Latest Articles (Page 2662)
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Miyamoto "is not God", says Iwata
Even though he made weighing yourself fun.
Nintendo president Satoru Iwata has said his most famous employee isn't infallible - even though he doesn't half come up with a good idea now and again.
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Review | Prototype
Painting the town red.
Playing through the opening minutes of Prototype is a bit of a blur, and not just because it's one of roughly 600,000 titles Activision is presenting in a rammed pre-E3 press event in the middle of London. Prototype would probably be a bit of a blur if you were dipping into it after a fifteen-hour snooze in a four-poster bed, with your own personal demo pod set up in the ballroom of Sandringham Palace, the Dalai Lama on hand to show you the controls, and members of Hansard fluttering nearby to note down even the most fleeting of your impressions. Prototype seems like a blur because that's how the game plays: from the very start, it's hectic, bloody, rollicking, and a little unhinged. Take away the present-day setting, and it's the kind of thing a syphilitic pirate might hallucinate, laid up in bed with a high fever.
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Heather Mills nearly in Bionic Commando
But it would have cost an arm and a leg.
Heather Mills was approached by Capcom to star in Bionic Commando, according to The Sun.
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Tiger Woods PGA Tour 10 demo up
PS3 and 360 practice their swings.
EA has released a PS3 and Xbox 360 demo for Tiger Woods PGA Tour 10.
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Digital Foundry | Final Fantasy XIII: How Will It Work on 360?
Plus full analysis of the PS3 demo.
Welcome to the Digital Foundry channel at Eurogamer. Check out the Editor's blog to find out what it's all about, and make sure to explore for loads more technical breakdown and analysis.
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CrimeCraft MMO dated, enters beta
Vogster's gangland shooter due late summer.
Vogster has announced that its crime-themed MMO, CrimeCraft, will launch for PC on August 25th.
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Review | Punch-Out!!
Box fresh.
They don't make 'em like they used to. It's a complaint made often enough about games but levelled more often these days at Nintendo - a company regarded by many as having abandoned its distinguished heritage, and having ignored its loyal audience in pursuit of the mass-market dollar. Whatever the merit of such criticism, it's hard not to view the Wii version of Punch-Out!! as a pointed response.
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Sony to offer digital PSP game rentals?
They're certainly quizzing consumers on it.
Sony could launch a subscription-based digital game rental service for the PSP, according to a questions that appeared in a recent consumer survey.
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Live Championship Manager interview today!
Ask boss Roy Meredith anything you like.
Beautiful Game Studios boss Roy Meredith will be answering your Championship Manager 2009 questions live on Eurogamer today from 3pm UK time.
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LBP to get new web-based portal
So it's easier to share levels around.
Media Molecule's Alex Evans has revealed that LittleBigPlanet will be getting a web-based portal that users can easily share and advertise their levels on.
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Pick up your copy for under a tenner.
Hit PC and Xbox 360 platformer Braid is now available for the Mac.
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You've got all weekend to try it out.
Valve is giving those who've never played Team Fortress 2 the chance to try out the PC version for free this weekend.
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New Lord of the Rings game on the way
Will star Aragorn and be aimed at kids.
Warner Bros. is working on a new licensed game titled Lord of the Rings: Aragorn's Quest.
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Terminator: Salvation recalled in US
PC version defective, says developer.
Evolved Games has issued a total recall of Terminator: Salvation on PC across the US, as there was a "defect that occurred during replication" of the software.
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Review | Demigod
Divinely inspired, mortally wounded.
I've enjoyed many horrendous dreams through years of game-induced sleep-deprivation, but I've never had such a stupid nightmare as "trying to launch a multiplayer-only game which doesn't work in multiplayer". Yet that's what the Gas Powered Games boys, and their loyal fans, have had to put up with for the past month. If faith was ever panhandled, this beggars belief.
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Atlus bringing Demon's Souls to US
Wonderful game, worthy of translation.
Sony America brings word via Twitter that Demon's Souls is on its way West this autumn.
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New Saints Row 2 DLC pack this month
Corporate Warfare next week for PS3/360.
THQ has announced the second of three downloadable expansions for Saints Row 2.
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Ubisoft and Pelé making Wii footy game
Uses balance board and Wii MotionPlus.
Ubisoft has unveiled Wii-exclusive football game Academy of Champions. It will work with both the balance board and Wii MotionPlus peripherals when it's released later this year.
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Sony unveils more Killzone 2 DLC
Flash and Thunder pack for June.
