shroud of the Avatar.
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Désilets: the future is digital, Microsoft just fluffed Xbox One message
"Some people still buy CDs and vinyl, but nobody's yelling at Apple because of iTunes."
Ex-Ubisoft developer and Assassin's Creed creator Patrice Désilets has said that Microsoft was right to focus on a digital-based future for Xbox One games, but the company failed to deliver its message correctly.
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Ex-Valve hardware chief offers an alternative view on life inside the Half-Life maker
"There is actually a hidden layer of powerful management structure in the company, and it felt a lot like High School."
Valve, maker of Half-Life and the hugely popular Steam, has been praised for its famous flat structure that, as the story goes, means Gabe Newell isn't the boss of Valve because Valve has no bosses.
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UPDATE: Lovefilm apologises for bad communication.
Update #3: It took a bit of digging for Lovefilm subscribers to get to the truth about game rentals and, for that, Lovefilm is sorry.
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Video | This is brutal platfomer Ethan: Meteor Hunter in action
Let's play? Let's die horribly more like.
So here's a thing: mice really aren't that cute. In fact they're kind of awful, all too happy to crap in your cornflakes, and I feel kind of justified in having seen off a few in my time (protip, though: a humane trap isn't that humane if you forget all about it, only to come back and see the rotting carcass of a poor soul who spent their final days eating their own faeces, which I guess is some kind of grisly justice.)
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Mario Kart 8: Nintendo turns the series upside down
How much has really changed?
Mario Kart is one of the few Nintendo series where you can actively glimpse the series' history within each new entry. You can still buy digital copies of past classics via the eShop of course, but in each recent Mario Kart title the franchise's past is right there in the game, in the large range of returning retro tracks that complement each new roster.
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Review | Dark review
Vampire weakened.
Stealth is hard. Getting it right in a game means more than just creating really cool neck-snapping animations. It requires compelling AI that can at least pass for realistic within the confines of the game's rules. It requires precise movement and a well-balanced skillset, enabling the player to feel both vulnerable and powerful. And it requires something less tangible: the ability to create a feeling of spatial awareness in a virtual environment, simulating sensory information in a way that feels instinctive.
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Review | Call of Duty: Black Ops 2 - Vengeance review
Payback to the future.
While Battlefield 3 has exhausted its DLC arsenal, signing off with the excellent End Game back in March, its more recent rival in the Call of Duty stable still has another map pack to go before handing over to Ghosts in November.
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PlayStation 3-exclusive Tales of Xillia 2 gets 2014 Europe launch
The original Tales of Xillia isn't even out until next month.
Namco Bandai's PS3-exclusive Tales of Xillia doesn't launch in Europe until next month, but that hasn't stopped the company confirming we'll see its sequel.
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Halo 4 Champions Bundle adds fresh maps, armour on 20th August
Three new packs included. No Andy Murray skin.
Two new maps, a new game type and a suitcase full of fresh armour are headed to Halo 4 via Microsoft's upcoming Champions Bundle pack.
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The Last of Us is first title of 2013 to hold top spot for four consecutive weeks
We're not having a giraffe.
The Last of Us has done what BioShock Infinite and Tomb Raider couldn't: Naughty Dog's exceptional adventure has scored four weeks atop the UK all-format games chart.
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Mattrick tried to buy Zynga while still at Microsoft - report
Doggedly pursued social games company deal.
Ex-Xbox chief Don Mattrick tried to tempt Microsoft bosses into buying Zynga years before his recent appointment as its CEO, a new report suggests.
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Digital Foundry | Gran Turismo 6 demo vs. Gran Turismo 5
Is lower performance the price of progress?
The Last of Us. God of War: Ascension. Beyond: Two Souls. PlayStation 3 is enjoying an Indian Summer of sorts - a well-stacked line-up of first-party exclusives that sees the venerable current-gen hardware pushed to new technological heights in the months running up to the arrival of PS4. Perhaps most eagerly awaited is the arrival of November's Gran Turismo 6, the second - and almost certainly the last - PlayStation 3 game to arrive from the labs of Polyphony Digital, home to some of the most talented console developers in the world.
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Feature | Space Harrier retrospective
You're doing great!
