Latest Articles (Page 3001)
-
With Ankh and Lumines clone.
Xider Games plans to bring the previously-announced DS port of adventure game Ankh: Curse of the Scarab King to Europe in the second half of this year.
Read the rest of this article -
Free lump of Berlin Wall with World in Conflict
Worldwide offer.
Sierra Entertainment is planning to give away a piece of the Berlin Wall with each Collector's Edition copy of World in Conflict sold for PC once the game's released in September.
Read the rest of this article -
Hail to the Chimp for PS3/X360
Highly charged political thriller.
Gamecock has revealed that Hail to the Chimp, a quirky party game about fighting over the animal kingdom's throne, will be released on PlayStation 3 and Xbox 360 in spring 2008.
Read the rest of this article -
On publishing, digital distribution and rejected names.
Last week, former Gathering of Developers executives Mike Wilson and Harry Miller launched Gamecock, an independent game publishing label determined to bring about change in an industry that is, in their words, "bloated and originality-starved".
Read the rest of this article -
More on the five indie games.
Gamecock plunged into the headlines yesterday by promising to take a firm stand against the originality-starved elements of the games industry. Its solution was simple: stick up for the the innovative and experimental developer.
Read the rest of this article -
Indie publishing label.
Brilliantly named independent publisher Gamecock Media Group announced its existence today, promising to take its lead from the independent film movement with methods that aim to tackle industry stagnation.
Read the rest of this article -
3.5 firmware uncorks processing.
SCEA has confirmed to GamesIndustry.biz that PSP firmware update 3.5 removes the software restriction capping the CPU speed at 266 MHz.
Read the rest of this article -
Review | PSP Roundup
Service, violence, spin and pot.
Just like all the other tennis games on the market, Smash Court Tennis 3 features the likenesses of various real-life tennis players such as Roger Federer and Rafael Nadal, or Maria Sharapova and Martina Hingis. Just like all the other tennis games, Smash Court Tennis 3 has got all the modes: arcade, pro tour, exhibition, challenge, and ad hoc multiplayer. And just like all the other tennis games, it's pretty decent. The characters are all pretty convincing. The game's technical presentation is first rate throughout, with various tennis courts, from skyscraper rooftops to palm beaches and English castles, all beautifully realised. There are some quirky mini-games, based on Pac-Man and Galaxians. And there's a pretty cool character creation and career mode.
Read the rest of this article -
Feature | Tournament.com
Want to put your money where your mouth is?
Writing, in a sense, is an ongoing battle against preconceptions. Not just the preconceptions of the reader, but also against the writer's own preconceptions and prejudices. You can't challenge someone else's views unless you challenge your own on a regular basis.
Read the rest of this article -
Review | FlatOut: Ultimate Carnage
Feeling burnt out?
It's not exactly a new or innovative phrase, but there's one line that springs inevitably to mind every time I try to think of a way to describe FlatOut: Ultimate Carnage. The series - now in its third incarnation - has been called "Burnout's Redneck Cousin" before, and will undoubtedly be called that many more times over the coming weeks.
Read the rest of this article -
Review | The Shield - The Game
Don't get behind it.
Good afternoon, this is Officer Review at twenty minutes past noon, recording this conversation in Interview Room 2A. Present with me is our chief suspect, The Shield - The Game, currently under arrest for various crimes against gaming. Questioning shall now commence.
Read the rest of this article -
Review | Kirby Mouse Attack
Pinky and perky.
What would you use a second screen for? Don't say map. Don't say inventory. In fact, just be quiet and listen to what HAL Laboratory and Flagship used it for: the inside of Kirby's tummy! Genius! With 2D platform gameplay sprawled across the top-screen, items that Kirby swallows hop the hinge and swim around his guts on the touch-screen. You can then activate them by tapping them with your thumb, or drag them into one another to combine them for bonuses or random power-ups. So, yes, it's an inventory after all - at least they were cute about it.
Read the rest of this article -
Review | Virtual Console Roundup
Ninja Spirit and NES Open Tournament Golf.
After last week's four-game blowout, this is a rather muted Friday fanfare for the Virtual Console. Only two new games, neither of which are likely to have you drooling in anticipation, but at least there are no absolute stinkers this time.
Read the rest of this article -
Review | Band of Bugs
Insect royalty.
Moaning about the weather might well be a national pastime for the British, but there's one Very Good thing about being cold for much of the year: insects hate it. Unable to knit themselves little cardies and woolly hats, those big, bearded bugs would rather hang out a little nearer the equator. That's absolutely fine by me. I'll just put on an extra layer. It gives me the perfect opportunity to spend (even more) time indoors playing videogames in summer. Games like this rather spiffy turn-based strategy effort from NinjaBee - the developer behind Outpost Kaloki X and Cloning Clyde.