Sony has announced a second map pack for Killzone 2 called Flash and Thunder. It will be released on 11th June.
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Review | inFamous
Current funs.
With the two games arriving within weeks of each other, comparisons between the superhero open-worlds of Sucker Punch's PS3-exclusive inFamous and Radical's multiformat Prototype are inevitable, but with the former now a thoroughly known quantity, there are more precise points of reference, and one of them is another game released this month - Bionic Commando. Equipped with unfussy free-climbing controls and the ability to rail-grind overhead power-cables, inFamous hero Cole McGrath has more in common with Capcom's Nathan Spencer than just his surly disposition and sandpaper larynx: he travels in style, if not with the same difficulty.
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Digital Foundry | Sega Announces New 'High End' Arcade Hardware
Sega has announced two new hardware platforms that will power its next wave of coin-operated titles. The so-called RingEdge and RingWide platforms are - similar to its last two arcade boards - based on PC architecture, and offer two separate and distinct performance levels. RingEdge is what interests us as all of Sega’s top-tier arcade releases will appear on it.
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Aliens vs. Predator for early 2010
First video and screenshots inside.
SEGA has confirmed the new Aliens vs. Predator game for PC, PS3 and 360, and said we'll be playing it early next year.
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Tony Hawk: Ride is 360 exclusive in UK
Microsoft in Santa's pocket.
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Tony Hawk: Ride is not 360 exclusive
Activision's PR agency retracts claim.
Activision's PR agency has retracted its "erroneous" claim that Tony Hawk: Ride will be an Xbox 360 exclusive in the UK.
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Digital Foundry | Call of Duty 4 Engine Analysis
Putting 60FPS gameplay to the test.
As we're currently spending a good deal of time analysing the new Call of Duty and Quantum of Solace games for the regular Eurogamer face-offs, we thought we’d get to know the core technology better by unearthing our copies of the brilliant Call of Duty 4: Modern Warfare.
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Digital Foundry | Tomb Raider Underworld: Frame Rate Analysis
The video below was originally going to form part of the Eurogamer Xbox 360 vs PlayStation 3 Round 17 feature that went live yesterday, but something bothered me about it - the occasional spike to 32fps shouldn’t really happen in a v-locked game that runs at 30fps. You might expect a certain amount of jitter in any form of video capture and bearing in mind that 11,000+ frames are being analysed on each platform, a certain, negligable amount of dropped frames wouldn’t be unreasonable.
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Digital Foundry | Riddick: Dark Athena Demo Analysis
Starbreeze Studios: if you’re reading this, we love you. The Darkness was the first Xbox 360 game we played that didn’t look like an Xbox 360 game. It was better than that, looking for all the world as though it was running on superior, more sophisticated hardware. Right now, Starbreeze is working on a new project based on the Bourne franchise, and thus we are officially in a state of almost sexual arousal.
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Digital Foundry | Video Analysis: GTA IV
I remember it as if it were yesterday. In early May last year, I spent the best part of ten days putting together the Grand Theft Auto IV face-off for Eurogamer. It was the first time I’d put into practise the notion of slowing down video enough to all-but eliminate macroblocking and thus produce streaming video comparisons that actually work.
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Digital Foundry | Red Faction Demo Analysis
We managed to sneak onto the multiplayer beta for this many, many moons ago and weren’t hugely impressed, but the single-player demo THQ has released obviously features far more modern code and is vastly more entertaining. Although the sampler is woefully short (just three objectives to complete), we had a good time with this game mostly by experimenting with the superb physics engine. The level of destruction is simply incredible. If you’re not impressed by the scripted destruction sequences in the likes of Battlefield: Bad Company, you’ve got to check this out. Place sticky-bombs on the stilts holding up buildings on the mountainside and watch the carnage when you hit the detonater. It’s like Lethal Weapon 2 without the 4×4. Virtually anything can be blown up… except the landscape - just about the only criticism you can level at the destruction-engine in this game. Onto the tech analysis of the PS3 and 360 code then. First of all, overall impressions. Yes, there are differences, but they are mostly subtle and it is interesting to note that both games have their strengths and weaknesses. By and large though, nobody will be disappointed, regardless of their hardware.
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Digital Foundry | Gran Turismo 5 Prologue Analysis
It’s one of those games that predates our performance analysis tool, but is well worth a retrospective look. Running at 1280×1080 scaled up to proper 1080p, Gran Turismo 5 Prologue remains of the best looking games of this generation, even if its propensity to tear frames does seem to offend a lot of people.
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