In the 1980s games were not everywhere. It is almost impossible to explain arcades, in the world of App Stores and Steam, without knowing that. Arcades were not only beyond home consoles, but they were bright smoky heavens - the places with the biggest, best and loudest games. Even in this jungle, some beasts were alphas. The special ones. The premium Space Harrier cabinet was a cockpit, complete with flightstick and surround sound. This thing was massive and it moved . A lanky kid would get in and puts 20p in the slot. "Welcome to the Fantasy Zone!" The speakers behind your head kicked in. "Get Ready!"
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Digital Foundry | Tech Analysis: Titanfall
Digital Foundry's take on the new shooter from developers who wrote the book on console 60fps gunplay.
With the deluge of next-gen shooters such as Destiny, Killzone: Shadow Fall and The Division content to stick to a 30fps baseline, it's clear that the ramp-up of environmental scale, higher grade effects and online integration perhaps excites developers more than slick frame-rates. However, given the yearly sales domination of 60fps franchises like Call of Duty this isn't necessarily the next-gen reality for which some gamers had hoped - even though luminaries like John Carmack suggested that this may be the case. In response, Respawn Entertainment comes from the shadows with its debut sci-fi first-person shooter, Titanfall. Described as a multiplayer-only experience for Xbox One, Xbox 360 and PC, the team builds on a well-established pedigree in console FPS design by working from a "60fps first" template - adding frills only where it fits around that core ideal.
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Attack dogs, Destiny and cardiac surgery.
Hello Eurogamers and welcome to another thrilling instalment of 'things we were doing over on Outside Xbox this week'. With the Xbox One furore reduced to more of a background rumble than the stadium metal concert of E3, we've had a chance to examine the games arriving on next-generation consoles.
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Opinion | Wiird Channels
Nintendo's waggle box and the goggle box.
You could have been forgiven for missing it, but last week a little piece of this console generation died. That's a term often thrown about thoughtlessly, but here it fits, with several of Nintendo's Wii Channels having made their final bows before disappearing forever.
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Cartoony, self-referential Zelda-esque adventure Ittle Dew is out now on PC
Coming soon to Ouya, Wii U, iPad, Mac, and Android tablets.
Swedish indie studio Ludosity's adorable action adventure Ittle Dew is available now on PC for $13.99 (about £9.40), and it looks glorious.
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QWOP awkwardly shuffles onto Android
It's all mental.
Bennett Foddy's physical comedy cult classic browser game QWOP has made it to Android for a scant £0.62 / $0.99.
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Natural Selection 2 to add female marines in late summer
Impractical, busty armour is "not a trope Unknown Worlds will entertain."
Natural Selection 2 developer Unknown Worlds is adding a female marine to its asymmetrical sci-fi shooter/strategy hybrid, due in late August/early September.
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A pair of ex-S.T.A.L.K.E.R. developers at new indie outfit Sumom Games are releasing their poultry-themed intergalactic shmup, Human Must Answer, on PC on 11th July. It will be available at both GoG.com and the Humble Store for $10 (about £7).
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Voxel-based randomly-generated RPG Cube World releases alpha
Think Minecraft with different classes, missions, pets, and bosses.
Indie developer Picroma has just released the alpha for its voxel-based exploration PRG, Cube World, which can be obtained for €15.00 / $19 at the developer's official site.
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Mercenary Kings coming to Steam Early Access later this month
Gets a nifty new trailer, too.
Tribute Games - developer of Scott Pilgrim vs. The World and Wizorb - is releasing its upcoming 2D platforming shooter Mercenary Kings on Steam Early Access on 22nd July.
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Nintendo explains Wii Vitality Sensor cancellation
But is there a pulse left in the technology still?
Four years after its bizarre unveiling at E3 2009, Nintendo has finally given the world an update on its off-the-wall pulse-sensing Wii Vitality Sensor.
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Project Eternity, as a series, could run for eternity
Doing multiple hardcore isometric RPGs would make Chris Avellone very happy, "because that was Black Isle".
Project Eternity isn't a one-off trip down memory lane nor a mere Kickstarter curio for Obsidian Entertainment, it's a series in the making - a potential future upon which the studio could be based.
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Opinion | The Last of Us isn't the solution to sexism in games, but it's a start
Ellie Gibson's take on that New York Times review.
Spoiler alert: This article refers to some plot points in The Last of Us, including the game's ending.
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