Read the rest of this article -
Feature | What's New? (22nd June, 2007)
New PAL releases. (Scroll down - it's the only thing for it.)
The Internet has rejected the topical new releases column What's New. This means that it cannot be legally supplied anywhere in the UK. The column was submitted in both an unfunny and a hamfisted attempt at satire version. The decision was taken by the Director and the Presidential Team of Sir Trendy McZeitgeist, Lord Becanase of Spray and Hamilton Academical-Filler-Fodder.
Read the rest of this article -
Win SimCity and a DS Lite to play it on!
In the ciiiiiiiteeeeeeeh.
SimCity arrives on DS this month, looking to BUILD (he shoots he scores!) on the success of the PC originals. Like EA's recent Theme Hospital conversion, it takes advantage of the stylus to give you intimate control of your empire. You'll have to balance the budget as you try and squeeze expansion funds out of a fledgling township, ward off natural disasters and even put out fires by blowing into the microphone.
Read the rest of this article -
Being patched up for this year.
Torus Games and Majesco are stitching Zoo Hospital together for Nintendo, the latter announced this week.
Read the rest of this article -
Hayashi pledges "amazing depth".
Not only are PlayStation 3 owners set to get the most complete and expansive version of Ninja Gaiden to date when Sigma launches this summer, but once they're done they can expect to download plenty of extras.
Read the rest of this article -
D3 invites us to be Wii dragons
Flap your "Wiings". Ha.
Ever wanted to be a dragon? Yes I thought so. And so, evidently, did D3Publisher of America, whose new game Dragon Blade: Wrath of Fire will allow you to achieve your goal when it comes out exclusively on the Wii in the autumn.
Read the rest of this article -
1989 vintage is one of two.
Run don't walk to Virtual Console this week for the chance to download 1989's Mega Man (NES, 500 Wii Points) and TurboGrafx-16's China Warriors (600 Wii Points). Then come back here and watch us struggle to fill the next two paragraphs.
Read the rest of this article -
US invited to make up Doritos Xbox Live game
To result in free XBLA title.
Microsoft is inviting random men off the street to design Xbox Live Arcade games ("Isn't that what they were doing anyway?" Okay very good MR SMARTEY PANTS).
Read the rest of this article -
Atari signs up Namco X360 pair
Ace Combat and Eternal Sonata.
Atari has stepped up to publish Xbox 360 titles Ace Combat 6: Fires of Liberation and Eternal Sonata. The latter's also known as "Trusty Bell", and both are the developmental output of good old Namco Bandai.
Read the rest of this article -
Shots and dev-team revealed.
The Xbox 360 port of World in Conflict is being handled by Sierra's internal Swordfish Studios, the publisher said this week, and will be out in the autumn.
Read the rest of this article -
Vivendi confirms World in Conflict for Xbox 360
Publisher says yes.
Vivendi Games has told Eurogamer that World in Conflict will be heading to Xbox 360.
Read the rest of this article -
Due out on DS in 2008.
SEGA and BioWare have announced a partnership to create an RPG based on Sonic the Hedgehog for Nintendo DS. It's due out in 2008.
Read the rest of this article -
Dynasty and Samurai join forces
Warriors Orochi due this year.
KOEI's Dynasty Warriors and Samurai Warriors series are set to converge in Warriors Orochi, an ambitious crossover title for Xbox 360 and PS2, due out in the USA on 18th September.
Read the rest of this article -
Lumines dev fights climate change
Plans DLC with some proceeds for NGOs and good causes.
Q Entertainment is preparing to launch a raft of summer content for Lumines Live next week, and to help make up for all those whirring processors it's donating a portion of the proceeds to climate protection NGOs (non-government organisations) and other good causes.
Read the rest of this article -
[Surely "kills"? - Ed]
Following bans on the sale of the game in the UK and Ireland, as well as a preliminary Adults Only rating in the US, Take-Two Interactive has temporarily shelved Manhunt 2, GamesIndustry.biz reports.
Read the rest of this article -
Interview | Blacksite
Harvey Smith: "My government is full of monsters."
Harvey Smith's resume probably emits an actual glow. It has Wing Commander, Ultima, System Shock, Deus Ex, Deus Ex: Invisible War and Thief: Deadly Shadows on it. Goodness me. Here he talks to Eurogamer about Blacksite - the sequel to PS2/Xbox shooter Area 51, but without any real connection - and some of the issues that face developers today, including a potentially uncomfortable parallel with Sony's current troubles with the Church of England.
Read the rest of this article -
SEGA acquires Creative Assembly
SEGA Europe has bought Creative Assembly and will publish its Total War series from now on as well as console spin-off Spartan: Total Warrior.
SEGA Europe today announced that in addition to publishing UK-based Creative Assembly's first console game, as reported earlier this week, it has bought the entire company. Reports suggest SEGA paid as little as $30m for the developer.
Read the rest of this article